Player Matchup

Ra
Ra
AZ_NIGHTWOLF_NJ
Ra
Level 122
God Stats
2W - 1L
2,055 SR
Queue Stats
293W - 232L
1,580 Elo+
Party 1
Jormungandr
Jormungandr
Taka_Cow_Man217
Jormungandr
Level 101
God Stats
0W - 2L
1,319 SR
Queue Stats
79W - 50L
1,720 Elo+
Party 1
Da Ji
Da Ji
diabl476o7345
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 87L
1,651 Elo+
Party 1
Team Averages
Level 97
1,625 SR
1,650 Elo+

VS

Team Averages
Level 107
1,543 SR
1,516 Elo+
Vulcan
Vulcan
KeeganR049572
Vulcan
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
boobear509
Gilgamesh
Level 157
God Stats
10W - 8L
1,432 SR
Queue Stats
79W - 74L
1,530 Elo+
Party 2
Artemis
Artemis
elitecus
Artemis
Level 160
God Stats
7W - 4L
1,696 SR
Queue Stats
144W - 149L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
10,998
647
7,841
10,212
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Taka_Cow_Man217
Jormungandr
15
3 / 6 / 2
10,785
634
8,429
15,308
10,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 2
10,672
628
4,471
10,506
4,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
11,133
655
5,529
6,811
2,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
boobear509
Gilgamesh
17
7 / 0 / 8
14,529
855
10,577
13,441
13,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
elitecus
Artemis
17
8 / 2 / 8
14,210
836
15,801
8,136
3,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
16
16
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
1
4
10
1.5
L
Jormungandr
Taka_Cow_Man217
Jormungandr
3
6
2
0.67
W
Gilgamesh
boobear509
Gilgamesh
7
0
8
11
L
2
6
2
0.5
W
Artemis
elitecus
Artemis
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,741
Damage
31,907
36,026
Taken
28,388
19,308
Mitigated
18,862
5,313
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,841
336
1,315
2,152
10,212
3,944
420
2,274
7,938
68,955
0
W
5,529
1,058
0
778
6,811
2,451
755
5,069
1,742
58,434
0
L
Jormungandr
Taka_Cow_Man217
Jormungandr
8,429
1,709
0
1,213
15,308
10,945
0
1,563
13,745
40,253
0
W
Gilgamesh
boobear509
Gilgamesh
10,577
3,782
0
1,513
13,441
13,112
550
6,043
7,398
0
49,013
L
4,471
1,294
0
633
10,506
4,419
995
1,724
8,782
0
27,541
W
Artemis
elitecus
Artemis
15,801
8,767
0
1,530
8,136
3,299
2,136
5,199
2,937
0
61,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
39,872
228
Minions Killed
221
0
Camps Cleared
0
847,836
Distance Traveled
926,439
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,998
647
146
9
0
308,628
1
W
Vulcan
11,133
655
77
5
0
301,586
4
L
Jormungandr
10,785
634
50
3
0
279,964
1
W
Gilgamesh
14,529
855
63
4
0
338,047
1
L
Da Ji
10,672
628
32
2
0
259,244
3
W
Artemis
14,210
836
81
5
0
286,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role