Player Matchup

Thoth
Thoth
Bladerunner581
Thoth
Level 66
God Stats
10W - 5L
1,153 SR
Queue Stats
69W - 54L
1,428 Elo+
Party 1
Kali
Kali
ICEY3642
Kali
Level 47
God Stats
4W - 3L
1,153 SR
Queue Stats
79W - 93L
1,377 Elo+
Party 1
Horus
Horus
daedralords1939
Horus
Level 79
God Stats
4W - 1L
1,710 SR
Queue Stats
40W - 32L
1,401 Elo+
Party 1
Hades
Hades
dragonpoo69
Hades
Level 89
God Stats
27W - 13L
1,682 SR
Queue Stats
843W - 872L
1,384 Elo+
Party 3
Izanami
Izanami
guywiththemask
Izanami
Level 48
God Stats
16W - 12L
1,521 SR
Queue Stats
168W - 185L
1,406 Elo+
Party 3
Team Averages
Level 66
1,444 SR
1,399 Elo+

VS

Team Averages
Level 44
1,523 SR
1,335 Elo+
Fenrir
Fenrir
Dube2789
Fenrir
Level 48
God Stats
3W - 5L
1,360 SR
Queue Stats
25W - 44L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
Emmánuelður
Nu Wa
Level 47
God Stats
15W - 22L
1,456 SR
Queue Stats
377W - 469L
1,275 Elo+
Solo
Khepri
Khepri
MonsieurMitchel
Khepri
Level 67
God Stats
0W - 2L
1,666 SR
Queue Stats
85W - 118L
1,356 Elo+
Party 2
Neith
Neith
Y4hiko
Neith
Level 29
God Stats
24W - 20L
1,538 SR
Queue Stats
46W - 51L
1,374 Elo+
Party 2
Odin
Odin
arslow
Odin
Level 28
God Stats
3W - 3L
1,596 SR
Queue Stats
35W - 46L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,780
630
1,998
1,387
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
6
0 / 0 / 0
3,575
596
950
2,672
706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,231
539
392
2,201
940
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 1 / 0
4,435
739
1,234
2,777
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,411
569
1,286
2,093
670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dube2789
Fenrir
5
0 / 0 / 0
3,296
549
237
3,241
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
1,125
188
0
0
0
6
0 / 0 / 0
3,432
572
769
3,026
943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Neith
Y4hiko
Neith
6
0 / 0 / 0
3,548
591
2,717
1,562
405
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
arslow
Odin
7
1 / 1 / 0
3,761
627
522
2,645
980
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Fenrir
Dube2789
Fenrir
0
0
0
0
L
0
0
0
0
W
Kali
0
0
0
0
L
0
0
0
0
L
Neith
Y4hiko
Neith
0
0
0
0
L
Odin
arslow
Odin
1
1
0
1
W
0
0
0
0
W
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,860
Damage
4,245
11,130
Taken
10,474
3,766
Mitigated
3,158
3,740
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,998
35
0
668
1,387
410
50
283
1,104
18,199
0
L
Fenrir
Dube2789
Fenrir
237
49
0
1,710
3,241
830
0
477
2,722
0
9,065
L
0
0
0
0
0
0
0
0
0
0
0
W
Kali
950
421
0
271
2,672
706
268
197
2,475
0
12,447
L
769
65
0
1,452
3,026
943
0
1,184
1,680
6,512
0
L
Neith
Y4hiko
Neith
2,717
1,458
0
1,016
1,562
405
0
117
1,429
0
12,293
L
Odin
arslow
Odin
522
92
0
432
2,645
980
0
1,102
1,411
0
8,933
W
392
235
530
470
2,201
940
0
189
2,012
0
2,763
W
1,234
0
49
893
2,777
1,040
0
0
2,777
16,153
0
W
1,286
690
111
748
2,093
670
44
100
1,993
0
16,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,432
Gold Earned
15,162
146
Minions Killed
93
0
Camps Cleared
0
546,371
Distance Traveled
442,062
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,780
630
32
5
0
106,054
0
L
Fenrir
3,296
549
32
5
0
109,412
2
L
Nu Wa
1,125
188
0
0
0
0
0
W
Kali
3,575
596
31
5
0
124,835
1
L
Khepri
3,432
572
10
2
0
117,962
1
L
Neith
3,548
591
28
5
0
94,439
0
L
Odin
3,761
627
23
4
0
120,249
1
W
Horus
3,231
539
5
1
0
120,114
0
W
Hades
4,435
739
46
8
0
89,073
0
W
Izanami
3,411
569
32
5
0
106,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role