Player Matchup

Set
Set
Alex__EL__Loco
Set
Level 18
God Stats
0W - 2L
1,249 SR
Queue Stats
196W - 184L
1,446 Elo+
Party 1
Artemis
Artemis
E_Ryzing_V
Artemis
Level 29
God Stats
6W - 5L
1,641 SR
Queue Stats
122W - 136L
1,534 Elo+
Solo
Guan Yu
Guan Yu
OfficialDaBabyy
Guan Yu
Level 4
God Stats
3W - 2L
1,985 SR
Queue Stats
3W - 2L
1,789 Elo+
Party 1
Ah Puch
Ah Puch
XXKulyXX
Ah Puch
Level 28
God Stats
15W - 17L
1,432 SR
Queue Stats
72W - 77L
1,518 Elo+
Solo
Neith
Neith
mlgUwannago
Neith
Level 14
God Stats
8W - 11L
1,522 SR
Queue Stats
11W - 13L
1,465 Elo+
Party 1
Team Averages
Level 19
1,566 SR
1,550 Elo+

VS

Team Averages
Level 23
1,678 SR
1,515 Elo+
Danzaburou
Danzaburou
ADANWARRIOR13
Danzaburou
Level 18
God Stats
7W - 2L
1,954 SR
Queue Stats
254W - 243L
1,690 Elo+
Solo
Ganesha
Ganesha
Caligowen
Ganesha
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,494 Elo+
Party 2
Pele
Pele
ScarecrowTheGod
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,387 Elo+
Party 2
Artio
Artio
Virgrys
Artio
Level 29
God Stats
32W - 27L
1,603 SR
Queue Stats
87W - 74L
1,526 Elo+
Party 2
Scylla
Scylla
Vogelgrippe
Scylla
Level 18
God Stats
13W - 3L
1,835 SR
Queue Stats
53W - 42L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 7
9,264
386
6,146
21,656
8,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
E_Ryzing_V
Artemis
17
2 / 10 / 10
10,670
445
15,037
18,473
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 8 / 8
9,973
416
8,533
24,717
19,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
XXKulyXX
Ah Puch
15
5 / 4 / 4
10,122
422
14,292
8,959
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 10 / 5
11,822
493
14,965
23,149
8,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADANWARRIOR13
Danzaburou
20
12 / 1 / 10
15,090
629
26,665
20,732
9,620
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Caligowen
Ganesha
15
1 / 5 / 27
11,800
492
13,355
21,531
14,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 5 / 9
10,355
431
2,776
10,965
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Virgrys
Artio
17
13 / 6 / 8
12,469
520
15,280
23,561
25,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
18
12 / 3 / 9
12,627
526
22,716
11,476
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
20
Kills
41
41
Deaths
20
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADANWARRIOR13
Danzaburou
12
1
10
17
L
2
9
7
0.61
W
Ganesha
Caligowen
Ganesha
1
5
27
2.9
L
Artemis
E_Ryzing_V
Artemis
2
10
10
0.7
L
3
8
8
0.88
W
3
5
9
1.5
W
Artio
Virgrys
Artio
13
6
8
2.83
W
Scylla
12
3
9
5.5
L
Ah Puch
XXKulyXX
Ah Puch
5
4
4
1.75
L
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,973
Damage
80,792
96,954
Taken
88,265
47,584
Mitigated
57,917
16,430
Healing
38,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADANWARRIOR13
Danzaburou
26,665
17,120
0
13,956
20,732
9,620
4,230
5,099
15,633
0
136,875
L
6,146
2,689
0
2,940
21,656
8,892
1,510
13,660
7,638
0
31,701
W
Ganesha
Caligowen
Ganesha
13,355
1,724
0
3,816
21,531
14,763
933
2,966
18,535
27,135
0
L
Artemis
E_Ryzing_V
Artemis
15,037
6,433
0
360
18,473
7,524
450
8,090
10,275
0
79,690
L
8,533
1,146
1,212
7,851
24,717
19,741
472
13,016
11,457
0
35,342
W
2,776
601
0
1,989
10,965
3,862
477
1,289
9,676
0
22,230
W
Artio
Virgrys
Artio
15,280
1,783
2,464
9,615
23,561
25,183
2,258
3,248
19,674
51,484
0
W
Scylla
22,716
906
3,288
3,404
11,476
4,489
2,958
1,690
9,786
73,227
0
L
Ah Puch
XXKulyXX
Ah Puch
14,292
673
0
1,453
8,959
2,947
0
1,385
7,546
51,660
0
L
14,965
8,151
0
2,614
23,149
8,480
352
13,856
8,687
0
40,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,851
Gold Earned
62,341
344
Minions Killed
430
0
Camps Cleared
0
1,817,421
Distance Traveled
1,900,002
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,090
629
200
8
0
393,997
2
L
Set
9,264
386
40
2
0
451,288
1
W
Ganesha
11,800
492
8
0
0
446,152
4
L
Artemis
10,670
445
96
4
0
359,558
0
L
Guan Yu
9,973
416
50
2
0
408,822
0
W
Pele
10,355
431
22
1
0
205,768
0
W
Artio
12,469
520
63
3
0
410,261
2
W
Scylla
12,627
526
137
6
0
443,824
0
L
Ah Puch
10,122
422
95
4
0
306,248
10
L
Neith
11,822
493
63
3
0
291,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role