Player Matchup

Fafnir
Fafnir
BROKE_Budgie
Fafnir
Level 84
God Stats
9W - 6L
1,926 SR
Queue Stats
197W - 190L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
PunkFrost
Tsukuyomi
Level 111
God Stats
6W - 5L
1,699 SR
Queue Stats
341W - 313L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Rabbit_go_BOOM
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,520 Elo+
Party 2
Hera
Hera
janjacomozzi
Hera
Level 144
God Stats
22W - 12L
1,723 SR
Queue Stats
146W - 135L
1,476 Elo+
Solo
Medusa
Medusa
serapham7
Medusa
Level 89
God Stats
1W - 2L
1,310 SR
Queue Stats
8W - 6L
1,520 Elo+
Party 2
Team Averages
Level 98
1,632 SR
1,511 Elo+

VS

Team Averages
Level 97
1,627 SR
1,500 Elo+
Discordia
Discordia
AlmightyKushkage
Discordia
Level 130
God Stats
14W - 11L
1,940 SR
Queue Stats
1,124W - 1,059L
1,564 Elo+
Party 3
Nemesis
Nemesis
CoRnHoLeMuNcH96
Nemesis
Level 87
God Stats
10W - 8L
1,596 SR
Queue Stats
324W - 315L
1,460 Elo+
Solo
Heimdallr
Heimdallr
RIP_Thunders_
Heimdallr
Level 102
God Stats
32W - 37L
1,440 SR
Queue Stats
1,020W - 933L
1,570 Elo+
Party 3
Cerberus
Cerberus
The Jester5953
Cerberus
Level 15
God Stats
4W - 5L
1,517 SR
Queue Stats
6W - 20L
1,315 Elo+
Party 1
Chaac
Chaac
maddizzmm
Chaac
Level 149
God Stats
1W - 3L
1,643 SR
Queue Stats
49W - 60L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 2 / 3
7,579
474
6,533
12,259
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
PunkFrost
Tsukuyomi
17
3 / 0 / 4
9,588
599
6,045
8,662
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Rabbit_go_BOOM
Baron Samedi
15
1 / 0 / 0
8,399
525
6,837
6,896
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 4
8,625
539
8,227
4,182
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
serapham7
Medusa
13
3 / 2 / 1
7,728
483
7,493
9,274
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
2 / 4 / 0
8,469
529
2,037
6,254
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 3
8,729
546
4,000
8,886
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
RIP_Thunders_
Heimdallr
14
3 / 3 / 1
8,849
553
12,161
13,365
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
10
1 / 3 / 0
6,957
435
2,119
9,846
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
maddizzmm
Chaac
14
0 / 1 / 0
8,370
523
3,916
12,360
9,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
2
4
0
0.5
W
Fafnir
1
2
3
1.25
L
0
0
3
1.5
W
Tsukuyomi
PunkFrost
Tsukuyomi
3
0
4
5
L
Heimdallr
RIP_Thunders_
Heimdallr
3
3
1
1.17
W
Baron Samedi
Rabbit_go_BOOM
Baron Samedi
1
0
0
1
L
Cerberus
1
3
0
0.33
W
3
2
4
2.5
L
Chaac
maddizzmm
Chaac
0
1
0
0
W
Medusa
serapham7
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,135
Damage
24,233
41,273
Taken
50,711
20,882
Mitigated
23,834
18,590
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
2,037
75
0
865
6,254
1,881
544
3,695
2,313
43,481
0
W
Fafnir
6,533
1,942
0
4,907
12,259
8,743
199
1,435
10,820
19,538
0
L
4,000
1,638
0
1,013
8,886
3,764
0
2,023
6,709
0
71,812
W
Tsukuyomi
PunkFrost
Tsukuyomi
6,045
941
0
5,221
8,662
3,200
0
138
8,492
0
73,252
L
Heimdallr
RIP_Thunders_
Heimdallr
12,161
7,887
0
5,619
13,365
4,805
176
5,418
7,867
0
64,163
W
Baron Samedi
Rabbit_go_BOOM
Baron Samedi
6,837
716
0
4,171
6,896
4,915
546
68
6,828
46,861
0
L
Cerberus
2,119
72
0
1,679
9,846
4,223
122
3,494
6,296
12,819
0
W
8,227
1,637
183
818
4,182
1,101
270
696
3,306
53,468
0
L
Chaac
maddizzmm
Chaac
3,916
602
0
5,537
12,360
9,161
0
5,782
5,929
0
45,362
W
Medusa
serapham7
Medusa
7,493
3,426
0
3,290
9,274
2,923
789
1,573
7,671
0
50,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
41,374
461
Minions Killed
498
0
Camps Cleared
0
1,539,506
Distance Traveled
1,509,408
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,469
529
98
6
0
230,606
8
W
Fafnir
7,579
474
32
2
0
327,069
5
L
Nemesis
8,729
546
133
8
0
360,138
4
W
Tsukuyomi
9,588
599
147
9
0
386,778
4
L
Heimdallr
8,849
553
118
7
0
296,731
3
W
Baron Samedi
8,399
525
104
7
0
243,466
0
L
Cerberus
6,957
435
48
3
0
296,730
0
W
Hera
8,625
539
106
7
0
276,301
2
L
Chaac
8,370
523
101
6
0
325,203
1
W
Medusa
7,728
483
72
5
0
305,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role