Player Matchup

Pele
Pele
JahRangel
Pele
Level 8
God Stats
2W - 5L
1,505 SR
Queue Stats
3W - 5L
1,249 Elo+
Solo
Sol
Sol
Lucifertargaryen
Sol
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Cabrakan
Cabrakan
bryalooza
Cabrakan
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 28L
1,470 Elo+
Party 1
Bellona
Bellona
solidmetaldark
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,523 Elo+
Solo
Xbalanque
Xbalanque
veyebing
Xbalanque
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 125L
1,546 Elo+
Party 1
Team Averages
Level 30
1,501 SR
1,458 Elo+

VS

Team Averages
Level 31
1,548 SR
1,500 Elo+
Kukulkan
Kukulkan
Captain_Lake
Kukulkan
Level 28
God Stats
0W - 1L
1,762 SR
Queue Stats
72W - 70L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
CopingSkillzNE1
Gilgamesh
Level 28
God Stats
0W - 1L
1,400 SR
Queue Stats
6W - 5L
1,412 Elo+
Solo
Bellona
Bellona
SuBs_Senpai
Bellona
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 7L
1,682 Elo+
Party 2
The Morrigan
The Morrigan
SuBs_Wolf
The Morrigan
Level 67
God Stats
18W - 17L
1,578 SR
Queue Stats
286W - 242L
1,511 Elo+
Party 2
Agni
Agni
zwaffle1
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 8 / 9
11,091
504
3,197
18,798
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
7 / 2 / 10
13,300
605
12,961
10,430
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
bryalooza
Cabrakan
14
1 / 7 / 15
11,030
501
4,995
18,358
21,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 2
11,463
521
4,744
14,683
9,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
veyebing
Xbalanque
20
16 / 4 / 7
14,370
653
19,498
17,616
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Captain_Lake
Kukulkan
18
10 / 5 / 7
12,077
549
18,325
13,429
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
CopingSkillzNE1
Gilgamesh
11
1 / 7 / 0
8,082
367
2,639
11,854
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
SuBs_Senpai
Bellona
16
2 / 6 / 13
10,416
473
5,491
15,919
12,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
SuBs_Wolf
The Morrigan
20
10 / 3 / 7
12,453
566
15,424
12,626
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
16
2 / 8 / 10
10,449
475
5,237
10,589
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
62
29
Kills
25
26
Deaths
29
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Captain_Lake
Kukulkan
10
5
7
2.7
L
Gilgamesh
CopingSkillzNE1
Gilgamesh
1
7
0
0.14
W
Pele
2
8
9
0.81
W
7
2
10
6
L
Bellona
SuBs_Senpai
Bellona
2
6
13
1.42
L
The Morrigan
SuBs_Wolf
The Morrigan
10
3
7
4.5
W
Cabrakan
bryalooza
Cabrakan
1
7
15
1.21
W
3
5
2
0.8
W
Xbalanque
veyebing
Xbalanque
16
4
7
4.88
L
Agni
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,395
Damage
47,116
79,885
Taken
64,417
50,025
Mitigated
30,170
16,196
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Captain_Lake
Kukulkan
18,325
2,114
0
520
13,429
5,389
0
4,442
8,987
57,872
0
L
Gilgamesh
CopingSkillzNE1
Gilgamesh
2,639
253
0
1,167
11,854
3,883
0
1,564
10,290
0
34,258
W
Pele
3,197
432
0
3,100
18,798
7,938
2,080
7,686
10,871
0
51,967
W
12,961
1,330
0
3,081
10,430
4,063
6,508
3,038
7,156
102,315
0
L
Bellona
SuBs_Senpai
Bellona
5,491
1,890
0
1,431
15,919
12,434
1,301
4,214
11,705
0
30,625
L
The Morrigan
SuBs_Wolf
The Morrigan
15,424
4,958
0
3,236
12,626
5,258
1,421
3,718
8,726
91,222
11,038
W
Cabrakan
bryalooza
Cabrakan
4,995
427
0
3,100
18,358
21,472
123
7,697
10,238
15,412
0
W
4,744
1,344
366
1,380
14,683
9,089
1,863
7,396
6,941
6,253
47,188
W
Xbalanque
veyebing
Xbalanque
19,498
11,507
0
5,169
17,616
7,463
6,583
6,248
11,016
0
105,046
L
Agni
5,237
252
0
0
10,589
3,206
0
4,458
6,131
42,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,254
Gold Earned
53,477
511
Minions Killed
458
0
Camps Cleared
0
1,943,450
Distance Traveled
1,952,694
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,077
549
91
4
0
407,892
2
L
Gilgamesh
8,082
367
61
3
0
295,608
2
W
Pele
11,091
504
86
4
0
390,870
1
W
Sol
13,300
605
160
7
0
396,612
2
L
Bellona
10,416
473
73
3
0
418,098
0
L
The Morrigan
12,453
566
156
7
0
408,869
1
W
Cabrakan
11,030
501
15
1
0
372,784
0
W
Bellona
11,463
521
103
5
0
421,704
4
W
Xbalanque
14,370
653
147
7
0
361,480
4
L
Agni
10,449
475
77
4
0
422,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role