Player Matchup

Nu Wa
Nu Wa
Iceyblue08
Nu Wa
Level 115
God Stats
7W - 6L
1,577 SR
Queue Stats
435W - 469L
1,449 Elo+
Solo
Medusa
Medusa
PapiDaSlayer
Medusa
Level 96
God Stats
3W - 0L
1,804 SR
Queue Stats
233W - 212L
1,457 Elo+
Solo
Ganesha
Ganesha
Sdragon58
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Hera
Hera
Sh0rtCircuit421
Hera
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
o JeSsDoG
Cthulhu
Level 97
God Stats
9W - 3L
1,638 SR
Queue Stats
419W - 427L
1,447 Elo+
Solo
Team Averages
Level 102
1,604 SR
1,421 Elo+

VS

Team Averages
Level 101
1,610 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Hazusanooh
Eset
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
ImYourToxicVamp
Hercules
Level 64
God Stats
4W - 3L
1,820 SR
Queue Stats
174W - 145L
1,528 Elo+
Party 2
Ullr
Ullr
Kyle1990
Ullr
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 137L
1,540 Elo+
Party 3
Geb
Geb
xKingWooKx
Geb
Level 127
God Stats
2W - 5L
1,729 SR
Queue Stats
209W - 220L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 1 / 23
8,699
791
8,776
5,134
2,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
18
13 / 2 / 12
10,940
995
14,600
9,584
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Sdragon58
Ganesha
15
0 / 2 / 25
8,542
777
5,067
13,704
14,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 14
9,461
860
7,846
10,507
5,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
o JeSsDoG
Cthulhu
15
8 / 2 / 18
9,911
901
15,377
14,344
11,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 5 / 2
8,247
750
9,158
7,609
2,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 3
9,180
835
8,430
9,941
4,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
0 / 5 / 5
7,466
679
6,048
15,462
15,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
15
4 / 5 / 3
8,884
808
7,205
9,856
4,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 5 / 8
9,268
843
10,074
15,356
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
32
26
Kills
11
11
Deaths
26
92
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
2
0.6
L
4
6
3
0.92
W
Nu Wa
1
1
23
12.5
L
Hercules
0
5
5
0.5
L
Ullr
4
5
3
1.1
W
Medusa
13
2
12
9.5
W
Ganesha
Sdragon58
Ganesha
0
2
25
6.25
W
4
4
14
2.75
W
Cthulhu
o JeSsDoG
Cthulhu
8
2
18
8.5
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,666
Damage
40,915
53,273
Taken
58,224
39,046
Mitigated
40,337
15,766
Healing
16,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,158
796
678
948
7,609
2,907
0
4,533
3,076
17,869
0
L
8,430
730
1,905
1,304
9,941
4,010
454
7,366
2,575
24,546
0
W
Nu Wa
8,776
1,972
1,926
509
5,134
2,646
891
2,561
2,573
17,145
0
L
Hercules
6,048
1,955
28
3,936
15,462
15,016
449
10,533
4,929
749
10,604
L
Ullr
7,205
2,616
1,404
984
9,856
4,321
1,331
6,049
3,807
0
25,220
W
Medusa
14,600
7,688
43
1,873
9,584
5,036
3,026
4,329
5,255
0
27,652
W
Ganesha
Sdragon58
Ganesha
5,067
308
2,269
1,514
13,704
14,087
262
8,525
5,179
10,953
0
W
7,846
2,977
1,524
937
10,507
5,372
1,325
6,322
4,185
22,349
0
W
Cthulhu
o JeSsDoG
Cthulhu
15,377
148
2,793
2,378
14,344
11,905
593
6,401
7,943
33,914
0
L
10,074
523
1,927
3,142
15,356
14,083
323
8,585
6,771
25,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
43,045
103
Minions Killed
117
0
Camps Cleared
0
1,039,823
Distance Traveled
904,903
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,247
750
15
1
0
187,732
3
L
Eset
9,180
835
42
4
0
165,718
2
W
Nu Wa
8,699
791
11
1
0
216,228
0
L
Hercules
7,466
679
6
1
0
181,344
0
L
Ullr
8,884
808
36
3
0
178,307
0
W
Medusa
10,940
995
38
3
0
211,534
0
W
Ganesha
8,542
777
0
0
0
220,491
0
W
Hera
9,461
860
14
1
0
169,808
0
W
Cthulhu
9,911
901
40
4
0
221,762
0
L
Geb
9,268
843
18
2
0
191,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role