Player Matchup

Apollo
Apollo
Richsniper97
Apollo
Level 25
God Stats
22W - 23L
1,377 SR
Queue Stats
43W - 53L
1,267 Elo+
Party 1
Chronos
Chronos
ajeibut
Chronos
Level 29
God Stats
8W - 1L
1,798 SR
Queue Stats
24W - 27L
1,434 Elo+
Solo
Bellona
Bellona
iSorenSun
Bellona
Level 8
God Stats
2W - 2L
1,211 SR
Queue Stats
6W - 5L
1,391 Elo+
Solo
Freya
Freya
nightmare_cody
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 92L
1,290 Elo+
Party 1
Loki
Loki
pando_rabox
Loki
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 89L
1,290 Elo+
Solo
Team Averages
Level 22
1,477 SR
1,334 Elo+

VS

Team Averages
Level 19
1,430 SR
1,392 Elo+
Bakasura
Bakasura
CwassointCwarl
Bakasura
Level 28
God Stats
25W - 15L
1,449 SR
Queue Stats
31W - 18L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Ninja Pro 20885
Cthulhu
Level 15
God Stats
1W - 2L
1,181 SR
Queue Stats
51W - 101L
1,244 Elo+
Solo
Susano
Susano
Short_Boi_Trey
Susano
Level 14
God Stats
2W - 3L
1,465 SR
Queue Stats
19W - 18L
1,254 Elo+
Party 2
Mulan
Mulan
goddard_eatr
Mulan
Level 21
God Stats
14W - 5L
1,681 SR
Queue Stats
19W - 12L
1,582 Elo+
Party 2
Raijin
Raijin
sleepy-fanACC
Raijin
Level 18
God Stats
1W - 3L
1,376 SR
Queue Stats
22W - 15L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
3 / 4 / 1
4,711
523
1,636
4,749
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
ajeibut
Chronos
10
4 / 0 / 2
5,623
625
4,715
5,237
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
iSorenSun
Bellona
10
4 / 2 / 1
5,983
665
4,263
4,976
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 3 / 2
4,530
503
1,489
5,044
1,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 4
5,405
601
2,683
4,191
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
7 / 4 / 0
6,253
695
5,843
6,107
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,779
198
0
0
0
5
0 / 5 / 1
3,900
433
1,377
5,455
1,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 3 / 3
5,413
601
3,156
6,012
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 3 / 0
4,466
496
4,564
4,366
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
10
10
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
7
4
0
1.75
L
0
0
0
0
W
Apollo
3
4
1
0.88
L
0
5
1
0.1
W
Chronos
ajeibut
Chronos
4
0
2
5
L
2
3
3
1.17
W
Bellona
iSorenSun
Bellona
4
2
1
2.25
W
1
3
2
0.67
W
3
1
4
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,786
Damage
14,940
24,197
Taken
21,940
8,189
Mitigated
7,620
7,824
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,843
4,536
0
980
6,107
1,996
1,087
530
5,577
0
21,685
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
1,636
776
0
670
4,749
1,014
532
0
4,353
0
10,659
L
1,377
252
321
571
5,455
1,461
0
2,715
2,740
0
4,486
W
Chronos
ajeibut
Chronos
4,715
1,872
0
3,026
5,237
1,522
693
2,336
2,569
27,982
0
L
3,156
520
0
1,972
6,012
2,868
228
66
5,946
0
16,339
W
Bellona
iSorenSun
Bellona
4,263
1,480
0
964
4,976
3,260
292
0
4,829
0
27,646
W
1,489
612
0
2,001
5,044
1,307
335
808
3,827
9,213
283
W
2,683
1,024
0
1,163
4,191
1,086
0
907
3,180
0
20,194
L
4,564
822
437
380
4,366
1,295
66
2,867
1,499
16,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
21,811
197
Minions Killed
119
0
Camps Cleared
0
842,362
Distance Traveled
684,423
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,253
695
58
6
0
187,937
0
L
Cthulhu
1,779
198
0
0
0
0
0
W
Apollo
4,711
523
14
2
0
147,109
0
L
Susano
3,900
433
6
1
0
164,431
3
W
Chronos
5,623
625
50
6
0
160,016
3
L
Mulan
5,413
601
38
4
0
178,471
1
W
Bellona
5,983
665
60
7
0
168,057
0
W
Freya
4,530
503
31
3
0
176,542
1
W
Loki
5,405
601
42
5
0
190,638
0
L
Raijin
4,466
496
17
2
0
153,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role