Player Matchup

Thoth
Thoth
BustyJusty223
Thoth
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
35W - 8L
1,919 Elo+
Party 1
Ganesha
Ganesha
MustardComb7957
Ganesha
Level 20
God Stats
3W - 1L
1,783 SR
Queue Stats
45W - 15L
1,760 Elo+
Party 1
Tyr
Tyr
She Vape
Tyr
Level 121
God Stats
6W - 7L
1,500 SR
Queue Stats
388W - 397L
1,576 Elo+
Party 1
Team Averages
Level 52
1,594 SR
1,751 Elo+

VS

Team Averages
Level 60
1,533 SR
1,655 Elo+
Hera
Hera
Fluffy Pillowz
Hera
Level 91
God Stats
0W - 2L
1,337 SR
Queue Stats
252W - 187L
1,643 Elo+
Party 2
Cerberus
Cerberus
TinyDryNut
Cerberus
Level 62
God Stats
11W - 6L
1,762 SR
Queue Stats
60W - 27L
1,611 Elo+
Party 2
Apollo
Apollo
ninjanate117
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 64L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 7
11,676
834
20,431
8,537
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 8 / 12
8,993
642
6,219
13,711
7,537
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
8 / 2 / 9
10,756
768
6,469
12,273
8,596
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 5
9,261
662
9,019
10,189
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TinyDryNut
Cerberus
11
3 / 6 / 4
8,727
623
6,515
15,917
10,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
10
1 / 8 / 6
8,637
617
7,286
13,860
3,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
20
Kills
8
10
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
0
7
15.5
L
4
6
5
1.08
W
0
8
12
0.75
W
8
2
9
6.25
L
Cerberus
TinyDryNut
Cerberus
3
6
4
0.83
L
Apollo
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
22,820
34,521
Taken
39,966
18,723
Mitigated
17,052
7,926
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,431
297
0
4,281
8,537
2,590
333
3,749
4,322
69,122
0
L
9,019
1,752
0
750
10,189
2,588
0
6,408
3,781
40,642
0
W
6,219
424
447
928
13,711
7,537
58
6,667
6,354
21,876
0
W
6,469
815
0
2,270
12,273
8,596
538
4,788
6,251
0
18,360
L
Cerberus
TinyDryNut
Cerberus
6,515
48
516
1,409
15,917
10,545
0
10,402
5,515
20,651
0
L
Apollo
7,286
4,541
0
500
13,860
3,919
0
9,908
3,952
0
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
26,625
136
Minions Killed
124
0
Camps Cleared
0
750,135
Distance Traveled
689,394
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,676
834
101
7
0
269,206
3
L
Hera
9,261
662
59
4
0
216,318
1
W
Ganesha
8,993
642
0
0
0
197,612
1
W
Tyr
10,756
768
35
3
0
283,317
7
L
Cerberus
8,727
623
30
2
0
254,767
0
L
Apollo
8,637
617
35
3
0
218,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role