Player Matchup

Fenrir
Fenrir
Carbbs
Fenrir
Level 13
God Stats
0W - 2L
1,306 SR
Queue Stats
70W - 67L
1,431 Elo+
Solo
Artio
Artio
DarkShaDoW101598
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,166 Elo+
Party 1
Mulan
Mulan
Father Pelican
Mulan
Level 29
God Stats
5W - 3L
1,648 SR
Queue Stats
17W - 28L
1,386 Elo+
Solo
Izanami
Izanami
batman21awesome
Izanami
Level 86
God Stats
3W - 4L
1,282 SR
Queue Stats
77W - 63L
1,417 Elo+
Party 1
He Bo
He Bo
xxaavv
He Bo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 51L
1,417 Elo+
Party 1
Team Averages
Level 31
1,447 SR
1,363 Elo+

VS

Team Averages
Level 20
1,540 SR
1,402 Elo+
Hou Yi
Hou Yi
EwokBaconBits
Hou Yi
Level 16
God Stats
59W - 45L
1,488 SR
Queue Stats
109W - 88L
1,442 Elo+
Solo
Bellona
Bellona
SaveTheGreens
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,441 Elo+
Solo
Fafnir
Fafnir
Spicy_Sour_Fries
Fafnir
Level 24
God Stats
3W - 3L
1,469 SR
Queue Stats
29W - 39L
1,296 Elo+
Solo
Olorun
Olorun
Vordivask
Olorun
Level 28
God Stats
8W - 1L
1,743 SR
Queue Stats
136W - 129L
1,454 Elo+
Solo
Loki
Loki
Zynx306
Loki
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 38L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Carbbs
Fenrir
13
1 / 5 / 0
8,841
421
1,498
12,807
4,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 5
8,410
400
3,327
15,848
14,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 11 / 1
8,320
396
7,776
17,482
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 8 / 2
9,007
429
9,530
15,524
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
xxaavv
He Bo
17
6 / 4 / 2
10,930
520
14,788
11,912
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
10,506
500
12,668
9,988
3,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
17
12 / 1 / 5
11,930
568
14,601
18,083
13,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 2 / 3
9,147
436
2,548
13,443
13,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Vordivask
Olorun
19
9 / 2 / 5
12,313
586
15,197
13,875
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Zynx306
Loki
17
4 / 2 / 3
11,213
534
5,010
19,425
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
30
31
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Carbbs
Fenrir
1
5
0
0.2
L
1
3
5
1.17
W
4
2
4
3
L
0
11
1
0.05
W
Bellona
12
1
5
14.5
W
1
2
3
1.25
W
Olorun
Vordivask
Olorun
9
2
5
5.75
W
Loki
Zynx306
Loki
4
2
3
2.75
L
1
8
2
0.25
L
He Bo
xxaavv
He Bo
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,919
Damage
50,024
73,573
Taken
74,814
36,135
Mitigated
42,966
21,644
Healing
26,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Carbbs
Fenrir
1,498
269
0
3,226
12,807
4,531
0
1,351
11,456
0
36,817
L
3,327
284
748
4,770
15,848
14,401
636
2,232
13,616
24,778
0
W
12,668
7,308
0
2,503
9,988
3,629
1,532
3,557
6,337
0
70,179
L
7,776
2,257
0
3,764
17,482
7,431
350
3,651
13,831
0
48,016
W
Bellona
14,601
6,193
0
8,759
18,083
13,526
372
3,028
14,917
160
60,524
W
2,548
655
0
1,706
13,443
13,208
138
2,013
11,358
22,898
0
W
Olorun
Vordivask
Olorun
15,197
6,293
520
8,005
13,875
5,742
4,044
6,031
7,366
84,088
0
W
Loki
Zynx306
Loki
5,010
1,671
0
4,947
19,425
6,861
83
2,608
16,721
0
84,398
L
9,530
6,177
609
3,610
15,524
5,218
3,128
5,683
9,841
0
68,851
L
He Bo
xxaavv
He Bo
14,788
721
0
4,917
11,912
4,554
930
4,828
7,084
57,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
55,109
408
Minions Killed
528
0
Camps Cleared
0
1,746,327
Distance Traveled
1,918,633
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,841
421
72
3
0
359,561
3
L
Artio
8,410
400
29
1
0
400,692
0
W
Hou Yi
10,506
500
120
6
0
362,671
0
L
Mulan
8,320
396
87
4
0
335,413
2
W
Bellona
11,930
568
87
4
0
440,277
3
W
Fafnir
9,147
436
41
2
0
334,178
0
W
Olorun
12,313
586
140
7
0
363,237
2
W
Loki
11,213
534
140
7
0
418,270
1
L
Izanami
9,007
429
122
6
0
307,362
0
L
He Bo
10,930
520
98
5
0
343,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role