Player Matchup

Chang'e
Chang'e
Ragespears
Chang'e
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,995 Elo+
Party 1
Kuzenbo
Kuzenbo
Robertace21
Kuzenbo
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 10L
1,810 Elo+
Party 1
Cupid
Cupid
jok3r2112
Cupid
Level 35
God Stats
3W - 4L
1,305 SR
Queue Stats
3W - 4L
1,196 Elo+
Party 1
Team Averages
Level 62
1,435 SR
1,667 Elo+

VS

Team Averages
Level 12
1,547 SR
1,391 Elo+
Ares
Ares
Anocide
Ares
Level 7
God Stats
14W - 10L
1,577 SR
Queue Stats
17W - 17L
1,351 Elo+
Party 2
Tyr
Tyr
SeamenDeemon
Tyr
Level 20
God Stats
7W - 9L
1,557 SR
Queue Stats
63W - 64L
1,454 Elo+
Party 2
Merlin
Merlin
WongBonggg
Merlin
Level 10
God Stats
15W - 20L
1,507 SR
Queue Stats
18W - 34L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ragespears
Chang'e
17
9 / 6 / 9
13,867
730
28,588
17,851
7,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Robertace21
Kuzenbo
15
5 / 3 / 12
13,309
700
10,292
23,954
36,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
jok3r2112
Cupid
15
5 / 2 / 12
12,702
669
11,764
10,121
3,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anocide
Ares
13
2 / 10 / 5
11,408
600
10,638
21,976
18,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 5 / 5
11,422
601
12,599
22,197
18,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
WongBonggg
Merlin
16
6 / 4 / 3
12,607
664
14,197
14,063
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
19
Kills
11
11
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
Anocide
Ares
2
10
5
0.45
W
Chang'e
Ragespears
Chang'e
9
6
9
2.25
W
Kuzenbo
Robertace21
Kuzenbo
5
3
12
3.67
L
3
5
5
1.1
L
Merlin
WongBonggg
Merlin
6
4
3
1.88
W
Cupid
jok3r2112
Cupid
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,644
Damage
37,434
51,926
Taken
58,236
48,026
Mitigated
42,609
20,575
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Anocide
Ares
10,638
1,092
0
664
21,976
18,692
0
15,216
6,142
22,378
0
W
Chang'e
Ragespears
Chang'e
28,588
2,616
3,973
8,117
17,851
7,889
2,001
8,684
9,167
92,627
0
W
Kuzenbo
Robertace21
Kuzenbo
10,292
3,180
261
4,376
23,954
36,280
312
12,715
11,239
24,944
0
L
12,599
3,485
0
7,269
22,197
18,046
712
12,243
9,480
0
38,199
L
Merlin
WongBonggg
Merlin
14,197
2,335
457
3,902
14,063
5,871
824
10,095
3,714
70,291
0
W
Cupid
jok3r2112
Cupid
11,764
5,176
339
3,509
10,121
3,857
1,103
3,987
6,134
0
64,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
35,437
207
Minions Killed
155
0
Camps Cleared
0
950,041
Distance Traveled
1,019,371
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,408
600
15
1
0
333,063
5
W
Chang'e
13,867
730
111
6
0
305,133
3
W
Kuzenbo
13,309
700
12
1
0
352,372
1
L
Tyr
11,422
601
35
2
0
387,992
3
L
Merlin
12,607
664
105
6
0
298,316
2
W
Cupid
12,702
669
84
4
0
292,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role