Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
OBK-Nico-
Hou Yi
Level 28
God Stats
9W - 9L
1,541 SR
Queue Stats
27W - 31L
1,410 Elo+
Party 2
Susano
Susano
OBK_Milan_
Susano
Level 85
God Stats
13W - 15L
1,478 SR
Queue Stats
185W - 247L
1,408 Elo+
Party 2
Chronos
Chronos
salvi636
Chronos
Level 88
God Stats
11W - 9L
1,585 SR
Queue Stats
345W - 426L
1,404 Elo+
Party 2
Team Averages
Level 71
1,521 SR
1,445 Elo+

VS

Team Averages
Level 46
1,388 SR
1,234 Elo+
Tiamat
Tiamat
Demon94567
Tiamat
Level 49
God Stats
0W - 2L
1,217 SR
Queue Stats
2W - 8L
1,185 Elo+
Party 1
Izanami
Izanami
Gingermads
Izanami
Level 68
God Stats
2W - 7L
1,133 SR
Queue Stats
339W - 405L
1,320 Elo+
Party 1
Set
Set
SlyKC
Set
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,185 Elo+
Party 1
Athena
Athena
WetLizards
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,185 Elo+
Party 1
Yemoja
Yemoja
kanaburi
Yemoja
Level 46
God Stats
2W - 7L
1,590 SR
Queue Stats
263W - 360L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 1 / 6
8,258
551
5,370
8,279
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
 
Ymir
11
4 / 2 / 5
7,729
515
5,096
12,528
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
OBK-Nico-
Hou Yi
12
2 / 2 / 5
7,313
488
7,128
7,193
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
OBK_Milan_
Susano
13
6 / 4 / 8
8,495
566
8,094
9,691
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
salvi636
Chronos
15
11 / 0 / 9
9,981
665
15,796
10,560
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Demon94567
Tiamat
10
2 / 7 / 4
6,629
442
8,364
10,805
4,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Gingermads
Izanami
12
3 / 5 / 2
7,246
483
4,805
10,132
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
SlyKC
Set
11
1 / 9 / 1
6,838
456
4,270
12,992
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
WetLizards
Athena
10
0 / 3 / 4
6,300
420
3,643
9,882
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
kanaburi
Yemoja
11
2 / 2 / 3
6,795
453
6,538
9,160
3,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
26
Kills
8
9
Deaths
26
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
6
6
W
Ymir
 
Ymir
4
2
5
3.25
L
Tiamat
Demon94567
Tiamat
2
7
4
0.57
L
Izanami
Gingermads
Izanami
3
5
2
0.8
W
Hou Yi
OBK-Nico-
Hou Yi
2
2
5
2.25
W
Susano
OBK_Milan_
Susano
6
4
8
2.5
L
Set
SlyKC
Set
1
9
1
0.17
L
Athena
WetLizards
Athena
0
3
4
0.67
L
Yemoja
kanaburi
Yemoja
2
2
3
1.75
W
Chronos
salvi636
Chronos
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,484
Damage
27,620
48,251
Taken
52,971
23,950
Mitigated
20,248
15,948
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,370
978
0
3,179
8,279
4,508
162
4,057
4,222
0
39,638
W
Ymir
 
Ymir
5,096
982
795
2,703
12,528
9,780
455
4,476
8,052
21,171
0
L
Tiamat
Demon94567
Tiamat
8,364
1,201
0
1,690
10,805
4,965
0
4,165
6,640
26,249
0
L
Izanami
Gingermads
Izanami
4,805
3,003
0
3,486
10,132
3,191
0
3,230
6,902
0
50,976
W
Hou Yi
OBK-Nico-
Hou Yi
7,128
2,178
441
3,053
7,193
2,150
1,311
2,544
4,649
0
43,571
W
Susano
OBK_Milan_
Susano
8,094
1,663
0
2,734
9,691
3,464
405
2,742
6,949
0
44,188
L
Set
SlyKC
Set
4,270
1,552
0
2,835
12,992
4,353
0
7,258
5,734
0
40,633
L
Athena
WetLizards
Athena
3,643
791
0
1,870
9,882
4,195
0
4,881
5,001
8,262
0
L
Yemoja
kanaburi
Yemoja
6,538
466
578
2,500
9,160
3,544
0
1,358
7,802
29,560
0
W
Chronos
salvi636
Chronos
15,796
4,824
194
2,849
10,560
4,048
3,769
4,726
5,834
62,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
33,808
397
Minions Killed
292
0
Camps Cleared
0
1,369,479
Distance Traveled
1,317,966
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,258
551
82
5
0
276,529
2
W
Ymir
7,729
515
27
2
0
251,014
1
L
Tiamat
6,629
442
55
4
0
276,488
1
L
Izanami
7,246
483
85
6
0
238,142
0
W
Hou Yi
7,313
488
80
5
0
251,933
0
W
Susano
8,495
566
85
6
0
313,369
1
L
Set
6,838
456
92
6
0
268,869
9
L
Athena
6,300
420
9
1
0
299,746
1
L
Yemoja
6,795
453
51
3
0
234,721
0
W
Chronos
9,981
665
123
8
0
276,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role