Player Matchup

Artemis
Artemis
ViceADC
Artemis
Level 160
God Stats
6W - 6L
1,666 SR
Queue Stats
243W - 126L
1,783 Elo+
Party 1
Mercury
Mercury
ViceBot
Mercury
Level 156
God Stats
28W - 8L
1,901 SR
Queue Stats
645W - 207L
1,867 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ViceCommander
Kumbhakarna
Level 156
God Stats
44W - 25L
1,925 SR
Queue Stats
937W - 424L
1,809 Elo+
Party 1
Discordia
Discordia
ViceHaloHazmat
Discordia
Level 160
God Stats
8W - 4L
1,588 SR
Queue Stats
709W - 232L
1,872 Elo+
Party 1
He Bo
He Bo
ViceMiami
He Bo
Level 154
God Stats
12W - 1L
1,815 SR
Queue Stats
1,104W - 542L
1,701 Elo+
Party 1
Team Averages
Level 157
1,779 SR
1,806 Elo+

VS

Team Averages
Level 155
1,460 SR
1,593 Elo+
Chiron
Chiron
EkK0zS
Chiron
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,593 Elo+
Party 2
Loki
Loki
Pons5
Loki
Level 146
God Stats
5W - 9L
1,068 SR
Queue Stats
648W - 638L
1,567 Elo+
Solo
Chernobog
Chernobog
Rýan
Chernobog
Level 160
God Stats
1W - 1L
1,505 SR
Queue Stats
17W - 14L
1,578 Elo+
Party 2
Thoth
Thoth
zad3k
Thoth
Level 157
God Stats
6W - 17L
1,718 SR
Queue Stats
226W - 222L
1,581 Elo+
Solo
Discordia
Discordia
ÖPPØS5ITE
Discordia
Level 155
God Stats
9W - 15L
1,508 SR
Queue Stats
339W - 339L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ViceADC
Artemis
17
6 / 2 / 12
11,469
1,147
11,411
12,353
5,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
ViceBot
Mercury
18
9 / 5 / 12
12,323
1,232
11,680
13,673
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ViceCommander
Kumbhakarna
16
2 / 3 / 15
10,446
1,045
4,667
13,984
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
ViceHaloHazmat
Discordia
17
4 / 2 / 17
10,905
1,091
15,280
7,619
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
ViceMiami
He Bo
18
7 / 3 / 15
11,675
1,168
19,690
12,874
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

221

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EkK0zS
Chiron
16
4 / 8 / 9
10,650
1,065
10,622
17,455
6,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Pons5
Loki
16
4 / 7 / 9
10,238
1,024
8,410
14,183
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Rýan
Chernobog
15
3 / 7 / 7
9,747
975
7,564
14,330
7,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
zad3k
Thoth
16
1 / 4 / 13
10,134
1,013
18,177
11,798
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
ÖPPØS5ITE
Discordia
16
3 / 2 / 4
10,057
1,006
11,214
7,640
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
28
Kills
15
15
Deaths
28
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chiron
EkK0zS
Chiron
4
8
9
1.06
L
Loki
Pons5
Loki
4
7
9
1.21
L
Chernobog
Rýan
Chernobog
3
7
7
0.93
W
Artemis
ViceADC
Artemis
6
2
12
6
W
Mercury
ViceBot
Mercury
9
5
12
3
W
Kumbhakarna
ViceCommander
Kumbhakarna
2
3
15
3.17
W
Discordia
ViceHaloHazmat
Discordia
4
2
17
6.25
W
He Bo
ViceMiami
He Bo
7
3
15
4.83
L
Thoth
zad3k
Thoth
1
4
13
1.88
L
Discordia
ÖPPØS5ITE
Discordia
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,728
Damage
55,987
60,503
Taken
65,406
28,923
Mitigated
28,072
12,800
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
EkK0zS
Chiron
10,622
6,700
394
1,543
17,455
6,784
0
12,451
4,828
0
25,354
L
Loki
Pons5
Loki
8,410
2,174
0
15
14,183
5,967
0
9,161
4,885
0
14,738
L
Chernobog
Rýan
Chernobog
7,564
4,134
0
964
14,330
7,841
0
7,274
6,920
0
30,427
W
Artemis
ViceADC
Artemis
11,411
5,482
0
2,134
12,353
5,104
0
6,824
4,905
0
39,420
W
Mercury
ViceBot
Mercury
11,680
4,169
0
1,957
13,673
5,002
0
5,087
8,068
0
32,354
W
Kumbhakarna
ViceCommander
Kumbhakarna
4,667
335
0
1,414
13,984
11,677
0
6,272
6,996
10,582
0
W
Discordia
ViceHaloHazmat
Discordia
15,280
213
4
2,916
7,619
2,651
0
3,173
4,068
37,355
0
W
He Bo
ViceMiami
He Bo
19,690
969
0
4,375
12,874
4,489
0
5,815
6,505
33,133
0
L
Thoth
zad3k
Thoth
18,177
301
0
0
11,798
4,310
0
6,783
4,795
35,415
0
L
Discordia
ÖPPØS5ITE
Discordia
11,214
236
132
1,254
7,640
3,170
0
3,201
4,341
34,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,818
Gold Earned
50,826
204
Minions Killed
193
11
Camps Cleared
7
1,075,865
Distance Traveled
987,714
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,650
1,065
27
3
2
177,305
0
L
Loki
10,238
1,024
11
1
1
204,968
1
L
Chernobog
9,747
975
43
4
1
184,985
0
W
Artemis
11,469
1,147
76
8
1
196,267
0
W
Mercury
12,323
1,232
35
4
5
246,180
3
W
Kumbhakarna
10,446
1,045
13
1
1
212,910
0
W
Discordia
10,905
1,091
43
4
0
205,682
1
W
He Bo
11,675
1,168
37
4
4
214,826
1
L
Thoth
10,134
1,013
42
4
1
219,564
0
L
Discordia
10,057
1,006
70
7
2
200,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role