Player Matchup

Fenrir
Fenrir
Silver III
Jozzark
Fenrir
Silver III
Level 140
God Stats
1W - 5L
1,523 SR
Queue Stats
74W - 75L
807 MMR
Solo
Ymir
Ymir
Silver II
KEVS1995
Ymir
Silver II
Level 82
God Stats
5W - 2L
1,771 SR
Queue Stats
74W - 77L
1,080 MMR
Solo
Kukulkan
Kukulkan
Silver III
Razenkage
Kukulkan
Silver III
Level 120
God Stats
60W - 45L
1,669 SR
Queue Stats
354W - 367L
915 MMR
Solo
Medusa
Medusa
Silver I
pukgun
Medusa
Silver I
Level 125
God Stats
9W - 3L
1,647 SR
Queue Stats
39W - 49L
1,100 MMR
Solo
Serqet
Serqet
Silver II
rubinaniki
Serqet
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,622 SR
1,080 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,556 SR
1,033 MMR
Sylvanus
Sylvanus
Silver II
BoomLoL
Sylvanus
Silver II
Level 81
God Stats
3W - 2L
1,569 SR
Queue Stats
103W - 109L
925 MMR
Solo
Anhur
Anhur
Silver I
FeddyHussle
Anhur
Silver I
Level 51
God Stats
40W - 42L
1,479 SR
Queue Stats
574W - 585L
1,171 MMR
Solo
Loki
Loki
Silver IV
Ivanchino14
Loki
Silver IV
Level 134
God Stats
13W - 12L
1,538 SR
Queue Stats
67W - 85L
875 MMR
Party 1
Chang'e
Chang'e
Silver I
Lokin50
Chang'e
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
sine2
Sun Wukong
Silver II
Level 145
God Stats
3W - 1L
1,692 SR
Queue Stats
121W - 140L
695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jozzark
Fenrir
9
1 / 1 / 0
4,848
606
2,785
4,445
2,137
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Ymir
7
1 / 0 / 0
4,315
539
1,626
5,650
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Razenkage
Kukulkan
9
0 / 1 / 0
4,595
574
1,755
2,478
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
pukgun
Medusa
7
1 / 3 / 1
4,058
507
2,239
4,580
932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
rubinaniki
Serqet
2
0 / 0 / 0
3,174
397
0
123
23
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
GilgameshSetTiamatAthenaApollo

VS

Bans
JanusScyllaCthulhuGuan YuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoomLoL
Sylvanus
8
1 / 0 / 1
4,394
549
2,601
3,478
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
2 / 2 / 1
4,964
621
3,572
4,956
1,203
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 1
5,287
661
1,096
4,314
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Lokin50
Chang'e
8
0 / 0 / 0
4,702
588
349
2,737
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
sine2
Sun Wukong
8
1 / 1 / 0
4,572
572
2,370
4,147
1,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BoomLoL
Sylvanus
1
0
1
1.5
W
2
2
1
1.25
W
1
0
1
1.5
L
Fenrir
Jozzark
Fenrir
1
1
0
1
L
Ymir
1
0
0
1
W
Chang'e
Lokin50
Chang'e
0
0
0
0
L
Kukulkan
Razenkage
Kukulkan
0
1
0
0
L
Medusa
pukgun
Medusa
1
3
1
0.5
L
Serqet
rubinaniki
Serqet
0
0
0
0
W
Sun Wukong
sine2
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,405
Damage
9,988
17,276
Taken
19,632
5,797
Mitigated
6,516
4,596
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BoomLoL
Sylvanus
2,601
1,365
168
655
3,478
1,774
0
796
2,682
14,048
5,112
W
3,572
1,618
0
2,320
4,956
1,203
35
976
3,980
0
21,286
W
1,096
342
0
2,507
4,314
1,223
0
664
3,650
0
27,916
L
Fenrir
Jozzark
Fenrir
2,785
210
0
1,808
4,445
2,137
399
0
4,445
0
21,436
L
Ymir
1,626
143
0
1,408
5,650
1,965
0
1,014
4,636
13,498
0
W
Chang'e
Lokin50
Chang'e
349
0
188
1,004
2,737
727
581
945
1,792
24,487
0
L
Kukulkan
Razenkage
Kukulkan
1,755
0
0
120
2,478
740
0
866
1,564
28,055
0
L
Medusa
pukgun
Medusa
2,239
1,399
0
1,260
4,580
932
0
650
3,930
0
14,655
L
Serqet
rubinaniki
Serqet
0
0
0
0
123
23
0
0
123
0
1,419
W
Sun Wukong
sine2
Sun Wukong
2,370
77
0
1,473
4,147
1,589
0
0
4,147
0
16,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,990
Gold Earned
23,919
169
Minions Killed
243
0
Camps Cleared
0
592,131
Distance Traveled
729,097
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,394
549
29
4
0
127,497
3
W
Anhur
4,964
621
46
6
0
132,462
2
W
Loki
5,287
661
71
9
0
183,392
2
L
Fenrir
4,848
606
48
6
0
139,348
3
L
Ymir
4,315
539
28
4
0
151,890
1
W
Chang'e
4,702
588
70
9
0
147,016
0
L
Kukulkan
4,595
574
55
7
0
138,730
6
L
Medusa
4,058
507
28
4
0
131,583
3
L
Serqet
3,174
397
10
1
0
30,580
1
W
Sun Wukong
4,572
572
27
3
0
138,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role