Player Matchup

Gilgamesh
Gilgamesh
Bitkit
Gilgamesh
Level 99
God Stats
5W - 0L
1,835 SR
Queue Stats
8W - 1L
1,921 Elo+
Party 2
He Bo
He Bo
BompDomp
He Bo
Level 64
God Stats
1W - 1L
1,934 SR
Queue Stats
8W - 3L
1,921 Elo+
Party 2
Fenrir
Fenrir
GaeBulg222
Fenrir
Level 67
God Stats
1W - 0L
1,460 SR
Queue Stats
5W - 3L
1,755 Elo+
Party 2
Ymir
Ymir
NoCheeseForMe
Ymir
Level 38
God Stats
3W - 2L
1,692 SR
Queue Stats
3W - 2L
1,755 Elo+
Party 2
Discordia
Discordia
xxP0opxX
Discordia
Level 68
God Stats
2W - 0L
1,611 SR
Queue Stats
7W - 3L
1,886 Elo+
Party 2
Team Averages
Level 67
1,707 SR
1,848 Elo+

VS

Team Averages
Level 92
1,536 SR
1,582 Elo+
Eset
Eset
GwexMode
Eset
Level 47
God Stats
1W - 3L
1,201 SR
Queue Stats
218W - 218L
1,460 Elo+
Solo
Horus
Horus
Mezmirix
Horus
Level 158
God Stats
1W - 1L
1,733 SR
Queue Stats
67W - 54L
1,610 Elo+
Party 1
Arachne
Arachne
Smubba
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 139L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
VegaAlaris007
Gilgamesh
Level 49
God Stats
6W - 7L
1,736 SR
Queue Stats
47W - 29L
1,710 Elo+
Party 1
Hel
Hel
apethetical
Hel
Level 158
God Stats
1W - 2L
1,510 SR
Queue Stats
142W - 114L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bitkit
Gilgamesh
18
8 / 3 / 16
12,029
859
17,231
15,222
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
BompDomp
He Bo
19
11 / 1 / 14
12,684
906
24,516
10,447
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
GaeBulg222
Fenrir
16
3 / 2 / 14
10,533
752
7,460
9,811
3,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 1 / 17
10,668
762
7,623
11,218
10,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
xxP0opxX
Discordia
19
6 / 0 / 14
11,775
841
18,323
4,365
1,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 8 / 2
9,565
683
7,951
13,595
5,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Mezmirix
Horus
14
1 / 4 / 5
8,545
610
6,819
20,765
26,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Smubba
Arachne
14
2 / 9 / 1
8,644
617
5,546
18,661
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
VegaAlaris007
Gilgamesh
15
0 / 5 / 4
8,045
575
7,104
15,426
8,390
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 5 / 5
9,758
697
10,307
13,801
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
24
31
Kills
7
7
Deaths
31
75
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bitkit
Gilgamesh
8
3
16
5.33
W
He Bo
BompDomp
He Bo
11
1
14
18
W
Fenrir
GaeBulg222
Fenrir
3
2
14
5
L
Eset
3
8
2
0.5
L
Horus
Mezmirix
Horus
1
4
5
0.88
W
3
1
17
11.5
L
Arachne
Smubba
Arachne
2
9
1
0.28
L
Gilgamesh
VegaAlaris007
Gilgamesh
0
5
4
0.4
L
1
5
5
0.7
W
Discordia
xxP0opxX
Discordia
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,153
Damage
37,727
51,063
Taken
82,248
30,865
Mitigated
53,845
5,020
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bitkit
Gilgamesh
17,231
4,480
0
1,008
15,222
10,774
901
4,792
10,296
0
41,820
W
He Bo
BompDomp
He Bo
24,516
3,020
0
1,624
10,447
4,404
1,546
3,250
7,063
62,086
0
W
Fenrir
GaeBulg222
Fenrir
7,460
2,111
0
880
9,811
3,596
1,797
4,095
5,582
0
16,393
L
Eset
7,951
423
725
1,486
13,595
5,120
0
8,084
5,361
31,728
0
L
Horus
Mezmirix
Horus
6,819
2,326
561
3,256
20,765
26,260
0
13,955
6,550
0
16,743
W
7,623
787
0
1,038
11,218
10,309
456
4,032
6,927
25,432
0
L
Arachne
Smubba
Arachne
5,546
3,225
0
3,290
18,661
7,410
0
11,738
6,833
0
10,270
L
Gilgamesh
VegaAlaris007
Gilgamesh
7,104
905
0
276
15,426
8,390
1
8,688
6,558
0
21,120
L
10,307
466
2,657
3,983
13,801
6,665
0
8,316
5,395
43,740
0
W
Discordia
xxP0opxX
Discordia
18,323
1,436
0
470
4,365
1,782
1,585
1,627
2,702
55,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
44,557
326
Minions Killed
241
8
Camps Cleared
7
1,415,170
Distance Traveled
1,193,181
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,029
859
60
4
3
282,739
0
W
He Bo
12,684
906
106
8
2
281,206
1
W
Fenrir
10,533
752
25
2
1
291,230
0
L
Eset
9,565
683
66
5
0
229,798
1
L
Horus
8,545
610
24
2
2
241,585
4
W
Ymir
10,668
762
37
3
1
276,450
3
L
Arachne
8,644
617
14
1
0
244,312
2
L
Gilgamesh
8,045
575
39
3
4
249,538
4
L
Hel
9,758
697
98
7
1
227,948
2
W
Discordia
11,775
841
98
7
1
283,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role