Player Matchup

Izanami
Izanami
Dagmatt
Izanami
Level 44
God Stats
1W - 5L
1,289 SR
Queue Stats
26W - 42L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
DanEH7
Cthulhu
Level 41
God Stats
0W - 2L
1,318 SR
Queue Stats
9W - 27L
1,186 Elo+
Party 2
Hades
Hades
IamKosi
Hades
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 42
1,369 SR
1,368 Elo+

VS

Team Averages
Level 63
1,554 SR
1,555 Elo+
Ra
Ra
Koamodan
Ra
Level 23
God Stats
16W - 4L
1,573 SR
Queue Stats
68W - 50L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
RoadGravel
Kuzenbo
Level 64
God Stats
45W - 45L
1,637 SR
Queue Stats
83W - 82L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yoxxic
Ah Muzen Cab
Level 103
God Stats
2W - 1L
1,453 SR
Queue Stats
89W - 75L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dagmatt
Izanami
11
1 / 1 / 0
7,431
619
5,668
6,942
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
DanEH7
Cthulhu
11
0 / 3 / 1
7,818
652
3,731
10,001
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
IamKosi
Hades
10
0 / 5 / 1
6,957
580
7,500
10,892
7,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
8,095
675
7,237
7,181
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
RoadGravel
Kuzenbo
12
3 / 0 / 6
9,384
782
7,188
9,431
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Yoxxic
Ah Muzen Cab
13
5 / 0 / 4
9,115
760
8,916
5,175
1,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dagmatt
Izanami
1
1
0
1
L
Cthulhu
DanEH7
Cthulhu
0
3
1
0.17
L
Hades
IamKosi
Hades
0
5
1
0.1
W
1
1
8
5
W
Kuzenbo
RoadGravel
Kuzenbo
3
0
6
6
W
Ah Muzen Cab
Yoxxic
Ah Muzen Cab
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,899
Damage
23,341
27,835
Taken
21,787
18,068
Mitigated
16,904
7,766
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dagmatt
Izanami
5,668
2,562
0
2,278
6,942
2,385
0
4,249
2,693
0
35,964
L
Cthulhu
DanEH7
Cthulhu
3,731
86
361
1,311
10,001
8,086
0
3,592
6,409
15,652
0
L
Hades
IamKosi
Hades
7,500
427
76
3,740
10,892
7,597
0
6,644
4,248
33,214
0
W
7,237
532
749
1,310
7,181
2,520
920
4,793
2,388
37,077
0
W
Kuzenbo
RoadGravel
Kuzenbo
7,188
2,208
0
1,071
9,431
12,448
379
4,350
5,081
21,240
0
W
Ah Muzen Cab
Yoxxic
Ah Muzen Cab
8,916
4,266
0
3,473
5,175
1,936
1,222
2,130
3,045
0
41,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,206
Gold Earned
26,594
153
Minions Killed
163
0
Camps Cleared
0
605,091
Distance Traveled
745,205
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,431
619
58
5
0
214,620
2
L
Cthulhu
7,818
652
28
2
0
194,007
0
L
Hades
6,957
580
67
6
0
196,464
1
W
Ra
8,095
675
70
6
0
236,410
0
W
Kuzenbo
9,384
782
15
1
0
263,271
5
W
Ah Muzen Cab
9,115
760
78
7
0
245,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role