Player Matchup

Chernobog
Chernobog
LordNevoss
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NotAMonster
Yemoja
Level 159
God Stats
13W - 10L
1,694 SR
Queue Stats
988W - 931L
1,554 Elo+
Solo
Hercules
Hercules
PRO1_PRO
Hercules
Level 154
God Stats
1W - 0L
1,358 SR
Queue Stats
87W - 65L
1,660 Elo+
Solo
Medusa
Medusa
lairVoyant
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
pelilloz102
Hades
Level 157
God Stats
2W - 1L
1,273 SR
Queue Stats
178W - 190L
1,557 Elo+
Solo
Team Averages
Level 157
1,465 SR
1,554 Elo+

VS

Team Averages
Level 142
1,573 SR
1,642 Elo+
Zhong Kui
Zhong Kui
NiippleZombie
Zhong Kui
Level 152
God Stats
3W - 3L
1,651 SR
Queue Stats
375W - 317L
1,583 Elo+
Party 1
Yemoja
Yemoja
SUNSETT3R
Yemoja
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 45L
1,670 Elo+
Party 1
Cerberus
Cerberus
S_-A_V_-A-_G-_E_
Cerberus
Level 154
God Stats
16W - 3L
1,805 SR
Queue Stats
636W - 632L
1,673 Elo+
Solo
Xbalanque
Xbalanque
TheHOLEFACEDone
Xbalanque
Level 157
God Stats
2W - 5L
1,411 SR
Queue Stats
215W - 181L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
arilo
Cthulhu
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 55L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LordNevoss
Chernobog
17
5 / 2 / 15
9,799
891
12,768
11,508
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
2 / 1 / 19
9,658
878
4,031
8,792
7,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
PRO1_PRO
Hercules
15
2 / 3 / 19
8,897
809
14,051
28,639
21,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
lairVoyant
Medusa
15
3 / 3 / 14
9,130
830
18,988
10,880
5,133
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
10 / 2 / 10
10,108
919
13,376
15,514
10,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NiippleZombie
Zhong Kui
14
4 / 5 / 6
8,812
801
16,600
12,156
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
SUNSETT3R
Yemoja
13
0 / 4 / 10
7,662
697
6,172
12,311
11,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 5 / 7
10,053
914
10,521
24,561
27,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
TheHOLEFACEDone
Xbalanque
14
2 / 5 / 7
8,645
786
12,382
10,780
4,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
arilo
Cthulhu
15
2 / 3 / 8
9,384
853
13,290
12,293
10,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
49
22
Kills
11
11
Deaths
22
77
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chernobog
LordNevoss
Chernobog
5
2
15
6.25
L
Zhong Kui
NiippleZombie
Zhong Kui
4
5
6
1.4
W
Yemoja
2
1
19
11.5
W
Hercules
PRO1_PRO
Hercules
2
3
19
3.83
L
Yemoja
SUNSETT3R
Yemoja
0
4
10
1.25
L
3
5
7
1.3
L
Xbalanque
TheHOLEFACEDone
Xbalanque
2
5
7
1.1
L
Cthulhu
arilo
Cthulhu
2
3
8
2
W
Medusa
lairVoyant
Medusa
3
3
14
3.33
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,214
Damage
58,965
75,333
Taken
72,101
49,050
Mitigated
64,182
47,451
Healing
22,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
LordNevoss
Chernobog
12,768
7,722
1,976
3,173
11,508
4,889
2,020
9,036
2,472
0
32,370
L
Zhong Kui
NiippleZombie
Zhong Kui
16,600
1,306
726
2,024
12,156
9,193
961
2,221
9,875
24,742
0
W
Yemoja
4,031
1,377
11,866
3,039
8,792
7,604
240
5,376
3,416
7,599
0
W
Hercules
PRO1_PRO
Hercules
14,051
4,430
2,572
14,501
28,639
21,105
364
13,231
15,408
0
15,637
L
Yemoja
SUNSETT3R
Yemoja
6,172
1,388
7,506
1,402
12,311
11,824
346
2,788
9,313
10,364
0
L
10,521
686
368
7,325
24,561
27,675
517
6,268
18,023
24,454
0
L
Xbalanque
TheHOLEFACEDone
Xbalanque
12,382
5,589
0
0
10,780
4,686
1,537
2,285
8,225
0
20,981
L
Cthulhu
arilo
Cthulhu
13,290
899
2,579
900
12,293
10,804
415
3,845
8,274
23,987
0
W
Medusa
lairVoyant
Medusa
18,988
8,170
0
1,071
10,880
5,133
1,484
8,267
2,613
0
37,626
W
13,376
1,393
2,522
6,731
15,514
10,319
1,212
10,673
4,841
24,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,592
Gold Earned
44,556
113
Minions Killed
108
0
Camps Cleared
0
927,747
Distance Traveled
967,748
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,799
891
37
3
0
174,445
0
L
Zhong Kui
8,812
801
26
2
0
197,053
0
W
Yemoja
9,658
878
8
1
0
182,107
0
W
Hercules
8,897
809
5
0
0
201,430
0
L
Yemoja
7,662
697
7
1
0
186,181
0
L
Cerberus
10,053
914
29
3
0
178,166
0
L
Xbalanque
8,645
786
21
2
0
208,183
2
L
Cthulhu
9,384
853
25
2
0
198,165
2
W
Medusa
9,130
830
33
3
0
185,061
1
W
Hades
10,108
919
30
3
0
184,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role