Player Matchup

Nemesis
Nemesis
Avacyn55
Nemesis
Level 84
God Stats
3W - 1L
1,594 SR
Queue Stats
94W - 92L
1,464 Elo+
Solo
Zeus
Zeus
TW_TheRedSatsuki
Zeus
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 179L
1,375 Elo+
Solo
Fafnir
Fafnir
TheAlienStoner
Fafnir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 245L
1,395 Elo+
Solo
Izanami
Izanami
keshaun12
Izanami
Level 107
God Stats
23W - 12L
1,461 SR
Queue Stats
555W - 492L
1,537 Elo+
Solo
Guan Yu
Guan Yu
theblaster8087
Guan Yu
Level 98
God Stats
4W - 6L
1,442 SR
Queue Stats
110W - 121L
1,363 Elo+
Solo
Team Averages
Level 92
1,499 SR
1,427 Elo+

VS

Team Averages
Level 75
1,496 SR
1,401 Elo+
Cupid
Cupid
Deebz45
Cupid
Level 68
God Stats
14W - 13L
1,523 SR
Queue Stats
202W - 210L
1,501 Elo+
Solo
Khepri
Khepri
San_Mar_Far
Khepri
Level 66
God Stats
25W - 20L
1,563 SR
Queue Stats
165W - 202L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
fhenixx9
Tsukuyomi
Level 79
God Stats
41W - 66L
1,390 SR
Queue Stats
293W - 435L
1,304 Elo+
Solo
Tiamat
Tiamat
partyPacc
Tiamat
Level 103
God Stats
6W - 2L
1,341 SR
Queue Stats
399W - 351L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
starbuckeye
Gilgamesh
Level 58
God Stats
2W - 1L
1,663 SR
Queue Stats
132W - 145L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avacyn55
Nemesis
16
5 / 4 / 5
10,435
474
8,504
17,337
8,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 5 / 2
9,915
451
15,743
15,638
5,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
9,231
420
5,363
15,525
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
keshaun12
Izanami
18
5 / 5 / 2
11,266
512
15,640
16,812
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 4 / 9
10,192
463
8,222
15,231
16,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Deebz45
Cupid
20
2 / 2 / 2
12,071
549
7,546
12,010
4,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
12
1 / 5 / 6
9,464
430
4,084
14,490
10,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
fhenixx9
Tsukuyomi
18
9 / 7 / 6
11,597
527
11,697
19,205
8,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
partyPacc
Tiamat
17
0 / 3 / 7
10,362
471
17,328
14,165
10,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
starbuckeye
Gilgamesh
17
8 / 3 / 7
11,120
505
14,322
18,173
13,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
20
Kills
20
20
Deaths
20
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Avacyn55
Nemesis
5
4
5
1.88
W
Cupid
Deebz45
Cupid
2
2
2
1.5
W
Khepri
1
5
6
0.8
L
6
5
2
1.4
L
2
2
3
1.75
W
Tsukuyomi
fhenixx9
Tsukuyomi
9
7
6
1.71
L
Izanami
keshaun12
Izanami
5
5
2
1.2
W
Tiamat
partyPacc
Tiamat
0
3
7
1.17
W
Gilgamesh
starbuckeye
Gilgamesh
8
3
7
3.83
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,472
Damage
54,977
80,543
Taken
78,043
50,938
Mitigated
47,933
25,155
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Avacyn55
Nemesis
8,504
3,992
0
1,747
17,337
8,359
0
3,535
13,714
0
77,726
W
Cupid
Deebz45
Cupid
7,546
4,332
0
5,154
12,010
4,612
1,981
1,551
10,459
0
99,215
W
Khepri
4,084
290
0
2,356
14,490
10,229
0
6,792
7,668
15,008
0
L
15,743
1,366
881
5,805
15,638
5,518
256
4,696
10,632
62,596
0
L
5,363
1,207
0
6,680
15,525
12,883
0
4,692
10,627
31,520
0
W
Tsukuyomi
fhenixx9
Tsukuyomi
11,697
3,540
0
3,187
19,205
8,982
0
6,952
12,193
0
64,559
L
Izanami
keshaun12
Izanami
15,640
9,248
0
4,744
16,812
7,814
726
4,186
12,456
0
96,328
W
Tiamat
partyPacc
Tiamat
17,328
941
514
5,680
14,165
10,214
560
3,365
10,661
79,827
0
W
Gilgamesh
starbuckeye
Gilgamesh
14,322
3,648
0
3,849
18,173
13,896
400
2,446
15,187
7,450
53,900
L
8,222
1,508
1,523
3,775
15,231
16,364
1,333
4,939
10,006
0
44,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,039
Gold Earned
54,614
536
Minions Killed
537
0
Camps Cleared
0
1,887,880
Distance Traveled
1,984,584
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,435
474
124
6
0
447,176
8
W
Cupid
12,071
549
190
9
0
376,856
3
W
Khepri
9,464
430
15
1
0
384,083
1
L
Zeus
9,915
451
106
5
0
361,481
2
L
Fafnir
9,231
420
37
2
0
349,918
0
W
Tsukuyomi
11,597
527
93
4
0
416,501
0
L
Izanami
11,266
512
170
8
0
353,611
3
W
Tiamat
10,362
471
157
7
0
384,932
6
W
Gilgamesh
11,120
505
82
4
0
422,212
1
L
Guan Yu
10,192
463
99
5
0
375,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role