Player Matchup

Ganesha
Ganesha
BROSS8802
Ganesha
Level 27
God Stats
7W - 4L
1,920 SR
Queue Stats
206W - 227L
1,458 Elo+
Party 1
Cupid
Cupid
Chuck Lg
Cupid
Level 27
God Stats
18W - 29L
1,548 SR
Queue Stats
95W - 121L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
CyclicCow470351
Cthulhu
Level 14
God Stats
3W - 4L
1,306 SR
Queue Stats
18W - 27L
1,458 Elo+
Solo
Pele
Pele
JahRangel
Pele
Level 7
God Stats
2W - 5L
1,653 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Izanami
Izanami
stickylizard900
Izanami
Level 22
God Stats
45W - 52L
1,473 SR
Queue Stats
98W - 131L
1,377 Elo+
Party 1
Team Averages
Level 19
1,580 SR
1,422 Elo+

VS

Team Averages
Level 18
1,550 SR
1,428 Elo+
Ymir
Ymir
BardacFenix
Ymir
Level 28
God Stats
8W - 4L
1,680 SR
Queue Stats
17W - 13L
1,474 Elo+
Solo
Thanatos
Thanatos
Exotic_DeathxD
Thanatos
Level 24
God Stats
5W - 10L
1,315 SR
Queue Stats
5W - 10L
1,278 Elo+
Solo
Agni
Agni
Malcazeen
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,256 Elo+
Solo
Chronos
Chronos
ajeibut
Chronos
Level 29
God Stats
8W - 1L
1,757 SR
Queue Stats
24W - 27L
1,416 Elo+
Solo
Fenrir
Fenrir
imsooooobad
Fenrir
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
125W - 101L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BROSS8802
Ganesha
7
0 / 3 / 1
4,577
458
2,744
7,243
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Chuck Lg
Cupid
8
0 / 6 / 0
4,699
470
3,823
7,419
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 6 / 0
3,443
344
272
5,114
1,803
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
7
0 / 5 / 1
4,521
452
1,622
7,143
1,549
Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
2 / 7 / 0
4,914
491
3,890
7,509
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,390
539
769
3,077
1,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
9
12 / 0 / 3
6,633
663
6,984
2,686
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
9
1 / 1 / 8
5,370
537
1,917
3,977
923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
ajeibut
Chronos
10
0 / 0 / 6
5,953
595
4,766
4,711
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
12
11 / 1 / 2
7,110
711
7,872
7,434
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
24
27
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BROSS8802
Ganesha
0
3
1
0.17
W
0
0
4
2
L
Cupid
Chuck Lg
Cupid
0
6
0
0
L
0
6
0
0
W
Thanatos
12
0
3
13.5
L
Pele
0
5
1
0.1
W
Agni
1
1
8
5
W
Chronos
ajeibut
Chronos
0
0
6
3
W
Fenrir
11
1
2
12
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,351
Damage
22,308
34,428
Taken
21,885
10,458
Mitigated
6,614
2,362
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BROSS8802
Ganesha
2,744
232
0
293
7,243
2,890
0
3,165
4,078
14,461
0
W
769
112
0
0
3,077
1,217
1,060
127
2,950
17,540
0
L
Cupid
Chuck Lg
Cupid
3,823
2,146
141
849
7,419
1,949
0
2,156
5,263
0
23,454
L
272
112
0
0
5,114
1,803
0
434
4,680
1,038
0
W
Thanatos
6,984
3,484
0
2,788
2,686
668
398
459
2,227
0
17,096
L
Pele
1,622
285
0
914
7,143
1,549
174
882
6,261
0
15,356
W
Agni
1,917
335
0
500
3,977
923
1,054
584
3,393
17,443
0
W
Chronos
ajeibut
Chronos
4,766
2,043
0
2,987
4,711
1,202
456
1,560
3,151
29,081
0
W
Fenrir
7,872
3,295
0
3,098
7,434
2,604
183
286
7,148
0
37,567
L
3,890
2,660
0
165
7,509
2,267
0
815
6,694
0
21,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
30,456
134
Minions Killed
215
0
Camps Cleared
0
905,158
Distance Traveled
973,174
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,577
458
12
1
0
222,911
0
W
Ymir
5,390
539
32
3
0
168,047
0
L
Cupid
4,699
470
47
5
0
192,195
1
L
Cthulhu
3,443
344
2
0
0
156,708
0
W
Thanatos
6,633
663
28
3
0
208,756
0
L
Pele
4,521
452
38
4
0
168,862
0
W
Agni
5,370
537
23
2
0
191,851
0
W
Chronos
5,953
595
57
6
0
178,353
3
W
Fenrir
7,110
711
75
8
0
226,167
0
L
Izanami
4,914
491
35
4
0
164,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role