Player Matchup

Aphrodite
Aphrodite
Begal1012
Aphrodite
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,479 Elo+
Party 1
Bakasura
Bakasura
CharsBrother
Bakasura
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1
Osiris
Osiris
Ryandash
Osiris
Level 32
God Stats
39W - 36L
1,335 SR
Queue Stats
219W - 200L
1,447 Elo+
Party 1
Izanami
Izanami
SizzleyNA
Izanami
Level 66
God Stats
2W - 2L
1,752 SR
Queue Stats
299W - 251L
1,469 Elo+
Party 1
Persephone
Persephone
Spinalweaverz
Persephone
Level 130
God Stats
9W - 15L
1,334 SR
Queue Stats
247W - 208L
1,471 Elo+
Party 1
Team Averages
Level 67
1,484 SR
1,400 Elo+

VS

Team Averages
Level 89
1,436 SR
1,489 Elo+
Tiamat
Tiamat
LilOofs
Tiamat
Level 78
God Stats
10W - 2L
1,783 SR
Queue Stats
403W - 419L
1,526 Elo+
Party 2
Khepri
Khepri
SpookyOofs
Khepri
Level 88
God Stats
3W - 2L
1,322 SR
Queue Stats
446W - 486L
1,479 Elo+
Party 2
Pele
Pele
Tw1stInFate
Pele
Level 108
God Stats
2W - 0L
1,261 SR
Queue Stats
320W - 315L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
moistoofs
Hou Yi
Level 29
God Stats
1W - 0L
1,314 SR
Queue Stats
65W - 101L
1,459 Elo+
Party 2
Chiron
Chiron
spodgewaffle
Chiron
Level 143
God Stats
7W - 8L
1,500 SR
Queue Stats
181W - 168L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Begal1012
Aphrodite
18
2 / 8 / 9
12,888
444
6,366
23,343
19,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
CharsBrother
Bakasura
20
9 / 8 / 7
15,017
518
22,301
23,864
14,449
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Ryandash
Osiris
18
2 / 9 / 5
11,601
400
7,378
30,010
27,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
SizzleyNA
Izanami
20
6 / 10 / 8
14,725
508
26,351
29,859
10,880
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Spinalweaverz
Persephone
20
9 / 6 / 4
15,208
524
34,840
20,158
7,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LilOofs
Tiamat
20
3 / 8 / 12
15,459
533
11,752
21,382
11,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
SpookyOofs
Khepri
20
6 / 7 / 22
15,966
551
12,415
35,622
45,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
16 / 7 / 12
17,457
602
32,084
32,483
18,798
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
moistoofs
Hou Yi
20
5 / 6 / 21
14,535
501
15,921
26,641
12,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
20
11 / 1 / 10
17,802
614
24,723
13,070
6,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
118
28
Kills
41
41
Deaths
29
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Begal1012
Aphrodite
2
8
9
0.81
L
Bakasura
CharsBrother
Bakasura
9
8
7
1.56
W
Tiamat
LilOofs
Tiamat
3
8
12
1.13
L
Osiris
Ryandash
Osiris
2
9
5
0.5
L
Izanami
SizzleyNA
Izanami
6
10
8
1
L
Persephone
Spinalweaverz
Persephone
9
6
4
1.83
W
Khepri
SpookyOofs
Khepri
6
7
22
2.43
W
16
7
12
3.14
W
Hou Yi
moistoofs
Hou Yi
5
6
21
2.58
W
Chiron
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,236
Damage
96,895
127,234
Taken
129,198
79,144
Mitigated
94,570
41,652
Healing
40,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Begal1012
Aphrodite
6,366
1,808
8,062
8,872
23,343
19,015
172
5,130
18,213
27,769
0
L
Bakasura
CharsBrother
Bakasura
22,301
13,429
0
5,947
23,864
14,449
0
2,674
21,190
0
104,331
W
Tiamat
LilOofs
Tiamat
11,752
1,036
0
7,526
21,382
11,466
1,980
13,150
7,912
88,679
0
L
Osiris
Ryandash
Osiris
7,378
3,217
1,535
5,594
30,010
27,701
1,567
3,553
26,457
0
62,171
L
Izanami
SizzleyNA
Izanami
26,351
20,570
0
7,506
29,859
10,880
649
7,175
22,684
0
136,575
L
Persephone
Spinalweaverz
Persephone
34,840
51
0
4,136
20,158
7,099
555
5,632
14,520
117,195
0
W
Khepri
SpookyOofs
Khepri
12,415
1,083
0
6,771
35,622
45,491
655
11,642
22,725
43,464
0
W
32,084
9,188
0
8,830
32,483
18,798
2,355
10,082
21,485
0
147,601
W
Hou Yi
moistoofs
Hou Yi
15,921
8,091
0
8,947
26,641
12,593
2,556
8,011
17,566
0
84,595
W
Chiron
24,723
8,615
1,500
7,102
13,070
6,222
3,061
4,253
8,613
0
141,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,439
Gold Earned
81,219
706
Minions Killed
652
0
Camps Cleared
0
2,383,917
Distance Traveled
2,658,166
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,888
444
60
2
0
518,513
2
L
Bakasura
15,017
518
169
6
0
433,251
0
W
Tiamat
15,459
533
143
5
0
496,363
1
L
Osiris
11,601
400
93
3
0
497,972
1
L
Izanami
14,725
508
216
7
0
429,193
4
L
Persephone
15,208
524
168
6
0
504,988
0
W
Khepri
15,966
551
56
2
0
550,200
6
W
Pele
17,457
602
157
5
0
557,587
8
W
Hou Yi
14,535
501
92
3
0
515,545
2
W
Chiron
17,802
614
204
7
0
538,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role