Player Matchup

Heimdallr
Heimdallr
Gold V
ICMoveMent
Heimdallr
Gold V
Level 82
God Stats
12W - 12L
1,658 SR
Queue Stats
153W - 154L
1,308 MMR
Party 1
Hun Batz
Hun Batz
Silver I
Regigigas
Hun Batz
Silver I
Level 105
God Stats
1W - 4L
1,364 SR
Queue Stats
148W - 177L
1,128 MMR
Party 1
Janus
Janus
Gold I
Rudiobus
Janus
Gold I
Level 140
God Stats
0W - 2L
1,212 SR
Queue Stats
66W - 70L
1,654 MMR
Solo
Set
Set
Diamond II
bìbîch
Set
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
К1пg
Ymir
Gold IV
Level 156
God Stats
0W - 1L
1,277 SR
Queue Stats
82W - 89L
1,238 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,402 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,608 SR
1,584 MMR
Pele
Pele
Silver V
DAIMONZ
Pele
Silver V
Level 115
God Stats
3W - 5L
1,452 SR
Queue Stats
50W - 57L
1,164 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
LapSuSe
Gilgamesh
Silver I
Level 68
God Stats
2W - 0L
1,752 SR
Queue Stats
8W - 2L
1,679 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
Shakakaw
Zhong Kui
Gold II
Level 160
God Stats
2W - 0L
1,867 SR
Queue Stats
25W - 11L
1,875 MMR
Party 2
Hou Yi
Hou Yi
Silver I
SlayerKWT
Hou Yi
Silver I
Level 89
God Stats
8W - 11L
1,680 SR
Queue Stats
78W - 90L
1,614 MMR
Solo
Sobek
Sobek
Gold II
namlil
Sobek
Gold II
Level 66
God Stats
1W - 1L
1,287 SR
Queue Stats
133W - 117L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ICMoveMent
Heimdallr
17
3 / 7 / 0
11,795
513
10,243
16,442
7,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Regigigas
Hun Batz
15
2 / 6 / 3
10,334
449
8,076
21,191
8,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
Rudiobus
Janus
17
2 / 7 / 1
11,336
493
9,137
14,124
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 3
13,813
601
21,417
25,578
27,242
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
К1пg
Ymir
15
3 / 10 / 5
9,923
431
11,850
22,595
16,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatAphroditeKing ArthurAthenaTsukuyomi

VS

Bans
Chang'eTyrChironAnhurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DAIMONZ
Pele
19
1 / 6 / 13
12,724
553
10,068
17,938
9,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
LapSuSe
Gilgamesh
20
10 / 3 / 10
16,406
713
23,199
21,759
25,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Shakakaw
Zhong Kui
20
6 / 1 / 10
14,362
624
18,223
16,991
13,431
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
SlayerKWT
Hou Yi
20
14 / 1 / 7
14,601
635
13,703
18,894
7,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
namlil
Sobek
16
2 / 4 / 15
12,485
543
5,443
24,169
23,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
15
Kills
33
33
Deaths
15
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Pele
DAIMONZ
Pele
1
6
13
1.25
L
Heimdallr
ICMoveMent
Heimdallr
3
7
0
0.43
W
Gilgamesh
LapSuSe
Gilgamesh
10
3
10
5
L
Hun Batz
Regigigas
Hun Batz
2
6
3
0.58
L
Janus
Rudiobus
Janus
2
7
1
0.36
W
Zhong Kui
Shakakaw
Zhong Kui
6
1
10
11
W
Hou Yi
SlayerKWT
Hou Yi
14
1
7
17.5
L
5
3
3
2.17
W
Sobek
namlil
Sobek
2
4
15
2.38
L
Ymir
К1пg
Ymir
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,723
Damage
70,636
99,930
Taken
99,751
64,656
Mitigated
78,652
23,272
Healing
33,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
DAIMONZ
Pele
10,068
1,755
0
2,562
17,938
9,156
2,150
3,994
13,800
127
96,932
L
Heimdallr
ICMoveMent
Heimdallr
10,243
5,930
0
4,459
16,442
7,036
1,029
2,606
13,836
0
86,838
W
Gilgamesh
LapSuSe
Gilgamesh
23,199
6,008
0
6,071
21,759
25,423
906
2,721
18,426
9,587
108,652
L
Hun Batz
Regigigas
Hun Batz
8,076
3,505
0
6,218
21,191
8,221
722
5,087
16,104
0
60,836
L
Janus
Rudiobus
Janus
9,137
512
0
1,087
14,124
5,188
0
4,287
9,837
71,029
0
W
Zhong Kui
Shakakaw
Zhong Kui
18,223
970
0
8,217
16,991
13,431
834
4,738
11,650
120,450
0
W
Hou Yi
SlayerKWT
Hou Yi
13,703
8,823
0
10,443
18,894
7,392
6,476
3,822
14,603
0
94,658
L
21,417
9,490
0
10,080
25,578
27,242
0
6,891
18,687
0
117,635
W
Sobek
namlil
Sobek
5,443
317
0
6,290
24,169
23,250
104
6,445
17,067
27,558
0
L
Ymir
К1пg
Ymir
11,850
2,329
0
1,428
22,595
16,969
0
7,086
15,509
42,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,201
Gold Earned
70,578
654
Minions Killed
696
0
Camps Cleared
0
2,025,712
Distance Traveled
2,433,141
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,724
553
138
6
0
505,499
4
L
Heimdallr
11,795
513
148
6
0
379,512
7
W
Gilgamesh
16,406
713
200
9
0
520,507
5
L
Hun Batz
10,334
449
105
5
0
459,252
5
L
Janus
11,336
493
160
7
0
414,508
7
W
Zhong Kui
14,362
624
204
9
0
469,538
9
W
Hou Yi
14,601
635
126
5
0
440,618
9
L
Set
13,813
601
193
8
0
371,036
5
W
Sobek
12,485
543
28
1
0
496,979
4
L
Ymir
9,923
431
48
2
0
401,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role