Player Matchup

Sol
Sol
Anamonder
Sol
Level 47
God Stats
8W - 4L
1,782 SR
Queue Stats
82W - 59L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
InimitableGod
Jing Wei
Level 25
God Stats
7W - 3L
1,549 SR
Queue Stats
60W - 34L
1,622 Elo+
Party 1
Anubis
Anubis
Legacyhunter666
Anubis
Level 28
God Stats
13W - 8L
1,517 SR
Queue Stats
14W - 9L
1,566 Elo+
Solo
Horus
Horus
Nataweenie
Horus
Level 17
God Stats
3W - 3L
1,360 SR
Queue Stats
65W - 39L
1,605 Elo+
Party 1
Loki
Loki
jazsalvatore271
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,853 Elo+
Solo
Team Averages
Level 28
1,542 SR
1,643 Elo+

VS

Team Averages
Level 16
1,474 SR
1,488 Elo+
Anubis
Anubis
D-_agon567_
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,463 Elo+
Solo
Hercules
Hercules
PEPW
Hercules
Level 29
God Stats
2W - 3L
1,650 SR
Queue Stats
82W - 71L
1,546 Elo+
Solo
Olorun
Olorun
SloppyPeen
Olorun
Level 14
God Stats
0W - 2L
1,329 SR
Queue Stats
27W - 41L
1,465 Elo+
Solo
Zeus
Zeus
StoneySara001
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,542 Elo+
Solo
Danzaburou
Danzaburou
TaterTotTime985
Danzaburou
Level 25
God Stats
15W - 25L
1,390 SR
Queue Stats
79W - 87L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
10,706
563
17,246
13,321
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
InimitableGod
Jing Wei
17
4 / 1 / 6
10,549
555
10,665
11,732
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 3
9,985
526
7,079
11,271
6,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
13
1 / 4 / 14
9,291
489
4,118
13,032
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 2 / 7
11,655
613
14,161
12,495
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 12 / 0
7,203
379
3,164
13,821
5,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
PEPW
Hercules
11
1 / 6 / 6
7,865
414
5,764
17,179
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
SloppyPeen
Olorun
15
4 / 5 / 3
9,439
497
10,159
13,752
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 2 / 3
10,017
527
11,176
8,110
3,482
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TaterTotTime985
Danzaburou
16
5 / 4 / 2
11,024
580
13,084
16,854
5,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
29
Kills
14
14
Deaths
29
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
Anubis
0
12
0
0
W
Jing Wei
InimitableGod
Jing Wei
4
1
6
7
W
6
4
3
1.88
W
Horus
1
4
14
2
L
Hercules
PEPW
Hercules
1
6
6
0.67
L
Olorun
SloppyPeen
Olorun
4
5
3
1.1
L
4
2
3
2.75
L
Danzaburou
TaterTotTime985
Danzaburou
5
4
2
1.5
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,269
Damage
43,347
61,851
Taken
69,716
29,904
Mitigated
30,050
24,800
Healing
22,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,246
5,690
0
4,659
13,321
4,472
1,479
5,806
7,425
62,984
0
L
Anubis
3,164
149
0
1,989
13,821
5,454
447
6,905
6,916
28,741
0
W
Jing Wei
InimitableGod
Jing Wei
10,665
8,657
0
4,856
11,732
4,746
1,719
1,833
9,809
0
75,835
W
7,079
370
243
4,819
11,271
6,329
1,740
6,503
4,708
44,278
0
W
Horus
4,118
2,071
2,405
4,194
13,032
9,756
351
5,470
7,322
0
10,155
L
Hercules
PEPW
Hercules
5,764
1,039
0
3,849
17,179
10,379
0
6,096
11,083
0
22,342
L
Olorun
SloppyPeen
Olorun
10,159
5,284
346
5,529
13,752
4,782
0
2,176
11,576
53,962
0
L
11,176
511
184
3,367
8,110
3,482
663
3,274
4,836
60,529
0
L
Danzaburou
TaterTotTime985
Danzaburou
13,084
4,757
0
6,744
16,854
5,953
0
5,874
10,980
0
70,253
W
14,161
4,051
0
3,624
12,495
4,601
0
4,887
7,529
0
86,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,186
Gold Earned
45,548
471
Minions Killed
448
0
Camps Cleared
0
1,858,963
Distance Traveled
1,619,954
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,706
563
114
6
0
372,401
2
L
Anubis
7,203
379
60
3
0
330,198
1
W
Jing Wei
10,549
555
136
7
0
389,906
2
W
Anubis
9,985
526
74
4
0
319,213
5
W
Horus
9,291
489
10
1
0
378,679
3
L
Hercules
7,865
414
35
2
0
363,506
7
L
Olorun
9,439
497
112
6
0
308,357
5
L
Zeus
10,017
527
124
7
0
254,742
3
L
Danzaburou
11,024
580
117
6
0
363,151
0
W
Loki
11,655
613
137
7
0
398,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role