Player Matchup

Gilgamesh
Gilgamesh
Diguinhos
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,453 Elo+
Party 1
Cerberus
Cerberus
Hanaru01
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
auersvaldt
Anhur
Level 2
God Stats
1W - 2L
1,696 SR
Queue Stats
12W - 7L
1,634 Elo+
Party 1
Tiamat
Tiamat
mezeNnga
Tiamat
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
xBaracus
Baron Samedi
Level 16
God Stats
9W - 10L
1,512 SR
Queue Stats
53W - 39L
1,493 Elo+
Party 1
Team Averages
Level 32
1,542 SR
1,516 Elo+

VS

Team Averages
Level 34
1,605 SR
1,582 Elo+
Nox
Nox
IvanGamer4582
Nox
Level 3
God Stats
5W - 0L
1,887 SR
Queue Stats
5W - 0L
1,817 Elo+
Party 2
Tiamat
Tiamat
Sphoraa
Tiamat
Level 18
God Stats
13W - 14L
1,446 SR
Queue Stats
22W - 26L
1,408 Elo+
Solo
Cthulhu
Cthulhu
XDestzX
Cthulhu
Level 17
God Stats
3W - 1L
1,693 SR
Queue Stats
37W - 42L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
travessa64
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
éSiveDê
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diguinhos
Gilgamesh
13
1 / 14 / 0
8,078
898
6,674
23,238
9,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Hanaru01
Cerberus
13
0 / 10 / 2
8,108
901
6,745
21,639
7,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
13
0 / 11 / 2
8,160
907
5,196
15,627
5,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
mezeNnga
Tiamat
14
0 / 7 / 1
8,436
937
4,616
20,067
9,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
xBaracus
Baron Samedi
15
1 / 5 / 1
9,588
1,065
11,814
15,086
7,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 24
9,910
1,101
9,260
4,341
1,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Sphoraa
Tiamat
17
9 / 0 / 26
10,554
1,173
18,987
6,123
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
XDestzX
Cthulhu
18
5 / 0 / 24
10,664
1,185
13,701
11,616
9,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
travessa64
Hou Yi
18
12 / 0 / 23
11,204
1,245
27,563
10,788
4,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
15 / 2 / 19
12,038
1,338
20,347
9,760
3,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
163
2
Kills
47
47
Deaths
2
6
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Diguinhos
Gilgamesh
1
14
0
0.07
L
Cerberus
Hanaru01
Cerberus
0
10
2
0.1
W
6
0
24
18
W
Tiamat
Sphoraa
Tiamat
9
0
26
22
W
Cthulhu
XDestzX
Cthulhu
5
0
24
17
L
Anhur
0
11
2
0.09
L
Tiamat
mezeNnga
Tiamat
0
7
1
0.07
W
Hou Yi
travessa64
Hou Yi
12
0
23
23.5
L
Baron Samedi
xBaracus
Baron Samedi
1
5
1
0.3
W
15
2
19
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,045
Damage
89,858
95,657
Taken
42,628
39,769
Mitigated
22,445
6,519
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Diguinhos
Gilgamesh
6,674
1,212
0
354
23,238
9,916
0
15,617
7,285
241
11,786
L
Cerberus
Hanaru01
Cerberus
6,745
508
171
1,832
21,639
7,865
0
13,458
7,829
11,690
0
W
9,260
275
0
0
4,341
1,830
0
1,106
3,199
11,600
0
W
Tiamat
Sphoraa
Tiamat
18,987
893
0
1,816
6,123
3,868
0
3,177
2,899
22,880
0
W
Cthulhu
XDestzX
Cthulhu
13,701
1,318
714
2,918
11,616
9,115
0
7,563
3,822
39,955
0
L
Anhur
5,196
1,617
0
123
15,627
5,116
0
10,246
5,127
0
15,601
L
Tiamat
mezeNnga
Tiamat
4,616
245
0
1,660
20,067
9,497
0
14,675
5,125
22,638
0
W
Hou Yi
travessa64
Hou Yi
27,563
22,111
0
3,450
10,788
4,282
0
6,098
4,466
0
40,737
L
Baron Samedi
xBaracus
Baron Samedi
11,814
1,659
1,319
1,060
15,086
7,375
0
6,937
7,996
42,945
0
W
20,347
947
867
1,976
9,760
3,350
0
4,819
4,019
40,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
54,370
154
Minions Killed
159
8
Camps Cleared
6
842,227
Distance Traveled
988,558
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,078
898
8
1
1
180,708
0
L
Cerberus
8,108
901
21
2
1
180,741
2
W
Nox
9,910
1,101
3
0
1
208,445
0
W
Tiamat
10,554
1,173
8
1
1
184,220
0
W
Cthulhu
10,664
1,185
64
7
0
208,172
0
L
Anhur
8,160
907
24
3
1
144,358
1
L
Tiamat
8,436
937
30
3
4
165,663
0
W
Hou Yi
11,204
1,245
28
3
3
195,240
0
L
Baron Samedi
9,588
1,065
71
8
1
170,757
1
W
Ra
12,038
1,338
56
6
1
192,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role