Player Matchup

Jormungandr
Jormungandr
GoldenFlame780
Jormungandr
Level 11
God Stats
4W - 4L
1,470 SR
Queue Stats
10W - 19L
1,266 Elo+
Solo
Tiamat
Tiamat
Vanillafoxwhip
Tiamat
Level 23
God Stats
17W - 24L
1,382 SR
Queue Stats
95W - 119L
1,342 Elo+
Solo
Cerberus
Cerberus
el_nacho19
Cerberus
Level 11
God Stats
15W - 21L
1,435 SR
Queue Stats
16W - 25L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
fated-retort9
Cthulhu
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
6W - 21L
1,181 Elo+
Solo
Izanami
Izanami
twiztid_tk
Izanami
Level 40
God Stats
20W - 25L
1,377 SR
Queue Stats
24W - 37L
1,299 Elo+
Party 1
Team Averages
Level 19
1,388 SR
1,283 Elo+

VS

Team Averages
Level 13
1,403 SR
1,335 Elo+
Fenrir
Fenrir
AMM0D
Fenrir
Level 13
God Stats
6W - 13L
1,309 SR
Queue Stats
13W - 21L
1,248 Elo+
Solo
Ra
Ra
Elmarijuana
Ra
Level 9
God Stats
2W - 2L
1,320 SR
Queue Stats
11W - 12L
1,376 Elo+
Solo
Cupid
Cupid
GEMINISOCIALITE
Cupid
Level 26
God Stats
2W - 2L
1,388 SR
Queue Stats
2W - 4L
1,334 Elo+
Solo
Izanami
Izanami
SniperG59
Izanami
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Cthulhu
Cthulhu
matey-display9
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoldenFlame780
Jormungandr
17
1 / 14 / 5
11,068
922
16,173
35,405
20,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 4
10,671
889
10,009
12,853
9,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
el_nacho19
Cerberus
16
0 / 5 / 7
10,150
846
2,734
6,833
3,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
16
4 / 8 / 3
10,807
901
5,071
13,337
6,394
Izanami
twiztid_tk
Izanami
15
2 / 3 / 3
10,255
855
4,389
5,444
1,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

74

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMM0D
Fenrir
20
17 / 0 / 13
13,815
1,151
24,424
9,526
4,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 2 / 17
12,716
1,060
10,509
8,640
3,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 2 / 14
11,529
961
9,004
8,542
3,441
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
SniperG59
Izanami
20
9 / 2 / 19
13,829
1,152
20,804
10,141
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 2
9,150
763
1,375
5,005
1,841

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
10
Kills
33
34
Deaths
10
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AMM0D
Fenrir
17
0
13
23.5
W
4
2
17
6.25
W
3
2
14
5
L
Jormungandr
GoldenFlame780
Jormungandr
1
14
5
0.25
W
Izanami
SniperG59
Izanami
9
2
19
9.25
L
3
4
4
1.25
L
Cerberus
el_nacho19
Cerberus
0
5
7
0.7
L
Cthulhu
4
8
3
0.69
W
0
4
2
0.25
L
Izanami
twiztid_tk
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,376
Damage
66,116
73,872
Taken
41,854
41,108
Mitigated
16,872
7,468
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AMM0D
Fenrir
24,424
10,557
0
3,542
9,526
4,120
0
7,546
1,980
0
31,584
W
10,509
2,221
254
875
8,640
3,445
0
7,309
1,331
30,771
0
W
9,004
5,746
339
582
8,542
3,441
0
7,919
623
0
17,537
L
Jormungandr
GoldenFlame780
Jormungandr
16,173
3,663
82
3,566
35,405
20,106
0
6,041
29,364
54,631
0
W
Izanami
SniperG59
Izanami
20,804
16,058
79
932
10,141
4,025
0
7,779
2,362
0
53,607
L
10,009
1,712
242
2,179
12,853
9,024
0
2,033
10,820
16,656
0
L
Cerberus
el_nacho19
Cerberus
2,734
232
0
521
6,833
3,725
0
465
6,368
12,735
0
L
Cthulhu
5,071
644
234
325
13,337
6,394
0
2,332
11,005
14,331
0
W
1,375
659
0
0
5,005
1,841
0
3,434
1,571
2,455
0
L
Izanami
twiztid_tk
Izanami
4,389
3,654
0
319
5,444
1,859
0
1,013
4,431
0
11,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,951
Gold Earned
61,039
153
Minions Killed
169
2
Camps Cleared
5
687,748
Distance Traveled
987,303
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,815
1,151
14
1
0
253,452
0
W
Ra
12,716
1,060
57
5
1
239,600
0
W
Cupid
11,529
961
18
2
2
200,314
1
L
Jormungandr
11,068
922
81
7
0
161,201
0
W
Izanami
13,829
1,152
79
7
2
228,710
0
L
Tiamat
10,671
889
17
1
0
193,476
0
L
Cerberus
10,150
846
20
2
0
82,822
0
L
Cthulhu
10,807
901
16
1
0
126,124
4
W
Cthulhu
9,150
763
1
0
0
65,227
0
L
Izanami
10,255
855
19
2
2
124,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role