Player Matchup

Vamana
Vamana
Bermudaz
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 121L
1,499 Elo+
Party 2
Agni
Agni
NumiYo
Agni
Level 151
God Stats
6W - 4L
1,557 SR
Queue Stats
230W - 209L
1,501 Elo+
Solo
Aphrodite
Aphrodite
PertinaxH
Aphrodite
Level 154
God Stats
3W - 1L
1,505 SR
Queue Stats
300W - 221L
1,433 Elo+
Party 2
Rama
Rama
PertinaxM
Rama
Level 160
God Stats
5W - 3L
1,890 SR
Queue Stats
154W - 105L
1,594 Elo+
Party 2
Nox
Nox
PsySciorty7
Nox
Level 104
God Stats
1W - 0L
1,311 SR
Queue Stats
30W - 18L
1,614 Elo+
Party 2
Team Averages
Level 137
1,552 SR
1,528 Elo+

VS

Team Averages
Level 58
1,539 SR
1,521 Elo+
Sun Wukong
Sun Wukong
Anterrus
Sun Wukong
Level 70
God Stats
1W - 1L
1,688 SR
Queue Stats
23W - 23L
1,549 Elo+
Party 3
Cthulhu
Cthulhu
Anwardinho22
Cthulhu
Level 65
God Stats
2W - 3L
1,410 SR
Queue Stats
246W - 229L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
Capbarr
Jormungandr
Level 25
God Stats
0W - 1L
1,299 SR
Queue Stats
27W - 28L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
ChknwingZ
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
HiGhzu
Tyr
Level 64
God Stats
0W - 1L
1,796 SR
Queue Stats
23W - 22L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bermudaz
Vamana
20
12 / 7 / 23
16,312
741
27,559
36,353
26,657
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
NumiYo
Agni
20
8 / 6 / 20
15,369
699
32,000
22,660
10,625
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
PertinaxH
Aphrodite
20
8 / 5 / 23
15,574
708
18,239
26,365
27,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rama
20
11 / 8 / 17
15,218
692
34,809
26,669
13,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 6 / 25
15,502
705
17,539
21,065
10,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anterrus
Sun Wukong
20
7 / 12 / 12
14,833
674
23,730
27,396
32,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Anwardinho22
Cthulhu
20
9 / 8 / 12
15,192
691
35,885
31,982
40,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Capbarr
Jormungandr
20
2 / 9 / 11
12,451
566
13,720
30,756
45,769
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ChknwingZ
Gilgamesh
20
8 / 10 / 13
14,062
639
17,990
29,082
30,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
HiGhzu
Tyr
20
5 / 9 / 13
14,030
638
17,141
29,648
33,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
92
48
Kills
31
32
Deaths
48
108
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anterrus
Sun Wukong
7
12
12
1.08
L
Cthulhu
Anwardinho22
Cthulhu
9
8
12
1.88
W
Vamana
Bermudaz
Vamana
12
7
23
3.36
L
Jormungandr
Capbarr
Jormungandr
2
9
11
0.83
L
Gilgamesh
ChknwingZ
Gilgamesh
8
10
13
1.45
L
Tyr
HiGhzu
Tyr
5
9
13
1.28
W
Agni
NumiYo
Agni
8
6
20
3
W
Aphrodite
PertinaxH
Aphrodite
8
5
23
3.9
W
Rama
11
8
17
2.44
W
9
6
25
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,146
Damage
108,466
133,112
Taken
148,864
88,651
Mitigated
182,022
72,792
Healing
24,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anterrus
Sun Wukong
23,730
3,815
768
3,986
27,396
32,489
0
11,666
15,730
0
36,143
L
Cthulhu
Anwardinho22
Cthulhu
35,885
1,093
3,259
6,479
31,982
40,234
0
14,005
17,977
74,332
0
W
Vamana
Bermudaz
Vamana
27,559
12,033
695
10,994
36,353
26,657
230
10,694
25,659
0
48,482
L
Jormungandr
Capbarr
Jormungandr
13,720
2,365
0
90
30,756
45,769
48
13,777
16,979
34,706
0
L
Gilgamesh
ChknwingZ
Gilgamesh
17,990
3,762
182
649
29,082
30,423
0
12,467
16,615
0
29,858
L
Tyr
HiGhzu
Tyr
17,141
656
2,427
6,272
29,648
33,107
0
15,863
13,785
0
31,732
W
Agni
NumiYo
Agni
32,000
2,954
3,078
6,271
22,660
10,625
903
7,883
14,777
48,715
0
W
Aphrodite
PertinaxH
Aphrodite
18,239
1,842
22,316
16,317
26,365
27,240
1,421
11,901
14,464
44,683
0
W
Rama
34,809
25,691
2,201
6,378
26,669
13,191
2,654
9,038
17,631
0
61,001
W
17,539
2,032
322
4,220
21,065
10,938
1,301
10,089
10,976
35,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,975
Gold Earned
70,568
213
Minions Killed
184
0
Camps Cleared
0
1,911,105
Distance Traveled
1,859,200
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,833
674
23
1
0
342,453
0
L
Cthulhu
15,192
691
65
3
0
373,107
0
W
Vamana
16,312
741
30
1
0
442,387
1
L
Jormungandr
12,451
566
32
1
0
371,105
1
L
Gilgamesh
14,062
639
30
1
0
358,846
0
L
Tyr
14,030
638
34
2
0
413,689
6
W
Agni
15,369
699
41
2
0
374,258
2
W
Aphrodite
15,574
708
57
3
0
382,181
2
W
Rama
15,218
692
45
2
0
329,781
0
W
Nox
15,502
705
40
2
0
382,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role