Player Matchup

Fenrir
Fenrir
F3LiinO
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Hafferdoon
Cernunnos
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 38L
1,525 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Halosal01
Kumbhakarna
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,613 Elo+
Party 1
Hera
Hera
LG Sp1DeRMmM
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,347 Elo+
Party 1
Apollo
Apollo
Vilaska
Apollo
Level 119
God Stats
0W - 5L
1,148 SR
Queue Stats
266W - 283L
1,527 Elo+
Party 3
Team Averages
Level 117
1,430 SR
1,502 Elo+

VS

Team Averages
Level 109
1,487 SR
1,496 Elo+
Zhong Kui
Zhong Kui
Armangedon
Zhong Kui
Level 159
God Stats
1W - 2L
1,307 SR
Queue Stats
36W - 36L
1,493 Elo+
Party 2
Sobek
Sobek
KaatieKat
Sobek
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,499 Elo+
Party 2
Vulcan
Vulcan
Matti-Curima
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,518 Elo+
Solo
Cthulhu
Cthulhu
ThuggPugg
Cthulhu
Level 82
God Stats
4W - 0L
1,628 SR
Queue Stats
101W - 99L
1,515 Elo+
Party 2
Apollo
Apollo
WhitestSneakers
Apollo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 151L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F3LiinO
Fenrir
14
7 / 6 / 6
8,782
732
8,018
10,524
5,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Hafferdoon
Cernunnos
15
5 / 4 / 7
9,155
763
12,309
11,220
4,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Halosal01
Kumbhakarna
15
1 / 3 / 13
7,977
665
5,339
14,567
15,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 4 / 11
9,180
765
13,481
8,067
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Vilaska
Apollo
13
1 / 6 / 9
7,849
654
7,965
11,113
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Armangedon
Zhong Kui
18
12 / 4 / 7
10,847
904
17,998
20,245
15,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
KaatieKat
Sobek
14
2 / 3 / 9
8,721
727
4,981
12,258
14,795
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
16
4 / 4 / 10
10,247
854
9,050
9,570
4,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ThuggPugg
Cthulhu
15
4 / 4 / 13
9,938
828
9,587
18,316
20,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 13
9,469
789
8,078
8,288
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
75
17
Kills
23
23
Deaths
18
46
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Armangedon
Zhong Kui
12
4
7
3.88
L
Fenrir
F3LiinO
Fenrir
7
6
6
1.67
L
Cernunnos
Hafferdoon
Cernunnos
5
4
7
2.13
L
Kumbhakarna
Halosal01
Kumbhakarna
1
3
13
2.5
W
Sobek
KaatieKat
Sobek
2
3
9
2.17
L
3
4
11
2.13
W
Vulcan
4
4
10
2.25
W
Cthulhu
ThuggPugg
Cthulhu
4
4
13
2.63
L
Apollo
Vilaska
Apollo
1
6
9
0.92
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,112
Damage
49,694
55,491
Taken
68,677
38,074
Mitigated
59,363
15,105
Healing
25,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Armangedon
Zhong Kui
17,998
2,312
2,063
8,822
20,245
15,348
1,066
4,850
15,395
29,871
0
L
Fenrir
F3LiinO
Fenrir
8,018
938
0
1,062
10,524
5,237
0
7,103
3,421
0
12,736
L
Cernunnos
Hafferdoon
Cernunnos
12,309
5,323
1,377
2,228
11,220
4,753
0
9,244
1,976
0
25,412
L
Kumbhakarna
Halosal01
Kumbhakarna
5,339
172
1,930
2,381
14,567
15,773
0
10,243
4,324
8,055
0
W
Sobek
KaatieKat
Sobek
4,981
125
808
2,057
12,258
14,795
167
3,617
8,641
8,770
0
L
13,481
3,893
1,476
1,620
8,067
3,737
0
5,886
2,181
33,837
0
W
Vulcan
9,050
3,555
1,572
1,365
9,570
4,597
586
3,132
6,438
26,335
0
W
Cthulhu
ThuggPugg
Cthulhu
9,587
170
2,689
2,608
18,316
20,816
297
5,185
13,131
22,385
0
L
Apollo
Vilaska
Apollo
7,965
4,091
1,575
1,456
11,113
8,574
0
9,140
1,973
0
15,478
W
8,078
3,332
1,563
1,530
8,288
3,807
2,813
2,036
6,252
0
24,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
49,222
102
Minions Killed
115
0
Camps Cleared
0
1,011,276
Distance Traveled
1,098,112
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,847
904
33
3
0
210,370
0
L
Fenrir
8,782
732
7
1
0
192,107
0
L
Cernunnos
9,155
763
30
3
0
199,516
0
L
Kumbhakarna
7,977
665
7
1
0
230,173
1
W
Sobek
8,721
727
6
1
0
224,962
0
L
Hera
9,180
765
37
3
0
194,633
0
W
Vulcan
10,247
854
37
3
0
205,206
0
W
Cthulhu
9,938
828
16
1
0
231,108
0
L
Apollo
7,849
654
21
2
0
194,847
2
W
Apollo
9,469
789
23
2
0
226,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role