Player Matchup

Danzaburou
Danzaburou
ArcSabr
Danzaburou
Level 146
God Stats
16W - 13L
1,538 SR
Queue Stats
342W - 356L
1,441 Elo+
Party 2
Pele
Pele
LilChubbyBear
Pele
Level 69
God Stats
40W - 30L
1,585 SR
Queue Stats
634W - 640L
1,429 Elo+
Party 1
Ymir
Ymir
Nogenjutsu
Ymir
Level 108
God Stats
21W - 21L
1,407 SR
Queue Stats
339W - 335L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
SbSenpai
Cabrakan
Level 103
God Stats
78W - 56L
1,545 SR
Queue Stats
949W - 924L
1,473 Elo+
Party 1
Sol
Sol
The231 Joker
Sol
Level 54
God Stats
44W - 50L
1,457 SR
Queue Stats
255W - 287L
1,390 Elo+
Party 1
Team Averages
Level 96
1,506 SR
1,440 Elo+

VS

Team Averages
Level 100
1,489 SR
1,448 Elo+
Baron Samedi
Baron Samedi
Deadair7511634
Baron Samedi
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
204W - 203L
1,381 Elo+
Solo
Chiron
Chiron
Gabriel2731
Chiron
Level 63
God Stats
25W - 18L
1,623 SR
Queue Stats
485W - 480L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItzKozai
Cu Chulainn
Level 80
God Stats
1W - 2L
1,264 SR
Queue Stats
279W - 267L
1,468 Elo+
Party 3
Ao Kuang
Ao Kuang
Kokaewolf
Ao Kuang
Level 118
God Stats
7W - 6L
1,717 SR
Queue Stats
678W - 656L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
RELIQUE 23
Kukulkan
Level 109
God Stats
1W - 1L
1,342 SR
Queue Stats
185W - 189L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcSabr
Danzaburou
16
1 / 4 / 3
10,522
501
8,606
12,315
6,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
14 / 4 / 2
12,408
591
15,530
18,478
12,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 4 / 4
9,751
464
5,661
15,857
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
SbSenpai
Cabrakan
20
12 / 2 / 6
13,526
644
19,464
18,297
21,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 2 / 8
11,562
551
12,470
17,445
6,573
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadair7511634
Baron Samedi
15
3 / 1 / 9
10,115
482
12,440
12,772
11,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
17
5 / 3 / 6
10,970
522
13,015
19,247
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
ItzKozai
Cu Chulainn
16
2 / 11 / 2
10,536
502
8,292
19,939
10,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Kokaewolf
Ao Kuang
16
5 / 7 / 4
10,484
499
9,680
22,087
8,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
RELIQUE 23
Kukulkan
16
1 / 7 / 4
10,831
516
10,878
15,222
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
29
Kills
16
16
Deaths
29
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArcSabr
Danzaburou
1
4
3
0.63
L
Baron Samedi
Deadair7511634
Baron Samedi
3
1
9
7.5
L
Chiron
5
3
6
2.67
L
Cu Chulainn
ItzKozai
Cu Chulainn
2
11
2
0.27
L
Ao Kuang
Kokaewolf
Ao Kuang
5
7
4
1
W
14
4
2
3.75
W
0
4
4
0.5
L
Kukulkan
RELIQUE 23
Kukulkan
1
7
4
0.43
W
Cabrakan
SbSenpai
Cabrakan
12
2
6
7.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,731
Damage
54,305
82,392
Taken
89,267
57,417
Mitigated
44,797
30,398
Healing
29,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArcSabr
Danzaburou
8,606
2,372
0
4,236
12,315
6,290
3,379
5,129
7,186
0
80,313
L
Baron Samedi
Deadair7511634
Baron Samedi
12,440
579
2,429
5,356
12,772
11,431
156
3,712
9,060
37,307
0
L
Chiron
13,015
5,546
1,362
9,606
19,247
7,620
1,360
7,316
11,888
0
67,647
L
Cu Chulainn
ItzKozai
Cu Chulainn
8,292
1,804
0
3,320
19,939
10,711
944
9,876
10,063
0
61,094
L
Ao Kuang
Kokaewolf
Ao Kuang
9,680
2,494
0
4,279
22,087
8,640
0
9,171
12,916
56,830
0
W
15,530
4,120
0
7,440
18,478
12,753
1,100
7,638
10,840
0
79,847
W
5,661
910
1,026
2,230
15,857
10,175
778
8,997
6,860
23,621
0
L
Kukulkan
RELIQUE 23
Kukulkan
10,878
1,222
0
2,796
15,222
6,395
461
7,519
7,703
73,500
0
W
Cabrakan
SbSenpai
Cabrakan
19,464
2,507
147
5,343
18,297
21,626
132
5,321
12,976
93,128
0
W
12,470
2,618
0
9,976
17,445
6,573
1,170
5,913
11,532
89,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
52,936
616
Minions Killed
499
0
Camps Cleared
0
1,921,547
Distance Traveled
1,884,987
40
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,522
501
146
7
0
346,306
8
L
Baron Samedi
10,115
482
48
2
0
404,322
8
L
Chiron
10,970
522
96
5
0
390,811
1
L
Cu Chulainn
10,536
502
136
6
0
367,043
1
L
Ao Kuang
10,484
499
81
4
0
383,818
2
W
Pele
12,408
591
127
6
0
405,868
11
W
Ymir
9,751
464
22
1
0
381,550
12
L
Kukulkan
10,831
516
138
7
0
338,993
2
W
Cabrakan
13,526
644
174
8
0
386,437
8
W
Sol
11,562
551
147
7
0
401,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role