Player Matchup

Gilgamesh
Gilgamesh
Dartidecai
Gilgamesh
Level 23
God Stats
14W - 6L
1,711 SR
Queue Stats
58W - 37L
1,640 Elo+
Party 2
Olorun
Olorun
Kioyasme
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,838 Elo+
Party 2
Anubis
Anubis
SoldNebula
Anubis
Level 109
God Stats
3W - 0L
1,621 SR
Queue Stats
80W - 52L
1,620 Elo+
Party 2
Ymir
Ymir
junimcharmoso
Ymir
Level 7
God Stats
8W - 6L
1,480 SR
Queue Stats
22W - 24L
1,533 Elo+
Party 3
Nemesis
Nemesis
shaleinad
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,347 Elo+
Party 3
Team Averages
Level 30
1,562 SR
1,596 Elo+

VS

Team Averages
Level 16
1,500 SR
1,543 Elo+
Medusa
Medusa
DOOMien1134
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,384 Elo+
Solo
Anhur
Anhur
Jackyyyyyyyy
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,663 Elo+
Party 1
Agni
Agni
TucFang
Agni
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
damian201xD
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Olorun
Olorun
kiubopepower
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dartidecai
Gilgamesh
20
3 / 1 / 16
14,149
1,088
13,129
16,545
13,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Kioyasme
Olorun
18
0 / 4 / 17
11,789
907
6,615
11,768
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
SoldNebula
Anubis
20
13 / 3 / 8
14,277
1,098
28,124
16,632
9,553
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 15
13,105
1,008
9,201
19,758
26,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
shaleinad
Nemesis
18
1 / 4 / 14
11,723
902
5,642
13,608
6,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

138

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
0 / 14 / 11
12,173
936
13,847
26,519
12,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
5 / 3 / 8
13,256
1,020
12,030
12,558
3,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Agni
TucFang
Agni
20
8 / 1 / 8
14,468
1,113
31,583
8,841
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
damian201xD
Cthulhu
19
3 / 5 / 9
12,960
997
15,177
18,688
17,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
14
0 / 0 / 0
9,840
757
0
0
0
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
23
Kills
16
16
Deaths
23
70
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
14
11
0.39
W
Gilgamesh
Dartidecai
Gilgamesh
3
1
16
11
L
5
3
8
3
W
Olorun
Kioyasme
Olorun
0
4
17
2.13
W
Anubis
SoldNebula
Anubis
13
3
8
5.67
L
Agni
TucFang
Agni
8
1
8
12
L
Cthulhu
damian201xD
Cthulhu
3
5
9
1.5
W
6
4
15
3.38
L
Olorun
0
0
0
0
W
Nemesis
shaleinad
Nemesis
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,711
Damage
72,637
78,311
Taken
66,606
61,872
Mitigated
35,484
16,499
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,847
6,753
0
1,382
26,519
12,023
0
18,193
8,326
0
41,580
W
Gilgamesh
Dartidecai
Gilgamesh
13,129
3,249
0
837
16,545
13,983
0
10,242
6,303
0
33,321
L
12,030
6,751
0
2,051
12,558
3,851
0
7,559
4,999
0
42,459
W
Olorun
Kioyasme
Olorun
6,615
1,615
3,453
3,594
11,768
5,619
0
8,899
2,869
19,782
0
W
Anubis
SoldNebula
Anubis
28,124
451
0
8,495
16,632
9,553
0
9,582
7,050
81,005
0
L
Agni
TucFang
Agni
31,583
1,698
0
871
8,841
2,250
0
5,727
3,114
63,119
0
L
Cthulhu
damian201xD
Cthulhu
15,177
243
377
2,537
18,688
17,360
0
12,461
6,227
42,354
0
W
9,201
1,039
0
54
19,758
26,616
0
9,676
10,082
23,564
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
shaleinad
Nemesis
5,642
1,194
0
66
13,608
6,101
0
8,361
5,247
0
26,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,043
Gold Earned
62,697
283
Minions Killed
273
8
Camps Cleared
8
1,333,311
Distance Traveled
960,593
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,173
936
73
6
0
201,441
0
W
Gilgamesh
14,149
1,088
32
2
5
291,721
2
L
Anhur
13,256
1,020
71
5
4
231,689
0
W
Olorun
11,789
907
34
3
0
237,940
2
W
Anubis
14,277
1,098
130
10
1
253,347
1
L
Agni
14,468
1,113
67
5
4
260,326
0
L
Cthulhu
12,960
997
62
5
0
259,338
0
W
Ymir
13,105
1,008
36
3
1
253,139
2
L
Olorun
9,840
757
0
0
0
7,799
0
W
Nemesis
11,723
902
51
4
1
297,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role