Player Matchup

Hachiman
Hachiman
BOJENBOREN
Hachiman
Level 149
God Stats
12W - 11L
1,489 SR
Queue Stats
201W - 231L
1,487 Elo+
Party 2
Sol
Sol
LiliMii
Sol
Level 81
God Stats
23W - 18L
1,479 SR
Queue Stats
361W - 421L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
Spookyblaque
Gilgamesh
Level 42
God Stats
2W - 2L
1,315 SR
Queue Stats
17W - 17L
1,373 Elo+
Party 2
Team Averages
Level 91
1,428 SR
1,411 Elo+

VS

Team Averages
Level 83
1,406 SR
1,220 Elo+
Merlin
Merlin
Boyblue1993
Merlin
Level 157
God Stats
4W - 9L
1,482 SR
Queue Stats
50W - 81L
1,241 Elo+
Party 1
King Arthur
King Arthur
KingEpyion
King Arthur
Level 63
God Stats
11W - 12L
1,470 SR
Queue Stats
33W - 66L
1,215 Elo+
Party 1
Achilles
Achilles
Rockoopa
Achilles
Level 29
God Stats
11W - 34L
1,266 SR
Queue Stats
27W - 54L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BOJENBOREN
Hachiman
15
5 / 2 / 6
11,279
752
16,279
10,648
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
15
5 / 2 / 7
10,803
720
13,413
9,837
3,713
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Spookyblaque
Gilgamesh
12
2 / 4 / 8
10,077
672
7,183
12,545
6,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 5 / 4
9,233
616
6,965
9,305
3,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
KingEpyion
King Arthur
14
7 / 1 / 1
10,402
693
9,040
22,998
19,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Rockoopa
Achilles
10
1 / 6 / 5
8,983
599
4,657
13,571
10,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
8
8
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BOJENBOREN
Hachiman
5
2
6
4
L
Merlin
0
5
4
0.4
L
King Arthur
KingEpyion
King Arthur
7
1
1
7.5
W
Sol
5
2
7
4.25
L
Achilles
Rockoopa
Achilles
1
6
5
0.58
W
Gilgamesh
Spookyblaque
Gilgamesh
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,875
Damage
20,662
33,030
Taken
45,874
14,474
Mitigated
33,202
9,455
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BOJENBOREN
Hachiman
16,279
6,520
0
2,504
10,648
3,951
1,673
1,903
8,745
0
66,164
L
Merlin
6,965
0
489
1,147
9,305
3,190
0
2,612
6,693
56,694
0
L
King Arthur
KingEpyion
King Arthur
9,040
623
123
5,986
22,998
19,565
0
6,403
16,595
0
31,784
W
Sol
13,413
3,319
780
5,025
9,837
3,713
1,656
2,804
7,033
56,717
0
L
Achilles
Rockoopa
Achilles
4,657
2,129
111
856
13,571
10,447
0
5,149
8,422
0
13,815
W
Gilgamesh
Spookyblaque
Gilgamesh
7,183
1,735
0
1,146
12,545
6,810
36
2,631
9,914
1,990
23,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
28,618
192
Minions Killed
133
0
Camps Cleared
0
830,790
Distance Traveled
770,135
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,279
752
81
5
0
265,400
0
L
Merlin
9,233
616
82
5
0
205,671
0
L
King Arthur
10,402
693
30
2
0
296,867
0
W
Sol
10,803
720
83
6
0
285,125
5
L
Achilles
8,983
599
21
1
0
267,597
0
W
Gilgamesh
10,077
672
28
2
0
280,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role