Player Matchup

Athena
Athena
AboveRaptor
Athena
Level 26
God Stats
1W - 3L
1,664 SR
Queue Stats
125W - 118L
1,550 Elo+
Party 1
Nemesis
Nemesis
BlueFire34
Nemesis
Level 27
God Stats
8W - 8L
1,619 SR
Queue Stats
169W - 155L
1,542 Elo+
Party 1
Merlin
Merlin
LilDiabetus8403
Merlin
Level 27
God Stats
2W - 3L
1,732 SR
Queue Stats
79W - 69L
1,650 Elo+
Solo
Kali
Kali
TealPanther
Kali
Level 28
God Stats
2W - 2L
1,713 SR
Queue Stats
205W - 168L
1,605 Elo+
Party 1
Neith
Neith
robertoo54
Neith
Level 7
God Stats
2W - 3L
1,533 SR
Queue Stats
3W - 6L
1,365 Elo+
Solo
Team Averages
Level 23
1,652 SR
1,542 Elo+

VS

Team Averages
Level 21
1,602 SR
1,594 Elo+
Vamana
Vamana
AwwTisDyKk
Vamana
Level 17
God Stats
1W - 5L
1,571 SR
Queue Stats
197W - 168L
1,646 Elo+
Solo
Aphrodite
Aphrodite
Dapipipi
Aphrodite
Level 28
God Stats
4W - 2L
1,522 SR
Queue Stats
120W - 106L
1,451 Elo+
Solo
Tiamat
Tiamat
EatThyMeat
Tiamat
Level 29
God Stats
31W - 17L
1,668 SR
Queue Stats
70W - 52L
1,562 Elo+
Solo
Cernunnos
Cernunnos
KingZemy
Cernunnos
Level 6
God Stats
2W - 0L
1,383 SR
Queue Stats
4W - 4L
1,661 Elo+
Solo
Chronos
Chronos
KinverKhan
Chronos
Level 23
God Stats
3W - 0L
1,867 SR
Queue Stats
53W - 35L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
1 / 7 / 10
13,751
474
9,857
33,018
41,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
BlueFire34
Nemesis
20
8 / 11 / 5
14,346
495
14,544
26,996
11,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 4 / 2
14,625
504
22,234
17,508
7,811
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 11 / 8
12,675
437
17,130
31,116
15,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
17
2 / 12 / 5
11,655
402
15,138
26,829
11,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AwwTisDyKk
Vamana
20
18 / 1 / 10
20,195
696
34,162
32,943
26,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
Dapipipi
Aphrodite
20
5 / 5 / 21
13,947
481
16,074
23,536
26,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
EatThyMeat
Tiamat
20
8 / 4 / 3
16,443
567
16,667
16,707
10,927
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
KingZemy
Cernunnos
19
4 / 9 / 12
12,946
446
22,267
24,001
9,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chronos
KinverKhan
Chronos
20
10 / 2 / 11
18,986
655
23,658
27,063
10,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
21
Kills
45
45
Deaths
21
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Athena
1
7
10
0.86
W
Vamana
AwwTisDyKk
Vamana
18
1
10
23
L
Nemesis
BlueFire34
Nemesis
8
11
5
0.95
W
Aphrodite
Dapipipi
Aphrodite
5
5
21
3.1
W
Tiamat
EatThyMeat
Tiamat
8
4
3
2.38
W
Cernunnos
KingZemy
Cernunnos
4
9
12
1.11
W
Chronos
KinverKhan
Chronos
10
2
11
7.75
L
6
4
2
1.75
L
4
11
8
0.73
L
Neith
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,903
Damage
112,828
135,467
Taken
124,250
87,811
Mitigated
83,316
16,805
Healing
49,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
9,857
1,669
0
470
33,018
41,073
0
11,540
21,398
46,346
0
W
Vamana
AwwTisDyKk
Vamana
34,162
16,279
0
10,985
32,943
26,290
1,127
5,439
26,214
10,756
126,512
L
Nemesis
BlueFire34
Nemesis
14,544
7,378
0
2,494
26,996
11,979
199
14,391
12,468
0
75,586
W
Aphrodite
Dapipipi
Aphrodite
16,074
2,552
8,250
10,877
23,536
26,058
938
9,327
14,209
59,743
0
W
Tiamat
EatThyMeat
Tiamat
16,667
2,114
0
5,563
16,707
10,927
3,923
5,282
11,425
108,633
0
W
Cernunnos
KingZemy
Cernunnos
22,267
13,064
670
3,969
24,001
9,243
958
7,306
16,695
0
89,329
W
Chronos
KinverKhan
Chronos
23,658
8,886
0
9,372
27,063
10,798
6,887
4,737
22,326
179,618
0
L
22,234
479
138
2,064
17,508
7,811
0
8,613
8,585
137,570
0
L
17,130
7,870
0
6,576
31,116
15,594
153
15,001
16,059
0
70,098
L
Neith
15,138
9,738
0
5,063
26,829
11,354
130
11,007
15,684
0
60,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,052
Gold Earned
82,517
644
Minions Killed
846
0
Camps Cleared
0
2,445,487
Distance Traveled
2,654,647
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,751
474
81
3
0
545,515
10
W
Vamana
20,195
696
223
8
0
589,150
2
L
Nemesis
14,346
495
107
4
0
490,157
2
W
Aphrodite
13,947
481
71
2
0
520,904
6
W
Tiamat
16,443
567
217
7
0
511,120
1
W
Cernunnos
12,946
446
94
3
0
462,527
4
W
Chronos
18,986
655
241
8
0
570,946
6
L
Merlin
14,625
504
241
8
0
491,004
1
L
Kali
12,675
437
93
3
0
497,365
0
L
Neith
11,655
402
122
4
0
421,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role