Player Matchup

Zhong Kui
Zhong Kui
Silver I
Avthegreat
Zhong Kui
Silver I
Level 143
God Stats
48W - 51L
1,610 SR
Queue Stats
1,152W - 1,214L
1,123 MMR
Solo
Anhur
Anhur
Bronze III
brahianmaria
Anhur
Bronze III
Level 88
God Stats
1W - 0L
1,473 SR
Queue Stats
94W - 139L
1,391 MMR
Party 1
Bellona
Bellona
Silver IV
hohele43
Bellona
Silver IV
Level 76
God Stats
120W - 127L
1,380 SR
Queue Stats
451W - 678L
830 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,487 SR
1,115 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,681 SR
1,100 MMR
Sol
Sol
Bronze III
CuckSlaya
Sol
Bronze III
Level 101
God Stats
1W - 2L
1,715 SR
Queue Stats
18W - 33L
1,225 MMR
Solo
Nemesis
Nemesis
Bronze IV
OriOui
Nemesis
Bronze IV
Level 117
God Stats
1W - 1L
1,785 SR
Queue Stats
3W - 15L
1,197 MMR
Solo
Chaac
Chaac
Bronze I
lobito1696
Chaac
Bronze I
Level 98
God Stats
4W - 9L
1,542 SR
Queue Stats
16W - 48L
876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Avthegreat
Zhong Kui
19
11 / 4 / 7
15,784
717
28,145
20,148
20,254
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 4 / 9
14,476
658
11,764
18,655
7,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
hohele43
Bellona
18
4 / 2 / 9
13,314
605
11,070
25,209
27,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
UllrZeusAthenaCu ChulainnGilgamesh

VS

Bans
DanzaburouMerlinHe BoCupidHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 1
15,330
697
25,992
20,096
6,614
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
OriOui
Nemesis
14
0 / 8 / 5
12,214
555
9,929
18,555
5,570
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
15
2 / 8 / 6
13,133
597
13,003
24,767
24,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
10
10
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Avthegreat
Zhong Kui
11
4
7
3.63
L
8
4
1
2.13
L
Nemesis
OriOui
Nemesis
0
8
5
0.31
W
5
4
9
2.38
W
Bellona
hohele43
Bellona
4
2
9
4.25
L
Chaac
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,979
Damage
48,924
64,012
Taken
63,418
55,345
Mitigated
36,893
22,125
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Avthegreat
Zhong Kui
28,145
1,410
0
9,178
20,148
20,254
1,763
9,416
10,732
78,105
0
L
25,992
10,229
0
12,097
20,096
6,614
2,786
11,784
7,842
96,633
0
L
Nemesis
OriOui
Nemesis
9,929
3,003
0
2,752
18,555
5,570
0
7,126
10,705
0
50,124
W
11,764
8,129
0
3,948
18,655
7,698
1,818
7,751
10,904
0
93,200
W
Bellona
hohele43
Bellona
11,070
890
375
8,624
25,209
27,393
482
9,225
15,984
0
46,046
L
Chaac
13,003
1,428
0
6,603
24,767
24,709
345
7,915
15,637
0
48,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
40,677
271
Minions Killed
250
0
Camps Cleared
0
1,130,844
Distance Traveled
1,133,321
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,784
717
91
4
0
365,592
0
L
Sol
15,330
697
121
6
0
350,189
2
L
Nemesis
12,214
555
62
3
0
382,802
5
W
Anhur
14,476
658
125
6
0
354,613
6
W
Bellona
13,314
605
55
3
0
410,639
2
L
Chaac
13,133
597
67
3
0
400,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role