Player Matchup

Horus
Horus
GhosTKing2211
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Chiron
Chiron
JustSomeSand
Chiron
Level 23
God Stats
10W - 3L
1,851 SR
Queue Stats
101W - 78L
1,477 Elo+
Solo
Apollo
Apollo
PapaSugarDaddy
Apollo
Level 25
God Stats
7W - 7L
1,488 SR
Queue Stats
31W - 34L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
Raiceeza
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo
Bakasura
Bakasura
uwuJustinSenpai
Bakasura
Level 23
God Stats
10W - 10L
1,500 SR
Queue Stats
37W - 41L
1,398 Elo+
Party 1
Team Averages
Level 18
1,568 SR
1,411 Elo+

VS

Team Averages
Level 17
1,495 SR
1,457 Elo+
Ymir
Ymir
CookieCripsOFC
Ymir
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
149W - 176L
1,385 Elo+
Solo
Neith
Neith
Dae Brute
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 60L
1,443 Elo+
Solo
Thanatos
Thanatos
Darehegos
Thanatos
Level 27
God Stats
4W - 5L
1,487 SR
Queue Stats
90W - 95L
1,460 Elo+
Party 2
Tiamat
Tiamat
FinFan2
Tiamat
Level 29
God Stats
2W - 4L
1,490 SR
Queue Stats
137W - 166L
1,518 Elo+
Party 2
Ra
Ra
Labestialamb0n
Ra
Level 7
God Stats
1W - 3L
1,498 SR
Queue Stats
9W - 20L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,193
442
1,916
9,849
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
16
11 / 2 / 0
9,215
658
13,190
10,646
3,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 3
7,740
553
3,335
7,020
1,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Raiceeza
Nu Wa
13
1 / 1 / 8
7,384
527
7,213
4,769
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
4 / 2 / 5
7,954
568
5,843
7,760
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 3
6,231
445
2,079
15,160
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Dae Brute
Neith
11
4 / 5 / 1
6,932
495
6,936
8,901
2,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Darehegos
Thanatos
11
7 / 5 / 5
7,240
517
6,660
8,331
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
FinFan2
Tiamat
12
5 / 2 / 6
7,458
533
5,561
5,580
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,611
401
489
6,526
1,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
20
Kills
18
19
Deaths
22
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Neith
Dae Brute
Neith
4
5
1
0.9
L
Thanatos
Darehegos
Thanatos
7
5
5
1.9
L
Tiamat
FinFan2
Tiamat
5
2
6
4
W
0
9
2
0.11
W
Chiron
11
2
0
5.5
L
0
4
1
0.13
W
4
5
3
1.1
W
Nu Wa
Raiceeza
Nu Wa
1
1
8
5
W
Bakasura
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,497
Damage
21,725
40,044
Taken
44,498
14,166
Mitigated
16,887
9,645
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,079
335
147
1,753
15,160
5,983
0
2,882
12,049
14,363
0
L
Neith
Dae Brute
Neith
6,936
3,928
0
2,103
8,901
2,677
862
2,250
6,372
0
41,435
L
Thanatos
Darehegos
Thanatos
6,660
1,874
0
4,028
8,331
3,392
292
266
7,395
0
25,014
L
Tiamat
FinFan2
Tiamat
5,561
836
0
783
5,580
3,278
272
261
5,117
33,583
0
W
1,916
1,201
113
472
9,849
4,436
585
1,679
7,996
0
22,853
W
Chiron
13,190
5,886
448
4,694
10,646
3,659
2,543
765
9,881
0
67,303
L
489
220
119
1,238
6,526
1,557
0
907
5,363
25,311
0
W
3,335
2,363
0
511
7,020
1,931
1,362
2,183
4,615
0
27,966
W
Nu Wa
Raiceeza
Nu Wa
7,213
2,411
0
1,522
4,769
1,412
1,923
885
3,884
44,112
0
W
Bakasura
5,843
4,578
0
1,885
7,760
2,728
108
2,075
5,539
0
34,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
33,472
365
Minions Killed
260
0
Camps Cleared
0
1,253,478
Distance Traveled
1,147,356
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,231
445
25
2
0
237,233
0
L
Neith
6,932
495
80
6
0
255,083
1
L
Thanatos
7,240
517
50
4
0
251,279
0
L
Tiamat
7,458
533
62
4
0
252,713
2
W
Horus
6,193
442
41
3
0
264,905
2
W
Chiron
9,215
658
121
9
0
237,660
6
L
Ra
5,611
401
43
3
0
151,048
0
W
Apollo
7,740
553
61
4
0
212,823
2
W
Nu Wa
7,384
527
61
4
0
245,712
0
W
Bakasura
7,954
568
81
6
0
292,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role