Player Matchup

Gilgamesh
Gilgamesh
Bladerunner581
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,436 Elo+
Party 2
Kali
Kali
ICEY3642
Kali
Level 47
God Stats
4W - 3L
1,393 SR
Queue Stats
79W - 93L
1,387 Elo+
Party 2
Persephone
Persephone
Mixlen2
Persephone
Level 106
God Stats
16W - 7L
1,792 SR
Queue Stats
440W - 375L
1,507 Elo+
Party 3
Hou Yi
Hou Yi
Mixlen4
Hou Yi
Level 26
God Stats
14W - 11L
1,544 SR
Queue Stats
368W - 352L
1,416 Elo+
Party 3
Horus
Horus
daedralords1939
Horus
Level 79
God Stats
4W - 1L
1,798 SR
Queue Stats
40W - 32L
1,411 Elo+
Party 2
Team Averages
Level 65
1,605 SR
1,431 Elo+

VS

Team Averages
Level 89
1,650 SR
1,573 Elo+
Skadi
Skadi
Creif
Skadi
Level 36
God Stats
3W - 3L
1,637 SR
Queue Stats
13W - 8L
1,596 Elo+
Solo
Fenrir
Fenrir
DaKiddFrumDR
Fenrir
Level 127
God Stats
39W - 35L
1,560 SR
Queue Stats
68W - 67L
1,523 Elo+
Party 1
Ra
Ra
OgMangito
Ra
Level 104
God Stats
6W - 4L
1,828 SR
Queue Stats
92W - 58L
1,610 Elo+
Party 1
Terra
Terra
XIXavierXIX
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,544 Elo+
Party 1
Bellona
Bellona
tjthesniper
Bellona
Level 149
God Stats
39W - 22L
1,723 SR
Queue Stats
170W - 169L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bladerunner581
Gilgamesh
12
1 / 8 / 0
7,383
461
8,314
14,392
9,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
11
0 / 7 / 1
6,815
426
5,164
13,439
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
Mixlen2
Persephone
12
2 / 4 / 3
7,428
464
9,366
8,334
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Mixlen4
Hou Yi
11
2 / 6 / 3
6,815
426
7,205
14,946
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
7,344
459
3,527
20,311
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Creif
Skadi
12
3 / 2 / 3
7,765
485
10,167
8,305
2,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
12
5 / 5 / 4
8,099
506
8,428
13,156
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 0 / 5
10,106
632
9,230
11,594
5,580
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 8
8,775
548
13,331
14,393
11,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
tjthesniper
Bellona
17
11 / 0 / 1
10,980
686
12,297
12,977
9,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
26
26
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bladerunner581
Gilgamesh
1
8
0
0.13
W
Skadi
Creif
Skadi
3
2
3
2.25
W
Fenrir
5
5
4
1.4
L
Kali
0
7
1
0.07
L
Persephone
Mixlen2
Persephone
2
4
3
0.88
L
Hou Yi
Mixlen4
Hou Yi
2
6
3
0.58
W
5
0
5
7.5
W
2
2
8
3
L
2
1
3
3.5
W
Bellona
tjthesniper
Bellona
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
53,453
71,422
Taken
60,425
41,585
Mitigated
34,401
21,218
Healing
29,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bladerunner581
Gilgamesh
8,314
2,625
0
1,145
14,392
9,166
60
1,937
12,455
0
45,502
W
Skadi
Creif
Skadi
10,167
5,785
270
2,771
8,305
2,475
1,157
1,202
6,989
0
42,981
W
Fenrir
8,428
3,471
0
4,737
13,156
4,960
0
1,046
12,038
0
34,866
L
Kali
5,164
2,655
0
1,595
13,439
5,032
0
3,012
10,427
0
49,212
L
Persephone
Mixlen2
Persephone
9,366
416
0
1,010
8,334
2,283
54
3,564
4,766
38,101
0
L
Hou Yi
Mixlen4
Hou Yi
7,205
2,848
671
4,366
14,946
4,957
0
6,245
8,701
0
34,967
W
9,230
822
811
7,899
11,594
5,580
1,467
4,478
6,672
76,905
0
W
13,331
1,911
1,232
3,914
14,393
11,420
651
1,081
13,254
37,036
0
L
3,527
2,209
3,527
8,904
20,311
20,147
21
7,799
12,512
0
12,184
W
Bellona
tjthesniper
Bellona
12,297
4,959
0
7,721
12,977
9,966
200
847
12,106
0
64,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,785
Gold Earned
45,725
311
Minions Killed
434
0
Camps Cleared
0
1,502,577
Distance Traveled
1,576,646
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,383
461
94
6
0
306,470
2
W
Skadi
7,765
485
56
4
0
280,890
2
W
Fenrir
8,099
506
54
3
0
315,278
1
L
Kali
6,815
426
79
5
0
337,648
0
L
Persephone
7,428
464
56
4
0
292,183
4
L
Hou Yi
6,815
426
57
4
0
273,571
0
W
Ra
10,106
632
144
9
0
344,743
3
W
Terra
8,775
548
52
3
0
303,298
1
L
Horus
7,344
459
25
2
0
292,705
0
W
Bellona
10,980
686
128
8
0
332,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role