Player Matchup

Neith
Neith
CABELLY
Neith
Level 3
God Stats
1W - 3L
1,220 SR
Queue Stats
19W - 26L
1,188 Elo+
Party 2
Jormungandr
Jormungandr
KRRAKKENN
Jormungandr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 36L
1,225 Elo+
Party 2
Hera
Hera
MniLazarBeam
Hera
Level 108
God Stats
7W - 13L
1,470 SR
Queue Stats
181W - 164L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
Sandworm529
Nu Wa
Level 12
God Stats
30W - 45L
1,411 SR
Queue Stats
55W - 77L
1,397 Elo+
Party 3
Sun Wukong
Sun Wukong
Xatros
Sun Wukong
Level 29
God Stats
8W - 6L
1,436 SR
Queue Stats
70W - 82L
1,439 Elo+
Party 3
Team Averages
Level 31
1,408 SR
1,336 Elo+

VS

Team Averages
Level 16
1,499 SR
1,370 Elo+
Discordia
Discordia
RealTimStrategy
Discordia
Level 27
God Stats
0W - 1L
1,259 SR
Queue Stats
6W - 6L
1,340 Elo+
Party 1
Thanatos
Thanatos
Xshadowx32HD
Thanatos
Level 8
God Stats
3W - 12L
1,460 SR
Queue Stats
5W - 23L
1,188 Elo+
Solo
Gilgamesh
Gilgamesh
Yoyofires
Gilgamesh
Level 5
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 4L
1,245 Elo+
Solo
Skadi
Skadi
mayday9124
Skadi
Level 24
God Stats
6W - 3L
1,521 SR
Queue Stats
13W - 13L
1,502 Elo+
Party 1
Tiamat
Tiamat
smitefurby
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CABELLY
Neith
20
3 / 9 / 19
12,969
998
12,285
17,307
10,635
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
KRRAKKENN
Jormungandr
20
6 / 8 / 19
13,199
1,015
14,105
19,266
18,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 6 / 19
16,741
1,288
35,270
15,156
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

20
8 / 3 / 23
14,703
1,131
22,912
14,816
6,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Xatros
Sun Wukong
20
9 / 3 / 18
15,083
1,160
21,328
24,762
30,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RealTimStrategy
Discordia
20
7 / 3 / 13
14,378
1,106
19,155
14,162
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Xshadowx32HD
Thanatos
19
7 / 10 / 11
13,781
1,060
16,574
26,113
10,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Yoyofires
Gilgamesh
19
4 / 13 / 12
12,740
980
17,094
29,629
13,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
20
9 / 4 / 11
14,232
1,095
22,414
16,104
6,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
smitefurby
Tiamat
20
2 / 12 / 15
12,910
993
10,475
25,340
18,192
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
91
42
Kills
29
29
Deaths
42
98
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Neith
CABELLY
Neith
3
9
19
1.39
W
Jormungandr
KRRAKKENN
Jormungandr
6
8
19
1.94
W
16
6
19
4.25
L
Discordia
RealTimStrategy
Discordia
7
3
13
4.5
W
8
3
23
6.5
W
Sun Wukong
Xatros
Sun Wukong
9
3
18
6
L
Thanatos
Xshadowx32HD
Thanatos
7
10
11
1.25
L
Gilgamesh
Yoyofires
Gilgamesh
4
13
12
0.77
L
Skadi
9
4
11
3.63
L
Tiamat
smitefurby
Tiamat
2
12
15
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,900
Damage
85,712
91,307
Taken
111,348
71,749
Mitigated
53,297
9,700
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CABELLY
Neith
12,285
6,729
0
2,363
17,307
10,635
0
5,449
11,858
0
21,095
W
Jormungandr
KRRAKKENN
Jormungandr
14,105
3,273
948
1,288
19,266
18,509
0
7,783
10,927
29,467
0
W
35,270
9,191
0
3,247
15,156
6,295
0
3,689
11,467
73,547
0
L
Discordia
RealTimStrategy
Discordia
19,155
2,339
0
2,000
14,162
5,450
0
8,689
5,473
56,261
0
W
22,912
5,256
0
1,021
14,816
6,053
0
3,802
11,014
43,368
0
W
Sun Wukong
Xatros
Sun Wukong
21,328
6,055
0
833
24,762
30,257
0
8,272
16,411
0
45,647
L
Thanatos
Xshadowx32HD
Thanatos
16,574
3,160
0
6,933
26,113
10,220
0
16,273
9,840
0
28,748
L
Gilgamesh
Yoyofires
Gilgamesh
17,094
4,650
0
1,248
29,629
13,261
0
20,783
8,846
0
33,567
L
Skadi
22,414
10,942
597
1,052
16,104
6,174
0
9,088
7,016
0
70,262
L
Tiamat
smitefurby
Tiamat
10,475
2,003
0
2,416
25,340
18,192
0
17,454
7,886
37,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,695
Gold Earned
68,041
250
Minions Killed
282
4
Camps Cleared
6
1,065,002
Distance Traveled
1,133,455
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,969
998
21
2
0
168,685
3
W
Jormungandr
13,199
1,015
47
4
0
179,117
2
W
Hera
16,741
1,288
89
7
0
229,172
0
L
Discordia
14,378
1,106
88
7
1
241,999
1
W
Nu Wa
14,703
1,131
35
3
1
222,662
0
W
Sun Wukong
15,083
1,160
58
4
3
265,366
0
L
Thanatos
13,781
1,060
29
2
3
266,399
0
L
Gilgamesh
12,740
980
25
2
0
197,593
0
L
Skadi
14,232
1,095
91
7
2
226,112
0
L
Tiamat
12,910
993
49
4
0
201,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role