Player Matchup

Zeus
Zeus
Akiro_Besuto
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 223L
1,261 Elo+
Party 2
Nemesis
Nemesis
Bunnyleen
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 135L
1,262 Elo+
Party 2
Achilles
Achilles
Farenheist
Achilles
Level 66
God Stats
29W - 40L
1,209 SR
Queue Stats
218W - 338L
1,293 Elo+
Party 2
Kuzenbo
Kuzenbo
Joaco2005
Kuzenbo
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 7L
1,442 Elo+
Party 3
Neith
Neith
xxnitrogamer88xx
Neith
Level 45
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 8L
1,389 Elo+
Party 3
Team Averages
Level 37
1,395 SR
1,329 Elo+

VS

Team Averages
Level 73
1,542 SR
1,449 Elo+
Anhur
Anhur
Liio23
Anhur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 86L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
SonicSAMUEL573
Cthulhu
Level 108
God Stats
2W - 1L
1,914 SR
Queue Stats
167W - 172L
1,444 Elo+
Solo
Nemesis
Nemesis
mateobfsx
Nemesis
Level 36
God Stats
2W - 2L
1,519 SR
Queue Stats
155W - 221L
1,385 Elo+
Solo
Janus
Janus
sebahd1
Janus
Level 118
God Stats
2W - 2L
1,276 SR
Queue Stats
76W - 79L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
yNetunno
Kumbhakarna
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
5,981
399
3,328
10,214
3,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Bunnyleen
Nemesis
11
1 / 4 / 2
6,487
432
3,604
10,718
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Farenheist
Achilles
12
2 / 2 / 1
6,166
411
5,533
10,278
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Joaco2005
Kuzenbo
11
2 / 2 / 1
6,725
448
4,008
6,598
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 2
6,558
437
5,756
8,048
2,202
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Liio23
Anhur
12
1 / 2 / 2
6,967
464
5,219
7,674
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 2
7,609
507
5,750
9,030
5,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
mateobfsx
Nemesis
15
7 / 1 / 6
8,733
582
5,407
10,673
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
sebahd1
Janus
16
11 / 0 / 3
10,031
669
10,704
5,004
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
yNetunno
Kumbhakarna
11
1 / 2 / 4
7,044
470
3,042
9,319
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
20
20
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Nemesis
Bunnyleen
Nemesis
1
4
2
0.5
L
Achilles
Farenheist
Achilles
2
2
1
1.25
L
Kuzenbo
Joaco2005
Kuzenbo
2
2
1
1.25
W
Anhur
Liio23
Anhur
1
2
2
1
W
0
2
2
0.5
W
Nemesis
mateobfsx
Nemesis
7
1
6
10
W
Janus
sebahd1
Janus
11
0
3
12.5
L
1
2
2
1
W
Kumbhakarna
yNetunno
Kumbhakarna
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,229
Damage
30,122
45,856
Taken
41,700
22,450
Mitigated
19,092
11,882
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,328
638
0
458
10,214
3,321
0
5,920
3,978
25,314
0
L
Nemesis
Bunnyleen
Nemesis
3,604
1,249
0
3,704
10,718
4,604
0
3,340
7,230
0
35,763
L
Achilles
Farenheist
Achilles
5,533
1,603
0
2,540
10,278
8,248
0
6,398
3,804
0
23,527
L
Kuzenbo
Joaco2005
Kuzenbo
4,008
1,373
0
1,737
6,598
4,075
0
1,296
5,291
10,717
0
W
Anhur
Liio23
Anhur
5,219
1,876
0
1,367
7,674
2,408
663
2,174
5,470
0
37,584
W
5,750
1,314
0
3,158
9,030
5,226
0
481
8,213
45,118
0
W
Nemesis
mateobfsx
Nemesis
5,407
1,821
0
4,062
10,673
5,039
33
721
9,922
0
50,163
W
Janus
sebahd1
Janus
10,704
784
0
1,911
5,004
1,764
1,528
2,039
2,875
59,858
0
L
5,756
3,192
0
3,443
8,048
2,202
140
1,991
6,057
0
39,683
W
Kumbhakarna
yNetunno
Kumbhakarna
3,042
134
0
847
9,319
4,655
103
1,921
7,338
23,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
40,384
256
Minions Killed
422
0
Camps Cleared
0
1,241,880
Distance Traveled
1,462,208
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,981
399
50
3
0
231,978
0
L
Nemesis
6,487
432
80
5
0
289,451
0
L
Achilles
6,166
411
36
2
0
220,625
0
L
Kuzenbo
6,725
448
10
1
0
266,706
3
W
Anhur
6,967
464
68
5
0
243,399
1
W
Cthulhu
7,609
507
90
6
0
275,761
4
W
Nemesis
8,733
582
96
6
0
328,446
2
W
Janus
10,031
669
130
9
0
297,626
0
L
Neith
6,558
437
80
5
0
233,120
2
W
Kumbhakarna
7,044
470
38
3
0
316,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role