Player Matchup

Neith
Neith
Dublaiar
Neith
Level 11
God Stats
9W - 3L
1,500 SR
Queue Stats
24W - 18L
1,313 Elo+
Party 1
Amaterasu
Amaterasu
NegiValentine
Amaterasu
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 33L
1,635 Elo+
Party 1
Khepri
Khepri
PapiJöhn
Khepri
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 23L
1,597 Elo+
Party 1
Ra
Ra
Tuffet
Ra
Level 16
God Stats
3W - 0L
1,825 SR
Queue Stats
10W - 3L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
VampyrPaladin
Gilgamesh
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 17L
1,584 Elo+
Party 1
Team Averages
Level 43
1,565 SR
1,533 Elo+

VS

Team Averages
Level 21
1,447 SR
1,293 Elo+
Cupid
Cupid
EnDLeSsWings05
Cupid
Level 25
God Stats
1W - 2L
1,252 SR
Queue Stats
6W - 14L
1,342 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MD_Malacoda
Tsukuyomi
Level 28
God Stats
10W - 12L
1,478 SR
Queue Stats
131W - 140L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Squirtle__0__0
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Poseidon
Poseidon
VeiledMonkey190
Poseidon
Level 23
God Stats
2W - 3L
1,507 SR
Queue Stats
4W - 13L
1,281 Elo+
Party 2
Yemoja
Yemoja
caladio9881
Yemoja
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dublaiar
Neith
17
8 / 0 / 26
10,762
1,076
11,041
5,783
2,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
NegiValentine
Amaterasu
18
9 / 1 / 32
11,007
1,101
20,220
19,140
14,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
PapiJöhn
Khepri
18
9 / 1 / 33
11,750
1,175
13,786
10,850
11,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
17
4 / 0 / 28
10,586
1,059
11,820
7,489
3,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
VampyrPaladin
Gilgamesh
18
17 / 1 / 26
11,804
1,180
19,162
15,438
12,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,306
831
5,267
12,788
4,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
MD_Malacoda
Tsukuyomi
14
2 / 9 / 1
8,949
895
10,709
16,775
6,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
1 / 6 / 1
9,727
973
18,462
13,675
5,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
14
0 / 10 / 2
8,422
842
12,934
14,472
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
0 / 13 / 1
9,050
905
5,463
21,263
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
10
47
Kills
3
3
Deaths
47
145
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Dublaiar
Neith
8
0
26
21
L
0
9
2
0.11
L
Tsukuyomi
MD_Malacoda
Tsukuyomi
2
9
1
0.28
W
Amaterasu
NegiValentine
Amaterasu
9
1
32
25
W
Khepri
PapiJöhn
Khepri
9
1
33
25.5
L
Kukulkan
1
6
1
0.25
W
Ra
4
0
28
18
W
Gilgamesh
VampyrPaladin
Gilgamesh
17
1
26
30
L
Poseidon
0
10
2
0.1
L
Yemoja
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,029
Damage
52,835
58,700
Taken
78,973
43,930
Mitigated
43,403
14,186
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dublaiar
Neith
11,041
6,721
0
1,266
5,783
2,528
0
3,669
1,968
0
29,668
L
5,267
1,521
543
522
12,788
4,894
0
3,278
9,510
0
16,898
L
Tsukuyomi
MD_Malacoda
Tsukuyomi
10,709
3,603
0
70
16,775
6,203
0
6,652
10,123
0
20,383
W
Amaterasu
NegiValentine
Amaterasu
20,220
10,577
0
6,592
19,140
14,805
0
10,432
8,303
0
27,012
W
Khepri
PapiJöhn
Khepri
13,786
2,784
1,326
585
10,850
11,021
0
6,634
4,053
26,749
0
L
Kukulkan
18,462
1,295
0
1
13,675
5,490
0
4,537
9,138
63,002
0
W
Ra
11,820
1,423
2,186
1,128
7,489
3,328
0
5,319
2,102
29,853
0
W
Gilgamesh
VampyrPaladin
Gilgamesh
19,162
7,574
0
1,103
15,438
12,248
0
9,734
5,415
7
30,649
L
Poseidon
12,934
2,096
585
982
14,472
5,260
0
5,966
8,506
22,117
0
L
Yemoja
5,463
542
346
637
21,263
21,556
0
5,173
16,090
19,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,909
Gold Earned
44,454
169
Minions Killed
179
5
Camps Cleared
10
985,350
Distance Traveled
816,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,762
1,076
54
5
0
177,137
1
L
Cupid
8,306
831
18
2
2
142,245
0
L
Tsukuyomi
8,949
895
17
2
2
179,348
2
W
Amaterasu
11,007
1,101
12
1
1
204,765
0
W
Khepri
11,750
1,175
20
2
1
215,613
0
L
Kukulkan
9,727
973
95
10
4
183,406
1
W
Ra
10,586
1,059
59
6
1
190,968
0
W
Gilgamesh
11,804
1,180
24
2
2
196,867
0
L
Poseidon
8,422
842
27
3
1
156,858
0
L
Yemoja
9,050
905
22
2
1
154,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role