Player Matchup

Nike
Nike
OotaYumi18
Nike
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
TRBROLUI333
Pele
Level 65
God Stats
0W - 1L
1,846 SR
Queue Stats
97W - 124L
1,412 Elo+
Party 2
Bacchus
Bacchus
hipocrisy88
Bacchus
Level 100
God Stats
26W - 34L
1,368 SR
Queue Stats
538W - 635L
1,306 Elo+
Solo
Izanami
Izanami
hosaytomas
Izanami
Level 89
God Stats
48W - 63L
1,308 SR
Queue Stats
88W - 113L
1,254 Elo+
Solo
Zhong Kui
Zhong Kui
minebloblol
Zhong Kui
Level 56
God Stats
4W - 5L
1,540 SR
Queue Stats
84W - 121L
1,300 Elo+
Solo
Team Averages
Level 81
1,512 SR
1,354 Elo+

VS

Team Averages
Level 93
1,592 SR
1,363 Elo+
Bellona
Bellona
LemonSupporter
Bellona
Level 96
God Stats
5W - 3L
1,693 SR
Queue Stats
23W - 31L
1,419 Elo+
Party 3
Hun Batz
Hun Batz
NexT-Gfsm361x
Hun Batz
Level 108
God Stats
5W - 3L
1,568 SR
Queue Stats
218W - 264L
1,295 Elo+
Party 1
Izanami
Izanami
NexT-terrygamer
Izanami
Level 98
God Stats
24W - 19L
1,671 SR
Queue Stats
374W - 408L
1,384 Elo+
Party 1
Hera
Hera
Shuppettx
Hera
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 131L
1,317 Elo+
Party 3
Sobek
Sobek
Victor-21_lo
Sobek
Level 83
God Stats
15W - 16L
1,529 SR
Queue Stats
308W - 309L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,226
623
4,431
6,430
2,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 3 / 1
5,492
549
1,851
8,354
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
hipocrisy88
Bacchus
9
2 / 1 / 0
5,432
543
3,296
6,170
3,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
hosaytomas
Izanami
8
0 / 3 / 0
4,962
496
2,019
5,544
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
minebloblol
Zhong Kui
1
0 / 0 / 0
1,911
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,434
543
2,044
5,394
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
NexT-Gfsm361x
Hun Batz
10
0 / 0 / 1
5,846
585
2,171
4,603
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 0
6,177
618
5,877
4,667
1,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
10
2 / 3 / 1
6,175
618
3,035
4,186
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
5,706
571
2,023
5,242
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
6
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Hun Batz
NexT-Gfsm361x
Hun Batz
0
0
1
0.5
W
4
1
0
4
L
1
0
0
1
W
Hera
2
3
1
0.83
L
1
3
1
0.5
W
0
0
3
1.5
L
Bacchus
hipocrisy88
Bacchus
2
1
0
2
L
Izanami
hosaytomas
Izanami
0
3
0
0
L
Zhong Kui
minebloblol
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,597
Damage
15,150
26,498
Taken
24,092
9,251
Mitigated
9,777
8,943
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,044
648
0
1,635
5,394
3,151
523
0
5,394
0
21,371
W
Hun Batz
NexT-Gfsm361x
Hun Batz
2,171
516
0
168
4,603
1,363
28
0
4,603
0
34,831
W
5,877
3,532
0
2,016
4,667
1,356
397
2,044
2,623
0
37,336
L
4,431
589
0
2,709
6,430
2,171
262
110
6,320
0
27,914
W
Hera
3,035
932
0
1,234
4,186
1,196
1,769
270
3,916
30,051
0
L
1,851
448
0
1,991
8,354
2,486
456
2,641
5,429
0
26,798
W
2,023
67
0
2,659
5,242
2,711
0
982
4,260
15,479
0
L
Bacchus
hipocrisy88
Bacchus
3,296
286
246
2,470
6,170
3,590
0
1,477
4,693
15,274
0
L
Izanami
hosaytomas
Izanami
2,019
1,426
0
1,527
5,544
1,004
0
546
4,998
0
30,537
L
Zhong Kui
minebloblol
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
29,338
197
Minions Killed
308
0
Camps Cleared
0
736,464
Distance Traveled
1,016,473
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,434
543
53
5
0
220,772
0
W
Hun Batz
5,846
585
76
8
0
218,164
2
W
Izanami
6,177
618
76
8
0
184,884
1
L
Nike
6,226
623
51
5
0
180,764
3
W
Hera
6,175
618
70
7
0
165,961
0
L
Pele
5,492
549
48
5
0
189,067
3
W
Sobek
5,706
571
33
3
0
226,692
3
L
Bacchus
5,432
543
30
3
0
209,909
3
L
Izanami
4,962
496
68
7
0
156,724
4
L
Zhong Kui
1,911
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role