Player Matchup

Ymir
Ymir
Silver II
AnonimuxXx
Ymir
Silver II
Level 107
God Stats
20W - 12L
1,790 SR
Queue Stats
232W - 238L
1,216 MMR
Solo
King Arthur
King Arthur
Gold V
Hailbiz
King Arthur
Gold V
Level 99
God Stats
4W - 4L
1,775 SR
Queue Stats
138W - 138L
1,258 MMR
Solo
Loki
Loki
Silver IV
Teraphus
Loki
Silver IV
Level 34
God Stats
3W - 1L
1,756 SR
Queue Stats
90W - 109L
1,216 MMR
Solo
Chang'e
Chang'e
Silver I
TiaTamera
Chang'e
Silver I
Level 83
God Stats
3W - 2L
1,557 SR
Queue Stats
119W - 105L
1,235 MMR
Solo
Cernunnos
Cernunnos
Gold III
aIucardgod
Cernunnos
Gold III
Level 160
God Stats
33W - 34L
1,614 SR
Queue Stats
567W - 560L
1,285 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,698 SR
1,242 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,548 SR
1,242 MMR
Hercules
Hercules
Gold IV
Ryshanu
Hercules
Gold IV
Level 67
God Stats
4W - 10L
1,386 SR
Queue Stats
180W - 186L
1,236 MMR
Solo
Sobek
Sobek
Silver III
SesshPangya
Sobek
Silver III
Level 46
God Stats
4W - 2L
1,694 SR
Queue Stats
28W - 31L
1,097 MMR
Party 1
Merlin
Merlin
Silver IV
SpookyOofs
Merlin
Silver IV
Level 88
God Stats
1W - 3L
1,498 SR
Queue Stats
97W - 98L
1,276 MMR
Solo
Da Ji
Da Ji
Silver I
TowerB0y
Da Ji
Silver I
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,275 MMR
Solo
Chernobog
Chernobog
Silver III
itsmewaters
Chernobog
Silver III
Level 89
God Stats
6W - 5L
1,661 SR
Queue Stats
11W - 14L
1,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 11
13,836
446
10,128
26,762
31,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Hailbiz
King Arthur
20
10 / 6 / 12
16,523
533
28,882
41,709
37,411
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
20
8 / 12 / 10
15,370
496
14,552
28,910
10,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
TiaTamera
Chang'e
20
10 / 5 / 14
17,387
561
36,562
30,216
20,506
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
aIucardgod
Cernunnos
20
8 / 5 / 11
18,758
605
35,039
34,461
15,897
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTiamatApolloAthena

VS

Bans
GilgameshTsukuyomiScyllaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ryshanu
Hercules
19
4 / 6 / 20
14,099
455
14,739
41,375
54,196
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 4 / 23
15,403
497
17,411
32,604
41,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
SpookyOofs
Merlin
20
11 / 8 / 8
16,724
539
32,339
18,630
8,433
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
TowerB0y
Da Ji
20
10 / 14 / 15
15,840
511
28,307
30,733
15,712
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
itsmewaters
Chernobog
20
9 / 5 / 11
14,964
483
25,282
29,313
13,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
115
37
Kills
38
38
Deaths
37
58
Assists
77
Player
Kills
Deaths
Assists
KDA
W
1
10
11
0.65
W
King Arthur
Hailbiz
King Arthur
10
6
12
2.67
L
Hercules
Ryshanu
Hercules
4
6
20
2.33
L
4
4
23
3.88
L
Merlin
SpookyOofs
Merlin
11
8
8
1.88
W
Loki
8
12
10
1.08
W
Chang'e
TiaTamera
Chang'e
10
5
14
3.4
L
Da Ji
TowerB0y
Da Ji
10
14
15
1.25
W
Cernunnos
aIucardgod
Cernunnos
8
5
11
2.7
L
Chernobog
itsmewaters
Chernobog
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,163
Damage
118,078
162,058
Taken
152,655
116,317
Mitigated
133,706
52,821
Healing
35,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,128
875
0
2,479
26,762
31,539
0
7,502
19,104
48,151
0
W
King Arthur
Hailbiz
King Arthur
28,882
3,290
0
12,542
41,709
37,411
630
13,835
27,624
0
77,562
L
Hercules
Ryshanu
Hercules
14,739
3,811
0
17,174
41,375
54,196
312
12,702
28,673
0
58,345
L
17,411
1,116
0
4,443
32,604
41,894
0
10,834
21,770
28,091
0
L
Merlin
SpookyOofs
Merlin
32,339
2,264
440
2,373
18,630
8,433
264
7,087
11,543
115,819
0
W
Loki
14,552
3,170
0
1,781
28,910
10,964
734
9,157
19,656
0
98,046
W
Chang'e
TiaTamera
Chang'e
36,562
2,667
5,195
12,724
30,216
20,506
998
12,552
17,072
141,685
0
L
Da Ji
TowerB0y
Da Ji
28,307
9,051
0
250
30,733
15,712
0
7,218
23,515
0
131,223
W
Cernunnos
aIucardgod
Cernunnos
35,039
25,085
0
18,100
34,461
15,897
8,615
7,747
26,612
0
192,794
L
Chernobog
itsmewaters
Chernobog
25,282
19,335
0
11,051
29,313
13,471
87
9,781
19,532
0
104,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,874
Gold Earned
77,030
633
Minions Killed
577
0
Camps Cleared
0
2,762,398
Distance Traveled
2,699,918
39
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,836
446
50
2
0
486,330
13
W
King Arthur
16,523
533
92
3
0
624,113
3
L
Hercules
14,099
455
98
3
0
581,989
14
L
Sobek
15,403
497
21
1
0
585,498
11
L
Merlin
16,724
539
164
5
0
531,349
3
W
Loki
15,370
496
111
4
0
544,649
9
W
Chang'e
17,387
561
163
5
0
606,992
7
L
Da Ji
15,840
511
153
5
0
440,872
2
W
Cernunnos
18,758
605
217
7
0
500,314
7
L
Chernobog
14,964
483
141
5
0
560,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role