Player Matchup

Amaterasu
Amaterasu
ChillEskimofo23
Amaterasu
Level 66
God Stats
2W - 1L
1,571 SR
Queue Stats
17W - 27L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
Eskimofo13
Cthulhu
Level 18
God Stats
2W - 0L
1,739 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 2
Ymir
Ymir
KrazieXVI
Ymir
Level 15
God Stats
73W - 54L
1,581 SR
Queue Stats
152W - 137L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
Sanghelios-
Ah Puch
Level 129
God Stats
21W - 16L
1,533 SR
Queue Stats
1,352W - 1,261L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xVMorningStarVx
Ah Muzen Cab
Level 89
God Stats
37W - 20L
1,631 SR
Queue Stats
242W - 225L
1,537 Elo+
Party 1
Team Averages
Level 63
1,611 SR
1,471 Elo+

VS

Team Averages
Level 44
1,360 SR
1,412 Elo+
Izanami
Izanami
DWicked92
Izanami
Level 39
God Stats
1W - 10L
1,157 SR
Queue Stats
109W - 128L
1,403 Elo+
Solo
Terra
Terra
HonuWa
Terra
Level 49
God Stats
4W - 12L
1,001 SR
Queue Stats
185W - 229L
1,419 Elo+
Party 3
Fenrir
Fenrir
Jayherbo
Fenrir
Level 32
God Stats
2W - 2L
1,542 SR
Queue Stats
88W - 63L
1,494 Elo+
Solo
Ah Puch
Ah Puch
YeahKingIll
Ah Puch
Level 54
God Stats
20W - 17L
1,515 SR
Queue Stats
216W - 262L
1,345 Elo+
Party 3
Mercury
Mercury
ninein
Mercury
Level 47
God Stats
23W - 21L
1,582 SR
Queue Stats
196W - 229L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChillEskimofo23
Amaterasu
15
1 / 1 / 2
9,628
438
5,808
12,498
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Eskimofo13
Cthulhu
15
2 / 2 / 3
10,232
465
8,070
15,015
11,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
16
5 / 4 / 10
11,413
519
9,443
17,332
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Sanghelios-
Ah Puch
20
10 / 3 / 7
12,863
585
26,137
21,712
9,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xVMorningStarVx
Ah Muzen Cab
20
7 / 0 / 6
13,031
592
9,950
12,004
5,823
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DWicked92
Izanami
17
1 / 2 / 1
9,862
448
6,128
13,452
5,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
HonuWa
Terra
14
0 / 6 / 2
9,664
439
5,126
20,186
13,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Jayherbo
Fenrir
16
2 / 3 / 1
9,934
452
13,824
18,152
12,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
YeahKingIll
Ah Puch
16
3 / 7 / 3
10,018
455
14,752
19,412
7,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ninein
Mercury
15
4 / 7 / 5
10,034
456
6,672
14,691
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
25
Kills
10
10
Deaths
25
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ChillEskimofo23
Amaterasu
1
1
2
2
L
Izanami
DWicked92
Izanami
1
2
1
0.75
W
Cthulhu
Eskimofo13
Cthulhu
2
2
3
1.75
L
Terra
HonuWa
Terra
0
6
2
0.17
L
Fenrir
Jayherbo
Fenrir
2
3
1
0.83
W
Ymir
5
4
10
2.5
W
Ah Puch
Sanghelios-
Ah Puch
10
3
7
4.5
L
Ah Puch
YeahKingIll
Ah Puch
3
7
3
0.64
L
Mercury
ninein
Mercury
4
7
5
0.93
W
Ah Muzen Cab
xVMorningStarVx
Ah Muzen Cab
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,408
Damage
46,502
78,561
Taken
85,893
50,552
Mitigated
44,993
35,212
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ChillEskimofo23
Amaterasu
5,808
1,820
0
6,430
12,498
7,869
0
647
11,851
0
32,397
L
Izanami
DWicked92
Izanami
6,128
3,428
0
4,816
13,452
5,915
948
4,926
8,526
0
81,816
W
Cthulhu
Eskimofo13
Cthulhu
8,070
859
231
4,368
15,015
11,646
0
1,168
13,769
49,665
0
L
Terra
HonuWa
Terra
5,126
557
419
3,222
20,186
13,847
0
10,397
9,696
26,591
0
L
Fenrir
Jayherbo
Fenrir
13,824
2,693
0
7,918
18,152
12,268
418
8,566
9,136
0
61,782
W
Ymir
9,443
1,327
0
1,243
17,332
16,200
0
5,458
11,514
35,508
0
W
Ah Puch
Sanghelios-
Ah Puch
26,137
1,406
277
12,066
21,712
9,014
268
9,771
11,941
94,504
0
L
Ah Puch
YeahKingIll
Ah Puch
14,752
711
0
4,650
19,412
7,309
0
12,823
6,589
70,515
0
L
Mercury
ninein
Mercury
6,672
1,613
0
882
14,691
5,654
0
6,938
7,723
0
50,866
W
Ah Muzen Cab
xVMorningStarVx
Ah Muzen Cab
9,950
4,590
0
10,597
12,004
5,823
6,329
2,834
9,030
0
111,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,167
Gold Earned
49,512
485
Minions Killed
515
0
Camps Cleared
0
2,121,992
Distance Traveled
2,008,733
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,628
438
68
3
0
482,841
2
L
Izanami
9,862
448
140
6
0
371,274
3
W
Cthulhu
10,232
465
73
3
0
414,269
1
L
Terra
9,664
439
55
3
0
406,232
2
L
Fenrir
9,934
452
126
6
0
417,793
5
W
Ymir
11,413
519
34
2
0
391,446
0
W
Ah Puch
12,863
585
139
6
0
434,148
2
L
Ah Puch
10,018
455
118
5
0
343,210
0
L
Mercury
10,034
456
76
3
0
470,224
4
W
Ah Muzen Cab
13,031
592
171
8
0
399,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role