Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Azuriieon
Cupid
Level 75
God Stats
10W - 9L
1,569 SR
Queue Stats
156W - 146L
1,517 Elo+
Party 1
Da Ji
Da Ji
ExquisiteOpal
Da Ji
Level 157
God Stats
0W - 3L
1,170 SR
Queue Stats
105W - 133L
1,536 Elo+
Party 1
Nemesis
Nemesis
SoMature
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
TOOBEAST_69
Hades
Level 155
God Stats
14W - 17L
1,575 SR
Queue Stats
964W - 1,017L
1,506 Elo+
Party 1
Team Averages
Level 120
1,463 SR
1,512 Elo+

VS

Team Averages
Level 117
1,552 SR
1,610 Elo+
Janus
Janus
Godkermiit
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,737 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nastesen274
Cu Chulainn
Level 107
God Stats
98W - 60L
1,729 SR
Queue Stats
291W - 290L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not iStoney
Tsukuyomi
Level 125
God Stats
3W - 1L
1,425 SR
Queue Stats
46W - 32L
1,561 Elo+
Party 2
Thanatos
Thanatos
SKRAZIE831
Thanatos
Level 123
God Stats
4W - 2L
1,534 SR
Queue Stats
105W - 105L
1,546 Elo+
Party 3
Thor
Thor
SnozZGawD951
Thor
Level 141
God Stats
2W - 5L
1,570 SR
Queue Stats
516W - 478L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 2
5,460
607
3,453
5,707
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Azuriieon
Cupid
9
2 / 2 / 2
5,606
623
2,021
4,448
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
1 / 1 / 3
5,064
563
2,328
4,650
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
SoMature
Nemesis
7
0 / 3 / 0
4,308
479
962
4,719
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

8
3 / 1 / 1
5,377
597
2,061
5,752
2,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 1 / 0
5,223
580
708
2,596
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Nastesen274
Cu Chulainn
11
3 / 0 / 0
6,062
674
3,993
3,477
1,468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Not iStoney
Tsukuyomi
10
2 / 3 / 2
5,633
626
4,491
5,903
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
SKRAZIE831
Thanatos
7
0 / 4 / 3
4,737
526
2,442
5,047
1,085
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 1
5,353
595
2,359
4,628
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
9
9
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
2
1
L
Cupid
Azuriieon
Cupid
2
2
2
1.5
L
1
1
3
2.5
W
Janus
1
1
0
1
W
Cu Chulainn
Nastesen274
Cu Chulainn
3
0
0
3
W
Tsukuyomi
Not iStoney
Tsukuyomi
2
3
2
1
W
Thanatos
SKRAZIE831
Thanatos
0
4
3
0.38
W
3
0
1
3.5
L
Nemesis
SoMature
Nemesis
0
3
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,825
Damage
13,993
25,276
Taken
21,651
7,563
Mitigated
6,833
8,754
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,453
84
80
2,490
5,707
1,489
0
110
5,597
32,519
0
L
Cupid
Azuriieon
Cupid
2,021
882
62
1,406
4,448
813
0
0
4,448
0
22,495
L
2,328
564
0
2,095
4,650
1,471
0
233
4,407
0
22,464
W
Janus
708
120
0
408
2,596
919
0
2,105
491
29,554
0
W
Cu Chulainn
Nastesen274
Cu Chulainn
3,993
450
0
1,417
3,477
1,468
0
0
3,477
1,518
34,700
W
Tsukuyomi
Not iStoney
Tsukuyomi
4,491
1,283
0
1,536
5,903
1,928
0
2,123
3,780
0
27,275
W
Thanatos
SKRAZIE831
Thanatos
2,442
594
0
2,350
5,047
1,085
0
604
4,443
0
19,335
W
2,359
685
0
1,232
4,628
1,433
0
682
3,946
0
18,286
L
Nemesis
SoMature
Nemesis
962
101
0
913
4,719
1,349
0
0
4,719
0
14,255
L
2,061
55
19
1,689
5,752
2,441
0
405
5,297
14,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
27,008
253
Minions Killed
279
0
Camps Cleared
0
832,383
Distance Traveled
902,768
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,460
607
71
8
0
173,728
1
L
Cupid
5,606
623
61
7
0
165,183
1
L
Da Ji
5,064
563
55
6
0
164,916
2
W
Janus
5,223
580
59
7
0
168,868
3
W
Cu Chulainn
6,062
674
80
9
0
185,976
3
W
Tsukuyomi
5,633
626
61
7
0
185,308
2
W
Thanatos
4,737
526
36
4
0
170,123
1
W
Thor
5,353
595
43
5
0
192,493
5
L
Nemesis
4,308
479
37
4
0
141,008
2
L
Hades
5,377
597
29
3
0
187,548
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role