Player Matchup

Hercules
Hercules
Bronze III
CeIlJr
Hercules
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 MMR
Party 1
Ymir
Ymir
Bronze III
EegodClaps
Ymir
Bronze III
Level 67
God Stats
0W - 2L
1,454 SR
Queue Stats
1W - 2L
1,471 MMR
Party 1
Artemis
Artemis
Bronze III
TTD_KINGZ
Artemis
Bronze III
Level 126
God Stats
0W - 2L
1,631 SR
Queue Stats
2W - 5L
1,285 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,528 SR
1,359 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,482 SR
1,192 MMR
Xing Tian
Xing Tian
Silver II
LindleHeavyhand
Xing Tian
Silver II
Level 109
God Stats
42W - 55L
1,452 SR
Queue Stats
269W - 352L
1,313 MMR
Solo
Vulcan
Vulcan
Silver II
LionHeartsRageNZ
Vulcan
Silver II
Level 126
God Stats
40W - 47L
1,495 SR
Queue Stats
174W - 235L
1,103 MMR
Solo
Cupid
Cupid
Bronze III
SchreddyKrueger
Cupid
Bronze III
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CeIlJr
Hercules
12
2 / 3 / 4
8,722
581
5,722
12,075
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 3
8,402
560
3,919
15,450
10,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
TTD_KINGZ
Artemis
12
3 / 3 / 2
9,157
610
6,748
10,919
3,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ChaacChang'eZeusBacchusCerberus

VS

Bans
NeithAphroditeAnubisHadesAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LindleHeavyhand
Xing Tian
13
3 / 2 / 10
10,980
732
4,753
11,972
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 6
9,568
638
15,049
7,013
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 1 / 5
11,169
745
12,354
8,858
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
13
13
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
CeIlJr
Hercules
2
3
4
1.33
L
2
7
3
0.5
W
Xing Tian
LindleHeavyhand
Xing Tian
3
2
10
4
W
2
4
6
1.25
W
8
1
5
10.5
L
Artemis
TTD_KINGZ
Artemis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,389
Damage
32,156
38,444
Taken
27,843
22,240
Mitigated
19,076
7,640
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CeIlJr
Hercules
5,722
1,045
0
2,450
12,075
8,140
0
5,228
6,547
0
18,458
L
3,919
123
748
939
15,450
10,621
0
8,142
7,024
12,297
0
W
Xing Tian
LindleHeavyhand
Xing Tian
4,753
191
0
2,793
11,972
13,015
275
1,658
9,954
12,082
0
W
15,049
5,663
0
131
7,013
2,566
862
950
5,883
53,486
0
W
12,354
7,286
655
3,297
8,858
3,495
1,524
1,367
7,371
0
69,436
L
Artemis
TTD_KINGZ
Artemis
6,748
2,635
0
3,503
10,919
3,479
0
5,630
5,047
0
37,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
31,717
110
Minions Killed
180
0
Camps Cleared
0
695,166
Distance Traveled
807,771
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,722
581
30
2
0
262,922
0
L
Ymir
8,402
560
12
1
0
203,127
1
W
Xing Tian
10,980
732
13
1
0
278,106
0
W
Vulcan
9,568
638
61
4
0
269,488
1
W
Cupid
11,169
745
106
7
0
260,177
3
L
Artemis
9,157
610
68
5
0
229,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role