Player Matchup

Achilles
Achilles
Froggylocdawg
Achilles
Level 140
God Stats
4W - 4L
1,283 SR
Queue Stats
429W - 414L
1,499 Elo+
Party 1
Izanami
Izanami
KungFuHotDog
Izanami
Level 147
God Stats
15W - 11L
1,780 SR
Queue Stats
312W - 269L
1,591 Elo+
Party 2
Thoth
Thoth
Maykono
Thoth
Level 154
God Stats
7W - 8L
1,455 SR
Queue Stats
388W - 363L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
REEEEEEEEE77
Ah Puch
Level 63
God Stats
19W - 19L
1,547 SR
Queue Stats
237W - 194L
1,552 Elo+
Party 2
Sobek
Sobek
getmeout808
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,598 Elo+
Party 1
Team Averages
Level 127
1,513 SR
1,547 Elo+

VS

Team Averages
Level 125
1,494 SR
1,527 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
NORANC
Medusa
Level 87
God Stats
21W - 13L
1,155 SR
Queue Stats
446W - 438L
1,555 Elo+
Party 4
King Arthur
King Arthur
SploogeMcCannon
King Arthur
Level 140
God Stats
147W - 146L
1,530 SR
Queue Stats
1,113W - 1,054L
1,536 Elo+
Solo
Thanatos
Thanatos
gagatoma
Thanatos
Level 78
God Stats
8W - 16L
1,442 SR
Queue Stats
455W - 460L
1,508 Elo+
Party 4
Sobek
Sobek
jhonatasmts
Sobek
Level 160
God Stats
3W - 3L
1,844 SR
Queue Stats
435W - 439L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Froggylocdawg
Achilles
15
8 / 4 / 4
9,502
528
12,318
15,356
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
KungFuHotDog
Izanami
19
2 / 2 / 3
11,505
639
9,295
10,493
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Maykono
Thoth
17
9 / 1 / 5
10,784
599
15,832
6,334
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
REEEEEEEEE77
Ah Puch
14
1 / 6 / 3
8,752
486
7,847
12,130
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 7
8,120
451
2,564
9,697
7,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 2 / 1
10,340
574
9,353
11,870
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
NORANC
Medusa
7
1 / 3 / 3
6,228
346
2,019
3,341
771
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
SploogeMcCannon
King Arthur
14
1 / 6 / 3
7,987
444
4,560
16,763
10,933
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
gagatoma
Thanatos
14
4 / 7 / 4
8,975
499
8,185
15,208
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 3 / 2
8,887
494
7,036
18,157
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
20
Kills
15
15
Deaths
21
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
2
1
3.25
W
Achilles
Froggylocdawg
Achilles
8
4
4
2.5
W
Izanami
KungFuHotDog
Izanami
2
2
3
1.75
W
Thoth
Maykono
Thoth
9
1
5
11.5
L
Medusa
NORANC
Medusa
1
3
3
0.83
W
Ah Puch
REEEEEEEEE77
Ah Puch
1
6
3
0.42
L
King Arthur
SploogeMcCannon
King Arthur
1
6
3
0.42
L
Thanatos
gagatoma
Thanatos
4
7
4
0.86
W
0
2
7
1.75
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
31,153
54,010
Taken
65,339
24,410
Mitigated
30,986
11,430
Healing
24,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,353
1,300
0
6,098
11,870
3,846
0
6,658
5,212
74,106
0
W
Achilles
Froggylocdawg
Achilles
12,318
4,374
0
990
15,356
7,054
1,176
1,931
13,361
0
56,971
W
Izanami
KungFuHotDog
Izanami
9,295
7,246
0
2,876
10,493
4,118
372
4,210
6,283
0
105,088
W
Thoth
Maykono
Thoth
15,832
361
0
1,384
6,334
2,121
450
1,569
4,719
64,125
0
L
Medusa
NORANC
Medusa
2,019
840
0
497
3,341
771
0
1,756
1,585
0
5,016
W
Ah Puch
REEEEEEEEE77
Ah Puch
7,847
490
0
4,173
12,130
3,980
156
5,076
6,728
66,886
0
L
King Arthur
SploogeMcCannon
King Arthur
4,560
105
0
3,947
16,763
10,933
0
8,666
8,097
0
41,840
L
Thanatos
gagatoma
Thanatos
8,185
1,001
0
8,681
15,208
4,958
0
5,997
9,211
0
53,562
W
2,564
224
0
2,007
9,697
7,137
0
3,077
6,530
10,841
0
L
7,036
691
0
5,562
18,157
10,478
0
3,166
14,991
43,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
42,417
525
Minions Killed
403
0
Camps Cleared
0
1,578,106
Distance Traveled
1,455,722
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,340
574
147
8
0
334,596
3
W
Achilles
9,502
528
86
5
0
352,219
0
W
Izanami
11,505
639
187
10
0
329,690
1
W
Thoth
10,784
599
111
6
0
336,360
4
L
Medusa
6,228
346
5
0
0
104,132
1
W
Ah Puch
8,752
486
121
7
0
312,224
1
L
King Arthur
7,987
444
78
4
0
348,606
3
L
Thanatos
8,975
499
99
6
0
333,059
9
W
Sobek
8,120
451
20
1
0
247,613
5
L
Sobek
8,887
494
74
4
0
335,329
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role