Player Matchup

Medusa
Medusa
O_Gskill
Medusa
Level 18
God Stats
36W - 16L
1,622 SR
Queue Stats
61W - 43L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
TSC_Th3BoYPr0
Tsukuyomi
Level 8
God Stats
6W - 7L
1,548 SR
Queue Stats
6W - 8L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
Tommbosss
Gilgamesh
Level 8
God Stats
16W - 17L
1,378 SR
Queue Stats
53W - 71L
1,226 Elo+
Party 1
Jing Wei
Jing Wei
Yaleb_Consetto
Jing Wei
Level 21
God Stats
7W - 14L
1,317 SR
Queue Stats
159W - 182L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
deweycuts
Jormungandr
Level 22
God Stats
33W - 39L
1,443 SR
Queue Stats
155W - 143L
1,377 Elo+
Party 1
Team Averages
Level 15
1,462 SR
1,337 Elo+

VS

Team Averages
Level 22
1,462 SR
1,371 Elo+
Apollo
Apollo
BigYogi-
Apollo
Level 29
God Stats
2W - 6L
1,434 SR
Queue Stats
109W - 100L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
Manthefence316
Gilgamesh
Level 23
God Stats
17W - 22L
1,388 SR
Queue Stats
54W - 68L
1,319 Elo+
Solo
Sobek
Sobek
RxBuilds
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 54L
1,444 Elo+
Solo
Scylla
Scylla
SWD--Scoob
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,299 Elo+
Party 2
Pele
Pele
SWD_Gorilla
Pele
Level 29
God Stats
20W - 24L
1,489 SR
Queue Stats
108W - 111L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
O_Gskill
Medusa
20
14 / 8 / 5
14,158
590
21,949
15,492
6,513
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
TSC_Th3BoYPr0
Tsukuyomi
18
6 / 8 / 14
12,104
504
13,006
17,026
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Tommbosss
Gilgamesh
16
1 / 9 / 12
11,422
476
6,946
16,792
8,396
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
20
19 / 5 / 4
14,876
620
26,408
25,702
14,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
deweycuts
Jormungandr
18
8 / 7 / 19
12,699
529
14,192
18,539
14,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigYogi-
Apollo
18
6 / 11 / 9
11,778
491
13,566
21,729
8,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Manthefence316
Gilgamesh
16
8 / 10 / 6
11,305
471
17,102
18,656
17,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
RxBuilds
Sobek
15
5 / 7 / 8
10,501
438
8,075
24,998
27,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
SWD--Scoob
Scylla
15
1 / 13 / 8
9,717
405
4,429
15,983
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
15 / 8 / 5
12,889
537
18,543
23,034
14,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
48
Kills
35
37
Deaths
49
54
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
BigYogi-
Apollo
6
11
9
0.95
L
Gilgamesh
Manthefence316
Gilgamesh
8
10
6
1.1
W
Medusa
O_Gskill
Medusa
14
8
5
2.06
L
Sobek
RxBuilds
Sobek
5
7
8
1.29
L
Scylla
SWD--Scoob
Scylla
1
13
8
0.38
L
15
8
5
2.19
W
Tsukuyomi
TSC_Th3BoYPr0
Tsukuyomi
6
8
14
1.63
W
Gilgamesh
Tommbosss
Gilgamesh
1
9
12
0.78
W
Jing Wei
19
5
4
4.2
W
Jormungandr
deweycuts
Jormungandr
8
7
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,501
Damage
61,715
93,551
Taken
104,400
51,497
Mitigated
73,559
19,381
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BigYogi-
Apollo
13,566
7,921
0
4,697
21,729
8,184
784
1,801
19,808
0
57,508
L
Gilgamesh
Manthefence316
Gilgamesh
17,102
4,382
0
741
18,656
17,866
1,066
2,425
15,899
0
51,754
W
Medusa
O_Gskill
Medusa
21,949
12,632
0
0
15,492
6,513
5,395
1,887
13,605
0
79,372
L
Sobek
RxBuilds
Sobek
8,075
935
651
3,497
24,998
27,942
196
3,491
21,327
26,424
0
L
Scylla
SWD--Scoob
Scylla
4,429
1,780
0
1,008
15,983
4,895
709
2,986
12,643
31,700
0
L
18,543
5,006
0
5,078
23,034
14,672
0
3,489
19,095
0
73,137
W
Tsukuyomi
TSC_Th3BoYPr0
Tsukuyomi
13,006
2,926
0
3,786
17,026
7,095
1,786
2,196
14,830
0
62,864
W
Gilgamesh
Tommbosss
Gilgamesh
6,946
1,082
0
2,216
16,792
8,396
1,313
1,208
15,584
0
32,963
W
Jing Wei
26,408
23,004
0
12,400
25,702
14,908
5,317
3,483
22,219
0
90,034
W
Jormungandr
deweycuts
Jormungandr
14,192
3,907
446
533
18,539
14,585
903
3,730
14,809
47,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,259
Gold Earned
56,190
505
Minions Killed
340
0
Camps Cleared
0
2,040,399
Distance Traveled
1,853,452
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,778
491
92
4
0
360,902
0
L
Gilgamesh
11,305
471
64
3
0
315,051
0
W
Medusa
14,158
590
126
5
0
403,565
0
L
Sobek
10,501
438
14
1
0
408,420
2
L
Scylla
9,717
405
58
2
0
333,359
1
L
Pele
12,889
537
112
5
0
435,720
1
W
Tsukuyomi
12,104
504
93
4
0
446,174
0
W
Gilgamesh
11,422
476
71
3
0
370,863
1
W
Jing Wei
14,876
620
147
6
0
393,081
0
W
Jormungandr
12,699
529
68
3
0
426,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role