Player Matchup

Gilgamesh
Gilgamesh
ImDMan5235
Gilgamesh
Level 88
God Stats
2W - 3L
1,248 SR
Queue Stats
87W - 119L
1,445 Elo+
Party 2
Ra
Ra
PandaWatch23
Ra
Level 27
God Stats
6W - 7L
1,346 SR
Queue Stats
99W - 62L
1,700 Elo+
Party 2
Odin
Odin
T0nKaToM
Odin
Level 117
God Stats
7W - 4L
1,645 SR
Queue Stats
152W - 150L
1,500 Elo+
Party 2
Team Averages
Level 77
1,413 SR
1,548 Elo+

VS

Team Averages
Level 59
1,414 SR
1,355 Elo+
Rama
Rama
BOARofWAR
Rama
Level 61
God Stats
1W - 4L
1,273 SR
Queue Stats
2W - 4L
1,177 Elo+
Party 1
Sobek
Sobek
Hydrasor
Sobek
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 31L
1,427 Elo+
Party 1
Ra
Ra
Jak000_
Ra
Level 7
God Stats
1W - 2L
1,470 SR
Queue Stats
7W - 6L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImDMan5235
Gilgamesh
15
6 / 3 / 12
11,307
707
12,796
13,386
8,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
12 / 2 / 7
12,512
782
17,335
10,874
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
13
2 / 3 / 10
10,185
637
8,150
16,716
9,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 8 / 4
9,221
576
6,165
14,874
5,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Hydrasor
Sobek
12
3 / 6 / 2
9,695
606
12,831
18,878
19,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 3
9,857
616
10,412
12,869
4,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
6
8
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
1
8
4
0.38
L
Sobek
Hydrasor
Sobek
3
6
2
0.67
W
Gilgamesh
ImDMan5235
Gilgamesh
6
3
12
4
L
2
6
3
0.58
W
12
2
7
7.75
W
Odin
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,281
Damage
29,408
40,976
Taken
46,621
23,417
Mitigated
29,650
11,854
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,165
5,399
0
1,442
14,874
5,104
1,007
7,357
7,517
0
31,363
L
Sobek
Hydrasor
Sobek
12,831
480
430
3,693
18,878
19,679
0
5,919
12,959
35,669
0
W
Gilgamesh
ImDMan5235
Gilgamesh
12,796
3,477
0
1,584
13,386
8,991
178
8,417
4,813
0
29,403
L
10,412
1,310
2,889
2,791
12,869
4,867
0
4,123
8,746
39,885
0
W
17,335
1,412
4,248
5,455
10,874
4,925
805
5,861
4,931
84,524
0
W
Odin
8,150
1,672
9
558
16,716
9,501
1,405
8,731
7,879
0
30,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
28,773
193
Minions Killed
161
0
Camps Cleared
0
982,811
Distance Traveled
765,771
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,221
576
60
4
0
200,850
2
L
Sobek
9,695
606
32
2
0
287,677
3
W
Gilgamesh
11,307
707
36
2
0
326,493
2
L
Ra
9,857
616
69
4
0
277,244
0
W
Ra
12,512
782
112
7
0
311,771
1
W
Odin
10,185
637
45
3
0
344,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role