Player Matchup

Loki
Loki
Platinum III
KillinItDaily13
Loki
Platinum III
Level 116
God Stats
28W - 28L
1,595 SR
Queue Stats
607W - 588L
1,801 MMR
Solo
Heimdallr
Heimdallr
Gold I
LeChefcito
Heimdallr
Gold I
Level 157
God Stats
0W - 2L
1,263 SR
Queue Stats
96W - 88L
1,641 MMR
Party 1
Khepri
Khepri
Platinum V
MnovaForLife
Khepri
Platinum V
Level 123
God Stats
1W - 2L
1,669 SR
Queue Stats
102W - 81L
1,814 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
PotatoFarmer593
Sun Wukong
Platinum V
Level 105
God Stats
2W - 3L
1,527 SR
Queue Stats
79W - 72L
1,856 MMR
Solo
Agni
Agni
Platinum I
lochi_poke14
Agni
Platinum I
Level 158
God Stats
2W - 1L
1,353 SR
Queue Stats
149W - 135L
1,994 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,481 SR
1,821 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,711 SR
1,821 MMR
Thoth
Thoth
Platinum I
ImaxBoss2000
Thoth
Platinum I
Level 117
God Stats
7W - 5L
1,785 SR
Queue Stats
295W - 290L
1,875 MMR
Solo
Skadi
Skadi
Platinum V
JuesequiaTTV
Skadi
Platinum V
Level 125
God Stats
3W - 0L
1,749 SR
Queue Stats
148W - 139L
1,786 MMR
Solo
Susano
Susano
Platinum IV
KAY-420-KISS
Susano
Platinum IV
Level 142
God Stats
1W - 0L
1,303 SR
Queue Stats
98W - 90L
1,786 MMR
Solo
Nike
Nike
Gold I
SOUTHEASTSTAR
Nike
Gold I
Level 108
God Stats
2W - 1L
1,856 SR
Queue Stats
40W - 28L
1,866 MMR
Solo
Ymir
Ymir
Platinum II
chaispy
Ymir
Platinum II
Level 140
God Stats
2W - 0L
1,861 SR
Queue Stats
150W - 146L
1,794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,261
540
5,991
12,788
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
LeChefcito
Heimdallr
15
3 / 5 / 3
9,397
495
10,402
15,810
5,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
12
1 / 6 / 7
8,721
459
4,496
14,375
7,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
PotatoFarmer593
Sun Wukong
16
1 / 3 / 0
9,649
508
9,489
17,447
10,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 4 / 2
10,495
552
9,988
10,154
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAthenaGilgameshTiamatDanzaburou

VS

Bans
TsukuyomiScyllaCupidNemesisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 5
11,338
597
7,890
8,910
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 2
10,168
535
15,057
14,979
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
17
4 / 4 / 5
10,291
542
8,206
13,670
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 0 / 3
11,786
620
16,693
17,532
14,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
chaispy
Ymir
14
5 / 2 / 7
9,217
485
8,188
13,650
14,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
13
Kills
21
21
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
5
5
2
1.2
W
Susano
4
4
5
1.63
L
3
3
4
1.67
L
Heimdallr
LeChefcito
Heimdallr
3
5
3
0.9
L
Khepri
1
6
7
0.75
L
Sun Wukong
PotatoFarmer593
Sun Wukong
1
3
0
0.33
W
2
0
3
3.5
W
Ymir
chaispy
Ymir
5
2
7
4.25
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
56,034
70,574
Taken
68,741
32,586
Mitigated
44,780
13,135
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,890
488
13
2,463
8,910
3,264
1,918
4,203
4,246
82,770
0
W
15,057
7,107
0
4,409
14,979
6,289
2,256
3,151
11,743
0
67,541
W
Susano
8,206
2,465
0
680
13,670
5,555
0
2,452
11,152
0
68,922
L
5,991
1,799
0
409
12,788
4,890
0
1,852
10,936
0
82,256
L
Heimdallr
LeChefcito
Heimdallr
10,402
5,042
0
3,266
15,810
5,528
202
2,471
13,339
0
58,673
L
Khepri
4,496
506
0
345
14,375
7,825
0
7,315
7,060
10,985
0
L
Sun Wukong
PotatoFarmer593
Sun Wukong
9,489
2,185
0
7,532
17,447
10,853
0
3,130
14,317
0
72,577
W
16,693
3,573
0
7,792
17,532
14,834
824
384
17,144
10,450
95,703
W
Ymir
chaispy
Ymir
8,188
1,415
0
1,609
13,650
14,838
960
3,463
9,971
25,253
0
L
9,988
365
128
1,455
10,154
3,490
0
3,737
6,417
64,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,523
Gold Earned
52,800
545
Minions Killed
658
0
Camps Cleared
0
1,789,900
Distance Traveled
1,827,561
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,338
597
177
9
0
384,750
6
W
Skadi
10,168
535
109
6
0
327,267
5
W
Susano
10,291
542
121
6
0
397,610
2
L
Loki
10,261
540
130
7
0
389,677
2
L
Heimdallr
9,397
495
107
6
0
319,256
4
L
Khepri
8,721
459
9
0
0
365,128
3
L
Sun Wukong
9,649
508
157
8
0
351,621
6
W
Nike
11,786
620
222
12
0
365,457
1
W
Ymir
9,217
485
29
2
0
352,477
5
L
Agni
10,495
552
142
7
0
364,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role