Player Matchup

Anhur
Anhur
GhostFace939
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,349 Elo+
Party 2
Nemesis
Nemesis
Jablinski420495
Nemesis
Level 28
God Stats
34W - 35L
1,578 SR
Queue Stats
166W - 195L
1,464 Elo+
Party 1
Geb
Geb
Sheeesh710
Geb
Level 49
God Stats
21W - 19L
1,447 SR
Queue Stats
128W - 136L
1,418 Elo+
Party 2
Tiamat
Tiamat
jplaysd
Tiamat
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 210L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
peluso-333
Aphrodite
Level 82
God Stats
12W - 9L
1,458 SR
Queue Stats
72W - 74L
1,404 Elo+
Solo
Team Averages
Level 50
1,497 SR
1,415 Elo+

VS

Team Averages
Level 66
1,457 SR
1,462 Elo+
Terra
Terra
Kykyemember
Terra
Level 35
God Stats
3W - 2L
1,521 SR
Queue Stats
62W - 86L
1,416 Elo+
Party 3
Sun Wukong
Sun Wukong
QuickTrikster
Sun Wukong
Level 45
God Stats
14W - 17L
1,452 SR
Queue Stats
211W - 217L
1,386 Elo+
Solo
Hel
Hel
Snowi Devil
Hel
Level 45
God Stats
2W - 1L
1,212 SR
Queue Stats
134W - 93L
1,526 Elo+
Party 3
Xbalanque
Xbalanque
cheekibreki2
Xbalanque
Level 86
God Stats
32W - 19L
1,660 SR
Queue Stats
262W - 298L
1,502 Elo+
Party 3
Pele
Pele
coconut oil6864
Pele
Level 119
God Stats
1W - 0L
1,441 SR
Queue Stats
165W - 175L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,272
406
3,076
9,705
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 0
6,025
463
2,646
8,718
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
5,661
435
3,224
10,502
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
jplaysd
Tiamat
12
2 / 3 / 1
6,941
534
4,665
6,804
3,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
peluso-333
Aphrodite
14
3 / 0 / 0
7,903
608
4,939
5,683
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,844
526
2,756
6,427
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
QuickTrikster
Sun Wukong
15
3 / 2 / 0
8,219
632
4,588
8,086
3,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 1 / 6
7,141
549
8,667
6,495
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
cheekibreki2
Xbalanque
11
5 / 2 / 7
7,209
555
7,527
8,176
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
7,010
539
5,235
9,390
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
15
15
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
1
0
1
W
0
1
0
0
W
Sun Wukong
QuickTrikster
Sun Wukong
3
2
0
1.5
L
0
4
1
0.13
W
5
1
6
8
W
Xbalanque
cheekibreki2
Xbalanque
5
2
7
4.25
W
2
1
2
3
L
Tiamat
jplaysd
Tiamat
2
3
1
0.83
L
Aphrodite
peluso-333
Aphrodite
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
28,773
41,412
Taken
38,574
15,001
Mitigated
15,331
12,331
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,076
1,104
0
1,616
9,705
2,318
0
3,400
5,965
0
20,991
L
2,646
839
0
3,610
8,718
2,541
417
643
8,027
0
32,180
W
2,756
384
9
2,195
6,427
2,876
159
3,074
3,178
31,813
824
W
Sun Wukong
QuickTrikster
Sun Wukong
4,588
980
0
1,978
8,086
3,817
78
3,838
3,880
0
49,461
L
3,224
180
0
750
10,502
4,172
0
3,967
6,117
16,367
0
W
8,667
441
1,751
3,400
6,495
3,169
528
1,953
4,500
28,798
0
W
Xbalanque
cheekibreki2
Xbalanque
7,527
2,472
0
1,910
8,176
2,447
1,424
1,992
6,162
0
29,460
W
5,235
1,512
0
3,829
9,390
3,022
0
1,302
8,026
0
45,619
L
Tiamat
jplaysd
Tiamat
4,665
376
0
2,231
6,804
3,994
362
0
6,804
36,318
0
L
Aphrodite
peluso-333
Aphrodite
4,939
853
311
3,813
5,683
1,976
0
2,539
3,144
45,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
36,423
317
Minions Killed
386
0
Camps Cleared
0
1,199,500
Distance Traveled
1,215,456
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,272
406
37
3
0
202,770
0
L
Nemesis
6,025
463
74
6
0
258,622
0
W
Terra
6,844
526
84
6
0
249,526
0
W
Sun Wukong
8,219
632
115
9
0
228,525
2
L
Geb
5,661
435
16
1
0
245,884
1
W
Hel
7,141
549
46
4
0
235,829
1
W
Xbalanque
7,209
555
52
4
0
244,392
0
W
Pele
7,010
539
89
7
0
257,184
0
L
Tiamat
6,941
534
82
6
0
239,314
4
L
Aphrodite
7,903
608
108
8
0
252,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role