Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Celestial Smurf
Freya
Level 128
God Stats
5W - 3L
1,480 SR
Queue Stats
308W - 322L
1,442 Elo+
Party 1
Hel
Hel
Eternity Zinx
Hel
Level 84
God Stats
1W - 1L
1,833 SR
Queue Stats
33W - 19L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
S O IVI E O N E
Kukulkan
Level 128
God Stats
1W - 1L
1,824 SR
Queue Stats
108W - 116L
1,458 Elo+
Party 1
Rama
Rama
SwellerJim
Rama
Level 90
God Stats
2W - 1L
1,827 SR
Queue Stats
177W - 180L
1,495 Elo+
Party 1
Team Averages
Level 118
1,693 SR
1,497 Elo+

VS

Team Averages
Level 83
1,544 SR
1,598 Elo+
Medusa
Medusa
DoctorPlatapus
Medusa
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 74L
1,643 Elo+
Party 2
Sobek
Sobek
ImHoF23
Sobek
Level 122
God Stats
5W - 6L
1,337 SR
Queue Stats
218W - 234L
1,517 Elo+
Party 3
Awilix
Awilix
TheForeman
Awilix
Level 21
God Stats
2W - 0L
1,717 SR
Queue Stats
41W - 51L
1,462 Elo+
Party 3
Hel
Hel
TheSnailTrail
Hel
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 17L
1,739 Elo+
Party 2
Vulcan
Vulcan
trigsbigfatty
Vulcan
Level 117
God Stats
1W - 1L
1,666 SR
Queue Stats
160W - 88L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 5 / 2
7,065
707
8,080
13,269
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 4
7,740
774
5,799
10,182
3,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 5 / 5
6,673
667
3,036
11,900
4,164
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
15
1 / 6 / 6
8,704
870
8,157
9,362
3,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 6 / 4
8,485
849
7,284
12,484
4,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 13
10,237
1,024
16,358
9,752
4,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
ImHoF23
Sobek
13
1 / 3 / 15
8,299
830
2,398
12,324
11,187
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
TheForeman
Awilix
11
0 / 3 / 11
7,477
748
1,547
5,275
2,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 2 / 17
9,881
988
13,783
12,977
5,893
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 14
9,809
981
20,517
12,275
5,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
9
Kills
25
25
Deaths
10
21
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
2
0.6
L
2
3
4
1.33
W
10
1
13
16.5
L
0
5
5
0.5
W
Sobek
ImHoF23
Sobek
1
3
15
2.83
L
Kukulkan
1
6
6
0.67
L
4
6
4
1
W
Awilix
TheForeman
Awilix
0
3
11
1.83
W
7
2
17
7.75
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
54,603
57,197
Taken
52,603
20,196
Mitigated
29,002
24,756
Healing
32,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,080
3,736
2,256
4,070
13,269
4,614
647
8,928
4,341
15,693
0
L
5,799
1,482
963
2,669
10,182
3,698
343
7,923
2,259
18,827
0
W
16,358
4,898
2,071
1,201
9,752
4,115
2,390
6,513
3,239
0
44,922
L
3,036
220
6,912
3,824
11,900
4,164
285
6,853
5,047
7,268
0
W
Sobek
ImHoF23
Sobek
2,398
35
914
3,173
12,324
11,187
572
4,144
8,180
6,677
0
L
Kukulkan
8,157
584
520
617
9,362
3,506
0
5,892
3,470
21,643
0
L
7,284
3,942
962
1,963
12,484
4,214
540
7,102
5,382
0
15,585
W
Awilix
TheForeman
Awilix
1,547
679
785
309
5,275
2,324
0
1,764
3,511
0
3,093
W
13,783
756
13,030
7,547
12,977
5,893
919
5,566
7,411
23,384
0
W
20,517
2,401
1,602
1,821
12,275
5,483
1,228
7,085
5,190
33,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
45,703
116
Minions Killed
119
0
Camps Cleared
0
799,973
Distance Traveled
1,024,565
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,065
707
17
2
0
143,238
1
L
Freya
7,740
774
21
2
0
155,635
1
W
Medusa
10,237
1,024
35
4
0
205,807
0
L
Hel
6,673
667
8
1
0
175,653
0
W
Sobek
8,299
830
11
1
0
186,131
0
L
Kukulkan
8,704
870
41
4
0
177,449
1
L
Rama
8,485
849
29
3
0
147,998
2
W
Awilix
7,477
748
4
0
0
208,381
0
W
Hel
9,881
988
30
3
0
210,463
0
W
Vulcan
9,809
981
39
4
0
213,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role