Player Matchup

Thanatos
Thanatos
Jonah9001
Thanatos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,472 Elo+
Party 2
Achilles
Achilles
Migmar85
Achilles
Level 144
God Stats
4W - 3L
1,650 SR
Queue Stats
161W - 162L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
MinnieYongsun
Danzaburou
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 143L
1,680 Elo+
Solo
Odin
Odin
PeenPerm
Odin
Level 128
God Stats
0W - 2L
1,310 SR
Queue Stats
29W - 30L
1,475 Elo+
Party 2
Anubis
Anubis
TMG SCARFACE69
Anubis
Level 137
God Stats
10W - 7L
1,877 SR
Queue Stats
384W - 402L
1,526 Elo+
Party 1
Team Averages
Level 138
1,567 SR
1,539 Elo+

VS

Team Averages
Level 96
1,560 SR
1,561 Elo+
Khepri
Khepri
Bucks418
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,515 Elo+
Solo
Hera
Hera
Dkal
Hera
Level 67
God Stats
2W - 2L
1,465 SR
Queue Stats
47W - 50L
1,475 Elo+
Party 3
Freya
Freya
MaldyNutz
Freya
Level 107
God Stats
2W - 2L
1,836 SR
Queue Stats
115W - 106L
1,526 Elo+
Party 3
Izanami
Izanami
Siiiilo
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,439 Elo+
Solo
Eset
Eset
zekyuh
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jonah9001
Thanatos
16
7 / 5 / 8
10,325
794
9,917
12,788
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Migmar85
Achilles
15
1 / 6 / 14
9,174
706
11,085
16,555
8,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MinnieYongsun
Danzaburou
17
7 / 3 / 9
10,344
796
12,032
10,998
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
16
1 / 3 / 14
9,250
712
5,596
15,855
16,084
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

17
4 / 2 / 14
10,352
796
19,605
11,323
6,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bucks418
Khepri
17
2 / 3 / 16
9,982
768
7,754
16,257
18,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Dkal
Hera
15
1 / 3 / 6
9,209
708
8,352
7,705
2,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
MaldyNutz
Freya
15
2 / 5 / 9
9,405
723
8,228
12,368
5,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Siiiilo
Izanami
18
6 / 5 / 8
11,010
847
19,350
14,325
6,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
zekyuh
Eset
18
8 / 4 / 9
11,139
857
10,829
13,255
7,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
67
20
Kills
19
19
Deaths
20
59
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bucks418
Khepri
2
3
16
3.33
W
Hera
Dkal
Hera
1
3
6
1.33
L
Thanatos
Jonah9001
Thanatos
7
5
8
2.2
W
Freya
MaldyNutz
Freya
2
5
9
1.3
L
Achilles
Migmar85
Achilles
1
6
14
1.33
L
Danzaburou
MinnieYongsun
Danzaburou
7
3
9
3.83
L
Odin
1
3
14
2.67
W
Izanami
Siiiilo
Izanami
6
5
8
2
L
4
2
14
5.5
W
Eset
zekyuh
Eset
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,235
Damage
54,513
67,519
Taken
63,910
43,819
Mitigated
40,313
29,716
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bucks418
Khepri
7,754
557
1,916
1,825
16,257
18,693
348
4,976
11,281
15,022
0
W
Hera
Dkal
Hera
8,352
1,922
706
1,372
7,705
2,425
430
3,019
4,686
23,800
0
L
Thanatos
Jonah9001
Thanatos
9,917
2,930
471
7,141
12,788
6,708
483
6,473
6,315
0
15,087
W
Freya
MaldyNutz
Freya
8,228
2,482
1,114
2,521
12,368
5,407
1,342
3,502
8,866
14,506
0
L
Achilles
Migmar85
Achilles
11,085
1,907
1,865
3,997
16,555
8,998
1,736
5,958
10,597
0
16,816
L
Danzaburou
MinnieYongsun
Danzaburou
12,032
3,248
1,706
3,315
10,998
5,131
2,239
8,077
2,921
0
32,427
L
Odin
5,596
990
2,650
2,916
15,855
16,084
102
8,412
7,443
0
15,651
W
Izanami
Siiiilo
Izanami
19,350
14,209
510
2,518
14,325
6,476
2,970
3,245
11,080
0
43,829
L
19,605
980
2,274
3,381
11,323
6,898
885
6,243
5,080
38,160
0
W
Eset
zekyuh
Eset
10,829
355
2,804
2,848
13,255
7,312
368
4,863
8,392
27,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
50,745
123
Minions Killed
150
0
Camps Cleared
0
1,114,727
Distance Traveled
1,080,059
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,982
768
9
1
0
236,414
1
W
Hera
9,209
708
32
2
0
218,315
0
L
Thanatos
10,325
794
11
1
0
242,630
0
W
Freya
9,405
723
9
1
0
209,202
0
L
Achilles
9,174
706
20
2
0
214,126
4
L
Danzaburou
10,344
796
32
2
0
226,589
1
L
Odin
9,250
712
21
2
0
246,803
0
W
Izanami
11,010
847
68
5
0
199,997
0
L
Anubis
10,352
796
39
3
0
184,579
3
W
Eset
11,139
857
32
2
0
216,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role