Player Matchup

Bacchus
Bacchus
Bherserkeh
Bacchus
Level 88
God Stats
9W - 11L
1,744 SR
Queue Stats
22W - 33L
1,464 Elo+
Party 2
Zeus
Zeus
GerardoMd
Zeus
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 19L
1,007 Elo+
Party 3
Chernobog
Chernobog
Pr0f37A
Chernobog
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Walleythor
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
chrysxr667
Ra
Level 40
God Stats
2W - 3L
1,571 SR
Queue Stats
63W - 70L
1,428 Elo+
Solo
Team Averages
Level 62
1,563 SR
1,380 Elo+

VS

Team Averages
Level 57
1,599 SR
1,399 Elo+
Vulcan
Vulcan
NOSFERATO03
Vulcan
Level 87
God Stats
15W - 13L
1,551 SR
Queue Stats
480W - 531L
1,460 Elo+
Solo
Thoth
Thoth
RuniX89
Thoth
Level 27
God Stats
2W - 1L
1,533 SR
Queue Stats
7W - 7L
1,512 Elo+
Party 1
Sol
Sol
Trigemios666
Sol
Level 66
God Stats
9W - 5L
1,590 SR
Queue Stats
20W - 17L
1,329 Elo+
Solo
Cthulhu
Cthulhu
floress998f
Cthulhu
Level 45
God Stats
1W - 0L
1,819 SR
Queue Stats
4W - 11L
1,263 Elo+
Party 1
Bastet
Bastet
ohuzeman
Bastet
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 33L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bherserkeh
Bacchus
13
0 / 0 / 0
7,580
632
0
0
0
Zeus
18
6 / 7 / 6
13,134
1,095
19,565
20,383
7,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Pr0f37A
Chernobog
18
0 / 10 / 8
10,963
914
12,555
23,305
9,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Walleythor
Hun Batz
16
4 / 1 / 3
11,300
942
5,189
7,890
2,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 6
11,777
981
10,102
15,706
5,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

75

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
6 / 2 / 9
11,878
990
16,034
5,496
2,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
RuniX89
Thoth
18
5 / 2 / 10
11,463
955
13,888
9,825
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 11
11,912
993
9,393
8,752
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
floress998f
Cthulhu
19
5 / 1 / 16
13,781
1,148
13,897
16,717
18,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
ohuzeman
Bastet
18
3 / 6 / 11
11,477
956
11,512
12,379
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
12
Kills
23
23
Deaths
12
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bherserkeh
Bacchus
0
0
0
0
L
Zeus
6
7
6
1.29
W
Vulcan
6
2
9
5.25
L
Chernobog
Pr0f37A
Chernobog
0
10
8
0.4
W
Thoth
RuniX89
Thoth
5
2
10
5
W
4
1
11
9.5
L
Hun Batz
Walleythor
Hun Batz
4
1
3
5.5
L
2
5
6
1
W
Cthulhu
floress998f
Cthulhu
5
1
16
13
W
Bastet
ohuzeman
Bastet
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,411
Damage
64,724
67,284
Taken
53,169
25,545
Mitigated
32,228
4,645
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bherserkeh
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
19,565
3,189
0
439
20,383
7,320
0
17,580
2,581
54,885
0
W
Vulcan
16,034
5,955
0
649
5,496
2,518
0
2,262
3,234
45,919
0
L
Chernobog
Pr0f37A
Chernobog
12,555
7,223
294
3,226
23,305
9,470
0
17,836
5,219
0
33,756
W
Thoth
RuniX89
Thoth
13,888
372
170
1,788
9,825
3,709
0
4,717
5,108
33,276
0
W
9,393
877
403
2,683
8,752
2,995
0
5,551
3,201
23,721
0
L
Hun Batz
Walleythor
Hun Batz
5,189
0
0
167
7,890
2,976
0
5,633
2,145
0
20,865
L
10,102
425
120
399
15,706
5,779
0
11,389
4,127
35,525
0
W
Cthulhu
floress998f
Cthulhu
13,897
1,098
0
2,457
16,717
18,387
0
9,114
7,603
35,146
0
W
Bastet
ohuzeman
Bastet
11,512
2,012
0
0
12,379
4,619
0
8,023
4,356
0
22,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,754
Gold Earned
60,511
231
Minions Killed
229
5
Camps Cleared
6
733,748
Distance Traveled
1,172,920
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,580
632
0
0
0
0
0
L
Zeus
13,134
1,095
93
8
2
201,089
0
W
Vulcan
11,878
990
64
5
0
231,031
0
L
Chernobog
10,963
914
36
3
1
173,213
0
W
Thoth
11,463
955
34
3
1
240,836
0
W
Sol
11,912
993
39
3
2
235,308
0
L
Hun Batz
11,300
942
43
4
2
140,462
0
L
Ra
11,777
981
59
5
0
218,984
0
W
Cthulhu
13,781
1,148
62
5
0
239,217
1
W
Bastet
11,477
956
30
3
3
226,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role