Player Matchup

Danzaburou
Danzaburou
Carla_da_Void
Danzaburou
Level 27
God Stats
0W - 4L
1,397 SR
Queue Stats
21W - 51L
1,291 Elo+
Party 1
Yemoja
Yemoja
MarcErvilha
Yemoja
Level 63
God Stats
0W - 1L
1,459 SR
Queue Stats
25W - 55L
1,301 Elo+
Party 1
Bellona
Bellona
NAVARA-60
Bellona
Level 17
God Stats
1W - 5L
1,402 SR
Queue Stats
2W - 9L
1,241 Elo+
Party 1
Janus
Janus
VanMad
Janus
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 75L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
x_ViniBorck_x
Tsukuyomi
Level 67
God Stats
12W - 13L
1,459 SR
Queue Stats
309W - 327L
1,417 Elo+
Solo
Team Averages
Level 60
1,444 SR
1,341 Elo+

VS

Team Averages
Level 103
1,491 SR
1,572 Elo+
Raijin
Raijin
Bandolerito
Raijin
Level 125
God Stats
1W - 3L
1,246 SR
Queue Stats
217W - 155L
1,595 Elo+
Party 2
Ullr
Ullr
Godztuna
Ullr
Level 157
God Stats
6W - 3L
1,647 SR
Queue Stats
215W - 158L
1,588 Elo+
Party 2
Hades
Hades
OakleySoleD
Hades
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Profexscy
Sobek
Level 29
God Stats
6W - 4L
1,273 SR
Queue Stats
165W - 106L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
remments
Cernunnos
Level 67
God Stats
34W - 11L
1,789 SR
Queue Stats
235W - 166L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carla_da_Void
Danzaburou
8
0 / 4 / 0
4,825
402
3,668
6,046
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 2 / 1
5,598
467
3,135
7,690
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
NAVARA-60
Bellona
9
0 / 2 / 0
5,116
426
2,791
6,571
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
VanMad
Janus
9
0 / 3 / 0
5,509
459
1,689
4,141
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
x_ViniBorck_x
Tsukuyomi
12
3 / 2 / 0
6,672
556
3,814
8,550
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
5 / 0 / 3
7,735
645
7,837
3,968
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
3 / 1 / 1
6,700
558
4,534
6,974
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 0 / 0
7,300
608
4,949
6,554
3,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Profexscy
Sobek
10
2 / 1 / 2
6,366
531
2,010
6,764
4,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
remments
Cernunnos
11
1 / 1 / 2
6,137
511
3,728
6,297
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
13
13
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
0
3
6.5
L
Danzaburou
Carla_da_Void
Danzaburou
0
4
0
0
W
Ullr
3
1
1
3.5
L
Yemoja
0
2
1
0.25
L
Bellona
NAVARA-60
Bellona
0
2
0
0
W
2
0
0
2
W
Sobek
Profexscy
Sobek
2
1
2
3
L
Janus
VanMad
Janus
0
3
0
0
W
Cernunnos
remments
Cernunnos
1
1
2
2
L
Tsukuyomi
x_ViniBorck_x
Tsukuyomi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,097
Damage
23,058
32,998
Taken
30,557
13,562
Mitigated
13,560
7,922
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
7,837
886
0
490
3,968
1,318
848
851
2,979
52,512
0
L
Danzaburou
Carla_da_Void
Danzaburou
3,668
1,739
0
563
6,046
1,685
0
2,125
3,921
0
21,611
W
Ullr
4,534
1,709
0
1,054
6,974
2,350
229
501
6,415
0
41,759
L
Yemoja
3,135
897
554
2,019
7,690
3,333
0
3,906
3,784
11,465
0
L
Bellona
NAVARA-60
Bellona
2,791
970
0
1,428
6,571
4,301
0
4,333
2,238
0
16,173
W
4,949
870
63
3,226
6,554
3,251
616
401
5,818
40,751
0
W
Sobek
Profexscy
Sobek
2,010
239
0
935
6,764
4,645
0
1,620
5,144
11,845
0
L
Janus
VanMad
Janus
1,689
0
0
896
4,141
1,249
0
2,250
1,891
28,706
0
W
Cernunnos
remments
Cernunnos
3,728
1,374
0
3,341
6,297
1,996
263
1,171
5,086
0
39,043
L
Tsukuyomi
x_ViniBorck_x
Tsukuyomi
3,814
783
0
2,462
8,550
2,994
0
2,182
6,368
0
41,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
34,238
265
Minions Killed
380
0
Camps Cleared
0
1,103,516
Distance Traveled
1,082,818
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,735
645
103
9
0
212,782
3
L
Danzaburou
4,825
402
44
4
0
184,404
3
W
Ullr
6,700
558
68
6
0
226,409
4
L
Yemoja
5,598
467
19
2
0
227,839
5
L
Bellona
5,116
426
33
3
0
220,929
1
W
Hades
7,300
608
96
8
0
216,051
1
W
Sobek
6,366
531
33
3
0
214,462
1
L
Janus
5,509
459
69
6
0
223,105
5
W
Cernunnos
6,137
511
80
7
0
213,114
5
L
Tsukuyomi
6,672
556
100
8
0
247,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role