Player Matchup

Persephone
Persephone
GallonsOfBeer
Persephone
Level 12
God Stats
18W - 29L
1,696 SR
Queue Stats
32W - 54L
1,334 Elo+
Party 3
Loki
Loki
OneTrickLokiPony
Loki
Level 27
God Stats
7W - 2L
1,918 SR
Queue Stats
32W - 8L
1,843 Elo+
Party 1
Bacchus
Bacchus
Ungaa_Bungaa
Bacchus
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 12L
1,841 Elo+
Party 1
Cthulhu
Cthulhu
Xxmike2013xX
Cthulhu
Level 64
God Stats
6W - 4L
1,559 SR
Queue Stats
28W - 9L
1,639 Elo+
Party 1
Zeus
Zeus
frostWolf6669
Zeus
Level 63
God Stats
12W - 12L
1,673 SR
Queue Stats
178W - 179L
1,465 Elo+
Party 3
Team Averages
Level 35
1,669 SR
1,625 Elo+

VS

Team Averages
Level 18
1,457 SR
1,596 Elo+
Nu Wa
Nu Wa
RedneckLexi
Nu Wa
Level 24
God Stats
30W - 30L
1,500 SR
Queue Stats
176W - 170L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
Rexdall
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,464 Elo+
Solo
Cthulhu
Cthulhu
ThunderShoT4291
Cthulhu
Level 6
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 2L
1,580 Elo+
Solo
Vulcan
Vulcan
chazypoo
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,478 Elo+
Solo
Thanatos
Thanatos
weeniemcsmashin
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,928 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GallonsOfBeer
Persephone
16
0 / 2 / 7
10,505
875
6,063
13,474
4,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 3 / 3
15,407
1,284
24,241
11,662
4,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Ungaa_Bungaa
Bacchus
18
2 / 2 / 9
11,328
944
5,921
11,123
10,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Xxmike2013xX
Cthulhu
18
2 / 2 / 10
11,171
931
8,776
9,981
9,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
1 / 4 / 10
11,192
933
16,273
11,961
5,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

188

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 8
10,484
874
10,805
10,210
4,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
Rexdall
Sun Wukong
18
3 / 1 / 9
11,840
987
12,308
14,809
11,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 6
11,766
981
10,949
16,292
19,472
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
chazypoo
Vulcan
16
3 / 5 / 3
11,052
921
8,234
10,454
4,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
18
4 / 6 / 8
11,533
961
10,440
15,418
9,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
48
21
Kills
14
13
Deaths
21
39
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
GallonsOfBeer
Persephone
0
2
7
1.75
W
16
3
3
5.83
L
0
3
8
1.33
L
Sun Wukong
Rexdall
Sun Wukong
3
1
9
7.5
L
4
6
6
1.17
W
Bacchus
Ungaa_Bungaa
Bacchus
2
2
9
3.25
W
Cthulhu
Xxmike2013xX
Cthulhu
2
2
10
3.5
L
Vulcan
chazypoo
Vulcan
3
5
3
0.9
W
1
4
10
1.5
L
Thanatos
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,274
Damage
52,736
58,201
Taken
67,183
33,233
Mitigated
49,850
14,193
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
GallonsOfBeer
Persephone
6,063
1,036
780
1,596
13,474
4,146
0
7,345
5,887
34,902
0
W
24,241
7,648
0
1,243
11,662
4,505
0
4,437
6,669
0
65,699
L
10,805
3,116
1,069
938
10,210
4,760
0
5,154
5,056
28,509
0
L
Sun Wukong
Rexdall
Sun Wukong
12,308
2,442
0
1,219
14,809
11,465
0
10,282
4,527
75
27,073
L
10,949
268
279
615
16,292
19,472
0
11,112
5,180
28,420
0
W
Bacchus
Ungaa_Bungaa
Bacchus
5,921
310
888
4,424
11,123
10,036
0
6,311
4,497
15,352
0
W
Cthulhu
Xxmike2013xX
Cthulhu
8,776
278
0
1,995
9,981
9,320
0
5,896
3,809
20,967
0
L
Vulcan
chazypoo
Vulcan
8,234
2,470
621
827
10,454
4,758
0
3,061
7,393
30,506
0
W
16,273
1,361
857
2,410
11,961
5,226
0
4,911
6,566
48,571
0
L
Thanatos
10,440
1,423
0
6,080
15,418
9,395
0
7,424
7,994
0
22,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,603
Gold Earned
56,675
274
Minions Killed
217
12
Camps Cleared
5
1,170,954
Distance Traveled
1,072,207
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,505
875
71
6
0
215,001
0
W
Loki
15,407
1,284
73
6
9
243,754
0
L
Nu Wa
10,484
874
36
3
0
196,698
0
L
Sun Wukong
11,840
987
31
3
1
239,712
1
L
Cthulhu
11,766
981
50
4
2
185,164
1
W
Bacchus
11,328
944
20
2
2
240,700
0
W
Cthulhu
11,171
931
31
3
0
250,445
0
L
Vulcan
11,052
921
73
6
1
239,442
0
W
Zeus
11,192
933
79
7
1
221,054
1
L
Thanatos
11,533
961
27
2
1
211,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role